在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
TDZ p1zpXb
23*OuY 一、实现方法
3R6=C~ NNn sq@?6 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
'NSfGC%7R hL}AgY@ #pragma data_seg("shareddata")
,B,:$G< HHOOK hHook =NULL; //钩子句柄
">x"BP UINT nHookCount =0; //挂接的程序数目
lOu&4Kq{g static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
re@;6o static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
<(W:Q3?s static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
NEff`mwm5) static int KeyCount =0;
{I]>!V0j! static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
iKA}??5e #pragma data_seg()
( =t41-l cxc-|Xori 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
'QQa :3<x gRg8D{ DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
[,Fu2j]
%eW2w@8] BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
0i~?^sT' cKey,UCHAR cMask)
cn2SMa[@S {
*IIuGtS BOOL bAdded=FALSE;
L)9uBdF for(int index=0;index<MAX_KEY;index++){
2|$G<f if(hCallWnd[index]==0){
"P8(R hCallWnd[index]=hWnd;
(Z?g^kjq) HotKey[index]=cKey;
'W*ODAz6 HotKeyMask[index]=cMask;
v{oHC4 bAdded=TRUE;
sjG@4Or KeyCount++;
*s$:"g- break;
e7M6|6nb }
,Y`TP4Ip }
)Ag{S[yZ return bAdded;
*_/n$&
I%& }
As>P( //删除热键
QS%t:,0lp BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
-~ H?R {
BoP,MpF BOOL bRemoved=FALSE;
tb;u%{S for(int index=0;index<MAX_KEY;index++){
~qkn1N%' if(hCallWnd[index]==hWnd){
{9XQ~t"m^ if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
R/jHH{T3 hCallWnd[index]=NULL;
"GB493=v HotKey[index]=0;
U?A3> HotKeyMask[index]=0;
2 sK\.yS bRemoved=TRUE;
AYv7-!Yk KeyCount--;
epG!V#I break;
GU7f27p }
jO}<W 1qy }
b] ~ }
yeIcQ% return bRemoved;
1ZO/R%[ }
3Uy(d,N <`d;>r=4z Qq3UC%Z1 DLL中的钩子函数如下:
9YY*)5eyD [U_ LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
hE;BT>_dn {
TV~S#yg+H BOOL bProcessed=FALSE;
?xw0kXK4 if(HC_ACTION==nCode)
fr<V]) {
r=S,/N(1 if((lParam&0xc0000000)==0xc0000000){// 有键松开
aRcVoOq switch(wParam)
k:#u%Z {
ahg]OWn# case VK_MENU:
9{8xMM- MaskBits&=~ALTBIT;
sF~!qag4q' break;
V z-]H]MW, case VK_CONTROL:
m-lTXA( MaskBits&=~CTRLBIT;
4P^CqD&i break;
nJY3 1(p case VK_SHIFT:
Zw_'u=r
> MaskBits&=~SHIFTBIT;
Ca
?d8 break;
3|=L1Pw# default: //judge the key and send message
}A&I@2d break;
T+41, }
*+_+ZDU for(int index=0;index<MAX_KEY;index++){
Lmw4 if(hCallWnd[index]==NULL)
ftD(ed continue;
:*MR$Jf if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
I-m Bj8^; {
.p(%gmOp# SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
ei(S&u< bProcessed=TRUE;
v(=E R% }
J$i.^|hE/ }
*M'/z=V?% }
#~[{*[B+ else if((lParam&0xc000ffff)==1){ //有键按下
sBLOrbo switch(wParam)
JC
iB;!y {
j7~Rw"(XQc case VK_MENU:
X=V2^zrt MaskBits|=ALTBIT;
{Mc;B9W break;
PxA
OKUpI case VK_CONTROL:
h}Lrp r2r MaskBits|=CTRLBIT;
EkoT U#w5 break;
v {)8QF] case VK_SHIFT:
wK0],,RN,h MaskBits|=SHIFTBIT;
ef2)k4)" break;
TT={>R[B default: //judge the key and send message
vURgR break;
=3dd1n;8> }
5]zH!>-F for(int index=0;index<MAX_KEY;index++){
f dJ<(i]7W if(hCallWnd[index]==NULL)
F<DXPToX% continue;
+v<
\l= if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
"b) hj? {
3~?m?vj|Y SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
OR}+)n{ bProcessed=TRUE;
b4Pa5w }
~SS3gL v }
kW=!RX[& }
<==6fc>s if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
]KQQdr for(int index=0;index<MAX_KEY;index++){
d>V#?1$h if(hCallWnd[index]==NULL)
}s[`T continue;
)KOIf{ if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
T3@34}* SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
G&08Qb ,N //lParam的意义可看MSDN中WM_KEYDOWN部分
[Y.=bfV! }
-q\Rbb5M }
V>D}z8w7 }
R2JPLvs return CallNextHookEx( hHook, nCode, wParam, lParam );
rU6A^p\, }
MaPI<kYQv d.HcO^ 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
1iqgVby 4W}mPeEeV BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
O{0it6 BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
MBAj.J zO@>)@~ 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
~/XDA:nfL: iB` EJftI! LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
UuC-R) {
BWNI|pq)v if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
_3.rPS,s {
.R
l7,1\ //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
Vf<q-3q SaveBmp();
_?bO
/y_y return FALSE;
}kP<zvAaw }
~@(C+ 3, …… //其它处理及默认处理
T#wG]DH; }
Cy)N hgz t#3_M=L g> ~+M 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
%ZX9YuXQ m)3M) 8t 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
^bP`Iv [ D.%v~j 二、编程步骤
E@yo/S '.M4yif\g 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
:H wdXhA6 r)OiiD" 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
+vxOCN4}v o8|qT)O@U 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
/sj*@HF= ?~4x/d% 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
{+nf&5E 6 &GkD5b 5、 添加代码,编译运行程序。
6q>}M 841 y"@*BY 三、程序代码
)RT?/N W vhAgX0k ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
"j8)l4} #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
H7z)OaM #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
tfZ@4%' #if _MSC_VER > 1000
^m&I^ \ #pragma once
t$wbwP #endif // _MSC_VER > 1000
_> x}MW+ #ifndef __AFXWIN_H__
MfHOn YV #error include 'stdafx.h' before including this file for PCH
p)ig~kk` #endif
'4<o&b^yQ #include "resource.h" // main symbols
{\CWoFht> class CHookApp : public CWinApp
Z\xnPhV {
6<$.Z-, public:
8'jt59/f CHookApp();
>}%#s`3W1_ // Overrides
s)`(@"{ // ClassWizard generated virtual function overrides
Nw$OJ9$L>
//{{AFX_VIRTUAL(CHookApp)
M\a{2f7'n public:
X% j`rQk` virtual BOOL InitInstance();
)Uy%iE* virtual int ExitInstance();
EJ#I7_ //}}AFX_VIRTUAL
A|S)cr8z //{{AFX_MSG(CHookApp)
:PW"7|c! // NOTE - the ClassWizard will add and remove member functions here.
,]7ouH$H} // DO NOT EDIT what you see in these blocks of generated code !
wbrOL(q.m //}}AFX_MSG
6PYt>r&TO DECLARE_MESSAGE_MAP()
nJ]7vj,rB };
G}g;<,g~ LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
ix2i.wdD BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
j?m(l,YD|* BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
$"W[e"Q BOOL InitHotkey();
+]A,fmI. BOOL UnInit();
g9|OhymB #endif
2HmK['( KR?aL:RYb //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
w01[oU$x= #include "stdafx.h"
G=|?aK{p #include "hook.h"
Ig}hap]G #include <windowsx.h>
L?+N:G
#ifdef _DEBUG
kC%H E #define new DEBUG_NEW
cM'MgX9 #undef THIS_FILE
?.Vuet static char THIS_FILE[] = __FILE__;
m(U.BXo #endif
slPr^) #define MAX_KEY 100
o#\L4P(J #define CTRLBIT 0x04
~*/ >8R(Y #define ALTBIT 0x02
@i!+Z #define SHIFTBIT 0x01
<Y7j' n #pragma data_seg("shareddata")
/~u^@@. HHOOK hHook =NULL;
+bLP+]7oZ UINT nHookCount =0;
=o~+R\1ux+ static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
yO7y`;Q(sF static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
DdI%TU K, static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
W9Azp8)p] static int KeyCount =0;
lf>d{zd5 static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
9e
K~g0m #pragma data_seg()
aOGoJCt
C HINSTANCE hins;
p-{ 4 $W void VerifyWindow();
F\xIVY BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
S1Y,5,} //{{AFX_MSG_MAP(CHookApp)
H 4ELIF#@ // NOTE - the ClassWizard will add and remove mapping macros here.
jyW={%& // DO NOT EDIT what you see in these blocks of generated code!
"$farDDoF //}}AFX_MSG_MAP
hGY-d}npAJ END_MESSAGE_MAP()
/)J]ItJlz W7WHDL^ CHookApp::CHookApp()
\99'#]\_/E {
]NTQF/ // TODO: add construction code here,
G<-KwGy,D // Place all significant initialization in InitInstance
4AJT)I. }
%<nGm\ 8iaMr278W CHookApp theApp;
&?bsBqpN LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
~/K&=xE {
NzyEsZ]$ BOOL bProcessed=FALSE;
"=s}xAM|A if(HC_ACTION==nCode)
pP":,8Q{ {
^g6v#]&WA if((lParam&0xc0000000)==0xc0000000){// Key up
aSIb0`(3 switch(wParam)
`oikSx$vB. {
}||p#R@? case VK_MENU:
1/?Wa MaskBits&=~ALTBIT;
vc|tp_M67 break;
W vB]Rs case VK_CONTROL:
6
:3Id MaskBits&=~CTRLBIT;
e8 ]CB break;
##Pzc~xSn case VK_SHIFT:
I\6C0x MaskBits&=~SHIFTBIT;
YQC.jnb2 break;
w:%NEa,Z default: //judge the key and send message
WuY#Kx~2 break;
U.SC,;N^ }
iu=Mq|t0 for(int index=0;index<MAX_KEY;index++){
J[6/dM if(hCallWnd[index]==NULL)
[>?|wQy >= continue;
4z5qXI/<m4 if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
dNf9,P_} {
+BtLd+)R SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
<tbs,lcw; bProcessed=TRUE;
6Zn[l,\ }
uo]\L^j }
IrCl\HQN }
qpe9?`vVX else if((lParam&0xc000ffff)==1){ //Key down
oQ]FyV switch(wParam)
RyX11XU {
*(yw6(9% case VK_MENU:
c{1)-&W MaskBits|=ALTBIT;
RP~67L break;
N*Q*>q case VK_CONTROL:
B">Ko3 MaskBits|=CTRLBIT;
[rcM32 break;
:!Q(v(M case VK_SHIFT:
JJ) MaskBits|=SHIFTBIT;
4K:Aqqhds break;
Cj~e` VRhk default: //judge the key and send message
W895@ break;
e"^WXP.t& }
h!(#
/ for(int index=0;index<MAX_KEY;index++)
6)YckxN^ {
!1R?3rVQS if(hCallWnd[index]==NULL)
/1/'zF&R- continue;
,x&WE@tD| if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
@*xP A {
t&43)TPb. SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
U`~L}w" bProcessed=TRUE;
Pl'lmUR }
h~sTi }
o<48' >[ }
>V)#y$Z if(!bProcessed){
apJXRH` for(int index=0;index<MAX_KEY;index++){
"})OLa if(hCallWnd[index]==NULL)
P|ibUxSA~, continue;
%u9Q` if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
Mj>QV(L8t SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
e/g9r }
6bj77CoB }
fI;nVRfp }
aj1g9y return CallNextHookEx( hHook, nCode, wParam, lParam );
<e
9d5-2 }
)!AH0p 6W YVHG BOOL InitHotkey()
Z"Lr5'} {
4s|qxCks if(hHook!=NULL){
Ew.6y=Ba nHookCount++;
{Q$8p2W return TRUE;
M<l<n$rYS }
eVMnI yr else
]:F!h2 hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
Xl<*Fn? if(hHook!=NULL)
%?V~7tHm> nHookCount++;
_M8'~$Sg return (hHook!=NULL);
EVqqOp1$v4 }
au=@]n#<( BOOL UnInit()
W^HE1Dt] {
a|y'-r90 if(nHookCount>1){
#G(ivRo nHookCount--;
EY !o#m return TRUE;
l2M( }
u"7!EhX& BOOL unhooked = UnhookWindowsHookEx(hHook);
L^CB#5uG if(unhooked==TRUE){
5>S1lyam nHookCount=0;
^ux'-/ hHook=NULL;
L"1AC&~u }
_
j'm2BAO return unhooked;
"usPzp5 }
>f&L7@ ;=P!fvHk BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
D{d%*hlI 3 {
t&JOASYC BOOL bAdded=FALSE;
d7X7_ for(int index=0;index<MAX_KEY;index++){
mg._ c if(hCallWnd[index]==0){
PS!or!m hCallWnd[index]=hWnd;
MR4k#{:w HotKey[index]=cKey;
Y>c+j HotKeyMask[index]=cMask;
<M5fk?n,| bAdded=TRUE;
1)97AkN(O KeyCount++;
a|]deJU^ break;
.*"KCQGOgM }
\TzBu?,v8 }
#:Q\ return bAdded;
QS4~":D/C }
<h+UC# .x FD%OG6db]; BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
'bH~KK5 {
8yOhKEPX BOOL bRemoved=FALSE;
VL"Cxs
for(int index=0;index<MAX_KEY;index++){
fO#nSB/
8 if(hCallWnd[index]==hWnd){
:!$+dr(d if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
#Ddo` >`& hCallWnd[index]=NULL;
/Trbr]lWy HotKey[index]=0;
7&jq = HotKeyMask[index]=0;
3 TV4|&W; bRemoved=TRUE;
* _usVg KeyCount--;
8qfXc
^6 break;
{ktwX\z }
SuI^8^f= }
rN .8- }
aS>cXJ;= return bRemoved;
}[c.OJ:
}
ZhRdml4U2 iM1E**WCtv void VerifyWindow()
g^po$%I ' {
P%R9\iajH for(int i=0;i<MAX_KEY;i++){
;ioF'ov if(hCallWnd
!=NULL){
Zf??/+[
if(!IsWindow(hCallWnd)){ F4V) 0)G
hCallWnd=NULL; +_*iF5\
HotKey=0; M= 3w
HotKeyMask=0; j-i>Jd7
KeyCount--; 6h&t%T
} rkdA4'66w
} M djxTr^
} N<KsQsy=
} `|92!Ej
211T}a
BOOL CHookApp::InitInstance() {5ehm
{ B=r+
m;(
AFX_MANAGE_STATE(AfxGetStaticModuleState()); |{,c2Ck:N
hins=AfxGetInstanceHandle(); @x[A^
InitHotkey(); o1{3[=G
return CWinApp::InitInstance(); 5w~J"P6jg
} c;a<nTLn
V4n;N
int CHookApp::ExitInstance() 9R-2\D]
{ "8a ?KQ
VerifyWindow(); ~`$P-^u88X
UnInit(); qrZ3`@C4k
return CWinApp::ExitInstance(); d|W=_7z
} ,E%O_:}R
#tw_`yh
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file bl10kI:F
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) &(p5z4Df
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ pnL[FMc
#if _MSC_VER > 1000 Ll#W:~
#pragma once r AqS;@]0
#endif // _MSC_VER > 1000 QaA?UzB
5xj8^W^G9
class CCaptureDlg : public CDialog W|sU[dxZ
{ >xF&>SDC
// Construction qq?o^_^4
public: aN,?a@B
BOOL bTray; ^e$!19g
BOOL bRegistered; Gv#bd05X
BOOL RegisterHotkey(); 2o1WXE %$
UCHAR cKey; H _| re
UCHAR cMask; x wwL
void DeleteIcon(); (KPD`l8.
void AddIcon(); oe<@mz/
UINT nCount; X(#8EY}X
void SaveBmp(); yVK l%GO
CCaptureDlg(CWnd* pParent = NULL); // standard constructor #IDLfQ5g
// Dialog Data ,S`FxJcE
//{{AFX_DATA(CCaptureDlg) AG;KXL[V
enum { IDD = IDD_CAPTURE_DIALOG }; g2M1zRm;
CComboBox m_Key; Qs#;sy
W@~
BOOL m_bControl; n`jG[{3t&
BOOL m_bAlt; 6T_Ya)
BOOL m_bShift; cc1M9kVi
CString m_Path; 0$=U\[og
CString m_Number; ]HXHz(?;F
//}}AFX_DATA /3sX>Rj
// ClassWizard generated virtual function overrides '0o^T 7C
//{{AFX_VIRTUAL(CCaptureDlg) t0/Ol'kgs
public: cBOt=vg,5
virtual BOOL PreTranslateMessage(MSG* pMsg); 4?
rEO(SZ
protected: 1M55!b
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support !\Cu J5U
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); 0pH$MkQ
//}}AFX_VIRTUAL @~5Fcfmm
// Implementation _^ n>kLd$
protected: ;nAx@_ab^
HICON m_hIcon; <pD
// Generated message map functions ?s)6 YF
//{{AFX_MSG(CCaptureDlg) -Edi"B4K
virtual BOOL OnInitDialog(); F|oyrG
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); [
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afx_msg void OnPaint(); w?M"`O(
afx_msg HCURSOR OnQueryDragIcon(); &5B/>ag1!
virtual void OnCancel(); Are0Nj&?
afx_msg void OnAbout(); 0~DsA Ua
afx_msg void OnBrowse(); [T/S/@IT
afx_msg void OnChange(); 0=40}n&`
//}}AFX_MSG SD@ 0X[
DECLARE_MESSAGE_MAP() ?=-/5A4K
}; y4=T0[
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#endif F8/n;
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////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file @$%.iQ7A;
#include "stdafx.h" yOP$~L#TWs
#include "Capture.h" e(&u3 #7Nn
#include "CaptureDlg.h" )Q}Q -Zt
#include <windowsx.h> R,OT\FQ<
#pragma comment(lib,"hook.lib") \TDn q!)?
#ifdef _DEBUG Zz'g&ew