在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
s=?aox7
P?BGBbC 一、实现方法
K; FW <lr*ZSNY 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
H7i$xWs k
{- #pragma data_seg("shareddata")
k\Q,h75 HHOOK hHook =NULL; //钩子句柄
d@mo!zu UINT nHookCount =0; //挂接的程序数目
2A4FaBq" static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
2?@j~I=s2h static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
&Bx
J static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
-Xz?s static int KeyCount =0;
OT
%nr zP static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
1Xy]D #pragma data_seg()
_DRrznaw W;?(,xx 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
:5GZ \Z8F '2hbJk DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
JT[*3h uhN%Aj\iu( BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
NGYyn`Lx cKey,UCHAR cMask)
h5
Vv:C {
+b;hBb]R BOOL bAdded=FALSE;
IB.yU,v for(int index=0;index<MAX_KEY;index++){
S\y%4}j if(hCallWnd[index]==0){
Z,N$A7SBE hCallWnd[index]=hWnd;
7iuQ9q^& HotKey[index]=cKey;
w^K^I_2ge HotKeyMask[index]=cMask;
Q5S,{ ZeT bAdded=TRUE;
&PcyKpyd KeyCount++;
ashcvn~z break;
fJjgq)9 }
iq?#rb P#I }
9^P2I)aD return bAdded;
!BU)K'mj }
Kex[ >L10G //删除热键
0ZAj=u@O BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
l2b{u
GE {
R)!`JKeO/ BOOL bRemoved=FALSE;
t?;T3k[RM for(int index=0;index<MAX_KEY;index++){
4X
NxI1w) if(hCallWnd[index]==hWnd){
b(GFMk if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
Np)3+!^1" hCallWnd[index]=NULL;
3E} An% HotKey[index]=0;
8:ggECD HotKeyMask[index]=0;
us?&:L|!= bRemoved=TRUE;
ba@ax3 KeyCount--;
%IL6ix break;
kfC0zd+ }
>KGE-Yzj }
B1N)9% }
>5~7u\#9 return bRemoved;
]TO/kl/ }
`=tyN@VC 8YY|;\F)J~ \d.F82 DLL中的钩子函数如下:
t$^l<ppQ D)='8jV7 LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
0Flu\w/+P {
x)5V.q BOOL bProcessed=FALSE;
j{#Wn
!, if(HC_ACTION==nCode)
dOa!htx] {
S_J :&9L if((lParam&0xc0000000)==0xc0000000){// 有键松开
"YFls#4H- switch(wParam)
h?@G$%2 {
)tZ`K
| case VK_MENU:
&!7+Yb(1 MaskBits&=~ALTBIT;
<*'cf2Q$Av break;
@%tXFizh case VK_CONTROL:
q5&Ci` MaskBits&=~CTRLBIT;
OKuD" break;
HgJb4Fi case VK_SHIFT:
~pP0|B*% MaskBits&=~SHIFTBIT;
w=r&?{ break;
2x$x;
\*j default: //judge the key and send message
L3y5 a?G break;
^<V9'Ut }
_|c&@M for(int index=0;index<MAX_KEY;index++){
#S
QXTR if(hCallWnd[index]==NULL)
5#:pT continue;
lHBI if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
O]u",J5 {
7r{qJ7$% SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
kL{;.WsB bProcessed=TRUE;
4dhqLVgL{ }
v<rF'D2 }
kv|,b }
_ P ,@ else if((lParam&0xc000ffff)==1){ //有键按下
ESQ!@G/n switch(wParam)
O?K./So& {
Wz=OSH7"f case VK_MENU:
u,i]a#K MaskBits|=ALTBIT;
4~?2wvz G4 break;
.{dE}2^ case VK_CONTROL:
ol!86rky MaskBits|=CTRLBIT;
yM$J52#d# break;
oC dGQ7G} case VK_SHIFT:
\4~AI=aw,T MaskBits|=SHIFTBIT;
HR{s&ho break;
6o}V@UzqV default: //judge the key and send message
#0y<a:}R break;
c c G['7 }
f>iuHR*EXB for(int index=0;index<MAX_KEY;index++){
w[fDk1H) if(hCallWnd[index]==NULL)
:uCdq`SaQl continue;
?A=b6Um if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
4^Qi2[ w {
'qeP6}M SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
y,C!9l bProcessed=TRUE;
>Gd.&flSj }
u]vPy
ria }
k'13f,o} }
Y5TS>iEE] if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
nsJ:Osq| for(int index=0;index<MAX_KEY;index++){
;x[pM_ if(hCallWnd[index]==NULL)
")\aJ8 continue;
W}gVIfe if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
lJ/6-dP SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
~Yk"Hos //lParam的意义可看MSDN中WM_KEYDOWN部分
+mWjBY }
*re 44 }
7c1+t_ Ew }
8GB]95JWwp return CallNextHookEx( hHook, nCode, wParam, lParam );
;<6"JP>0 }
Du_$C[ v4<j 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
Zw=G@4xoU mx tgb$* BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
iz
x[ BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
J%P)%yX S=9E@(] 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
b~wKF0vq i.@*tIK LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
o<\6Rm {
LD.Ck6@ if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
Z;*`fd?8 {
/Dd\PjIH{ //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
pcpxe&S SaveBmp();
kyAs'R@z return FALSE;
`!Ln|_,d }
Y^eX@dEFR …… //其它处理及默认处理
u~Lu<3v }
x`2pr x70N8TQ_gK -uR{X G. D 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
mTd<2Hy #eEvF 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
g~R/3cm4 Uz>Yn&{y6 二、编程步骤
Z[;#|$J *PcVSEP/0 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
@,6ST0xT ( &wGg6$ 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
sMJ#<w}Q g\J)= ,ju, 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
)+B=z}:Nfz GMb!Q0I8 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
W:B }u\)C =
o+7xom 5、 添加代码,编译运行程序。
@^HwrwRA RK3.- 三、程序代码
fk\5D[j^ 6aSM*S) ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
_h~p:= #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
c%yh(g #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
fv|%Ocm #if _MSC_VER > 1000
o[{&!t #pragma once
:|($,3* #endif // _MSC_VER > 1000
It\BbG= #ifndef __AFXWIN_H__
-d_ 7*>m$ #error include 'stdafx.h' before including this file for PCH
&Q+]t"OA! #endif
w%~qB5wF6 #include "resource.h" // main symbols
Zjt9vS) class CHookApp : public CWinApp
R`3x=q
{
[J:zE&aj public:
uE"2kn CHookApp();
]-rczl|o // Overrides
EFNdiv$wF // ClassWizard generated virtual function overrides
wLSjXpP8 //{{AFX_VIRTUAL(CHookApp)
}!knU3J public:
aKOf;^@ virtual BOOL InitInstance();
,E]|\_] virtual int ExitInstance();
FLEg0/m0 //}}AFX_VIRTUAL
6NSO >/E //{{AFX_MSG(CHookApp)
o@@_J@}# // NOTE - the ClassWizard will add and remove member functions here.
"?+UI // DO NOT EDIT what you see in these blocks of generated code !
lYdQB[l //}}AFX_MSG
jqqaw DECLARE_MESSAGE_MAP()
* S{\#s };
{Ot[WF LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
KMe.i' BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
, Z4p0M BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
!r2}59J BOOL InitHotkey();
=_pmy>_z BOOL UnInit();
.Wh6(LDY( #endif
Q%$i@JH`m dc)wu] //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
J;"nm3[.q #include "stdafx.h"
\|Y{jG<cu #include "hook.h"
+E)e1:8 #include <windowsx.h>
`^`9{@~ #ifdef _DEBUG
2}>go^#O/w #define new DEBUG_NEW
}o{!}g9 #undef THIS_FILE
L:Ed-=|Uw static char THIS_FILE[] = __FILE__;
TA<hj[-8 #endif
y8}"DfU. #define MAX_KEY 100
MsSoX9A{D #define CTRLBIT 0x04
+:b(%| #define ALTBIT 0x02
LP8o7%sv! #define SHIFTBIT 0x01
p0?o<AA%O #pragma data_seg("shareddata")
>Ziy1Dp HHOOK hHook =NULL;
6J]~A0vsi} UINT nHookCount =0;
V9gVn?O0 static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
@eA %(C static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
mnQal>0~ static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
vB]3Xb3a static int KeyCount =0;
vr<)Ay static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
W3aXW,P. V #pragma data_seg()
7kOE/>P? HINSTANCE hins;
#<D@3ScC void VerifyWindow();
US"2O!u BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
rg"TJ"Q- //{{AFX_MSG_MAP(CHookApp)
c-v*4b/d // NOTE - the ClassWizard will add and remove mapping macros here.
%oMWcgsdJi // DO NOT EDIT what you see in these blocks of generated code!
L>i<dD{ //}}AFX_MSG_MAP
zmdWVFVv END_MESSAGE_MAP()
:R{x]sv u;QH8LK CHookApp::CHookApp()
4$qNcMdz {
[Aa[&RX+9 // TODO: add construction code here,
+q$xw}+PK // Place all significant initialization in InitInstance
_Eszr(zJ }
t.gq5Y.[ PV?1g|tYv CHookApp theApp;
6j?FRs LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
4;",@} {
Ixyvn#ux) BOOL bProcessed=FALSE;
Bd/}
%4V\@ if(HC_ACTION==nCode)
N,h1$)\B# {
VM=hQYe if((lParam&0xc0000000)==0xc0000000){// Key up
{_?T:` switch(wParam)
qAnA=/k` {
7j4ej|Fjo case VK_MENU:
Cca~Cq[%*( MaskBits&=~ALTBIT;
;*n_N!v break;
pE~9o 9 case VK_CONTROL:
$@5%5 MaskBits&=~CTRLBIT;
j\%?<2dj= break;
1y_fQ+\2A case VK_SHIFT:
+"TI_tK,S MaskBits&=~SHIFTBIT;
M9g~lKs' break;
cH+h=E= default: //judge the key and send message
.G7]&5s break;
&?}kL=
h }
)w^GPlh for(int index=0;index<MAX_KEY;index++){
NKupOJJq if(hCallWnd[index]==NULL)
dcV,_ continue;
{d&X/tT if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
)er?*^9Z {
hP ,b-R9\ SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
|)
x' bProcessed=TRUE;
c,+L + }
6~:W(E} }
z"
b/osV }
Tb5$ else if((lParam&0xc000ffff)==1){ //Key down
*#ob5TBq[ switch(wParam)
9;>@"e21R {
#rSasucr case VK_MENU:
61ON MaskBits|=ALTBIT;
c+}!yH$ break;
R4z<Xf:! case VK_CONTROL:
94Kuy@0:+ MaskBits|=CTRLBIT;
8@9hU`H8l break;
6R$F =MB case VK_SHIFT:
Y&K<{KA\4 MaskBits|=SHIFTBIT;
Wq=ZU\Y break;
lGD%R'} default: //judge the key and send message
1(#*'xR break;
b#?ai3E }
Nb|3?c_ for(int index=0;index<MAX_KEY;index++)
=DeHxPv}f {
SH@ if(hCallWnd[index]==NULL)
?.4yg( continue;
Fi,e}j=2f if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
XhHel|!g: {
Ba"^K d` SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
]%cHm4#m3 bProcessed=TRUE;
zN?$Sxttx }
!mpMa]G3 }
bQ|#_/? }
M~d+HE if(!bProcessed){
a2(D!_dZR for(int index=0;index<MAX_KEY;index++){
=UI,+P: if(hCallWnd[index]==NULL)
}a #b$]Y continue;
.!7Fe)(x if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
$M}k%Z
SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
Ak%no3:9 }
b@{%qh,C }
2|T|K?R^ }
*_2O*{V return CallNextHookEx( hHook, nCode, wParam, lParam );
GY0XWUlC }
oP43 NN~ :Ul'(@ BOOL InitHotkey()
I>YtWY|ed {
@1J51< x if(hHook!=NULL){
$ g1wK}B3 nHookCount++;
N+C%Z[gt[ return TRUE;
>Rl0%! }
O]$*EiO\ else
6ywnyh hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
onWYT} c{ if(hHook!=NULL)
pAUfG^v nHookCount++;
+[X.-,yW return (hHook!=NULL);
,N))=/ }
6\)8mK BOOL UnInit()
o1p$9PL\: {
TNX%_Q< if(nHookCount>1){
Hm.&f2|( nHookCount--;
IDiUn!6Q return TRUE;
gr[ "A }
"FLD%3l BOOL unhooked = UnhookWindowsHookEx(hHook);
$,z[XM&9) if(unhooked==TRUE){
LoV*YSDAY nHookCount=0;
,\m;DR1 hHook=NULL;
[+:mt</HN }
3;t@KuQ66 return unhooked;
Q)%8NVs }
#LrCx"_& %(dV|,|v BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
n}ZBU5_ {
;*j6d3E BOOL bAdded=FALSE;
^Q43)H0 for(int index=0;index<MAX_KEY;index++){
3u"J4%zg|L if(hCallWnd[index]==0){
\ eyQo>( hCallWnd[index]=hWnd;
NXWIE4T>*^ HotKey[index]=cKey;
"I}'C^gP HotKeyMask[index]=cMask;
Y|x6g(b bAdded=TRUE;
WW8YB" KeyCount++;
6/V{>MTZg break;
bz}AO))Hk }
5w,YBUp }
w7`@=kVx return bAdded;
p)[BB6E }
"$,}|T?Y` NBbY## w0 BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
@tjZvRtZ {
%xbz&'W, BOOL bRemoved=FALSE;
&ls!IN for(int index=0;index<MAX_KEY;index++){
)z4kP09 if(hCallWnd[index]==hWnd){
!5'
8a5 if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
I")"s hCallWnd[index]=NULL;
@$b+~X)7 HotKey[index]=0;
um_M}t{ HotKeyMask[index]=0;
!w;A= bRemoved=TRUE;
(
F"& A? KeyCount--;
*~t$k56 break;
(X`t"*y" }
[pC-{~ }
f-f\}G&G }
#(7RX} return bRemoved;
]Xkc0E1 }
(Aov}I+ ;t@ 3Go void VerifyWindow()
OL mBh3& {
;hfG${l; for(int i=0;i<MAX_KEY;i++){
|+4E
8;4_ if(hCallWnd
!=NULL){ 31o7R &v
if(!IsWindow(hCallWnd)){ ?+} E
hCallWnd=NULL; GD6'R"tJ
HotKey=0; <g|nmu)o$
HotKeyMask=0; x"C93ft[
KeyCount--; BB73'W8y
} te)g',#lT
} ~i_R%z:y
} B"E (Y M
} M'!!EQo
hcp'+:
BOOL CHookApp::InitInstance() sVm'9k
{ l`5}i|4KTW
AFX_MANAGE_STATE(AfxGetStaticModuleState()); o y%g{,V
hins=AfxGetInstanceHandle(); 6Nd_YX
InitHotkey(); UgP=k){
return CWinApp::InitInstance(); FDGKMGZ
} /+JP~K
Zkb,v!l
int CHookApp::ExitInstance() 4S{l>/I
{ ?H7p6mu
VerifyWindow(); ?;.+A4
UnInit(); [F>n!`8
return CWinApp::ExitInstance(); :+Je989\[C
} .D2ub/er
Z5^,!6
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file lj}1'K@M
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) :#!F 7u
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ $gD(MKR)~
#if _MSC_VER > 1000 ;Wrd=)Ka
#pragma once 1
FIiX
#endif // _MSC_VER > 1000 {*]=qSz
'?!<I
class CCaptureDlg : public CDialog &MGgO\|6
{ Z`1o#yZ
// Construction D<L{Z[
public: BKjPmrZ|
BOOL bTray; ewff(e9
BOOL bRegistered; 2Z1(J% 7
BOOL RegisterHotkey(); K
v>#
UCHAR cKey; z )}wo3
UCHAR cMask; 8'_
]gfF
void DeleteIcon(); VTX'f2\
void AddIcon(); XuAc3~HAd
UINT nCount; Yr(f iI
void SaveBmp(); +WEO]q?K
CCaptureDlg(CWnd* pParent = NULL); // standard constructor c.me1fGn
// Dialog Data 6`$z*C2{
//{{AFX_DATA(CCaptureDlg) FVLA^$5c
enum { IDD = IDD_CAPTURE_DIALOG }; ljR?* P
CComboBox m_Key; P9HPr2
BOOL m_bControl; * jNu?$
BOOL m_bAlt; P*^UU\x'4I
BOOL m_bShift; GMp'KEQQ
CString m_Path; AxqTPx7`|
CString m_Number; MS^hsUj}
//}}AFX_DATA F9G$$%Q-Z
// ClassWizard generated virtual function overrides [~r$US
//{{AFX_VIRTUAL(CCaptureDlg) nv|y@!(
public: $/(/v?3][e
virtual BOOL PreTranslateMessage(MSG* pMsg); E6IL,Iq9
protected: WAXrA$:3J
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support ,4I6Rw B.
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); l[j0(T
//}}AFX_VIRTUAL AE@Rn(1.
// Implementation T=KrT7
protected: I3=Sc^zz&V
HICON m_hIcon; L$07u{Q
// Generated message map functions 9!OCilG
//{{AFX_MSG(CCaptureDlg) .;sPG
virtual BOOL OnInitDialog(); k/rkJ|i+p
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); {}gk4xr
afx_msg void OnPaint(); HE.Dl7{
afx_msg HCURSOR OnQueryDragIcon(); p.7p,CyB
virtual void OnCancel(); RPqn#B
afx_msg void OnAbout(); u6&Ixi/s'
afx_msg void OnBrowse(); ,3TD $2};.
afx_msg void OnChange(); vP;tgW9Qk
//}}AFX_MSG j3'/jk]\
DECLARE_MESSAGE_MAP() HDG"a&$
}; FQ&VM6_
#endif SxQDqoA~
;@\JscNJ|
////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file x~,?Zj)n?C
#include "stdafx.h" ll^O+>1dO
#include "Capture.h" O*"wQ50Ou
#include "CaptureDlg.h" %[F;TZt
#include <windowsx.h> 6*oTT(0<p
#pragma comment(lib,"hook.lib") vb2O4%7tw
#ifdef _DEBUG |"&4"nwa
#define new DEBUG_NEW Olrw>YbW
#undef THIS_FILE ?fwr:aP~
static char THIS_FILE[] = __FILE__; t-{OP?cE1
#endif g(/O)G.
#define IDM_SHELL WM_USER+1 Z19y5?uR
BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask); lt2&uYgp
BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask); ^g"6p#S=n
UCHAR Key_Table[]={0x78,0x79,0x7a,0x7b,0x6a,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39}; ]o[HH_`s@
class CAboutDlg : public CDialog Wl"fh_
{ i;
uM!d}
public: ;Awzm )Q
CAboutDlg(); ;{u#~d}
// Dialog Data (
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//{{AFX_DATA(CAboutDlg) 8#3cmpx4
enum { IDD = IDD_ABOUTBOX }; b8Ad*f\
//}}AFX_DATA `l@t3/
// ClassWizard generated virtual function overrides h.%Qn vL
//{{AFX_VIRTUAL(CAboutDlg) vYun^(_-
protected: Hd}t=6
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support ^8t*WphZC
//}}AFX_VIRTUAL vx ,6::%]
// Implementation )CU(~s|s
protected: ov}{UP]a?
//{{AFX_MSG(CAboutDlg) l1j
//}}AFX_MSG hIHO a
DECLARE_MESSAGE_MAP() _$x *CP0(
};
C_&tOt
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CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) D'=`O6pK
{ 3Sb%]f5(
//{{AFX_DATA_INIT(CAboutDlg) r!=VV!XZ
//}}AFX_DATA_INIT g9`ytWmM
} #_5+kBA+>'
!kYmrj**
void CAboutDlg::DoDataExchange(CDataExchange* pDX) 'Pn`V{a
{ W#/Ol59
CDialog::DoDataExchange(pDX); +1A<kJ
//{{AFX_DATA_MAP(CAboutDlg) .h }D%Qa
//}}AFX_DATA_MAP ZuON@ (
} XBBRB<l)
TMs\#
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) [r~lO@
//{{AFX_MSG_MAP(CAboutDlg) 4iPg_+
// No message handlers T{Q&