在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
zB6u-4^wT
o;4e)tK 一、实现方法
B5,QJ W* k)usUP' 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
koEX4q UcLNMn| #pragma data_seg("shareddata")
VMZ]n%XRXW HHOOK hHook =NULL; //钩子句柄
]ZKt1@4AY UINT nHookCount =0; //挂接的程序数目
o47 f static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
^Z>B/aJq static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
xPDA475Cw3 static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
F\=Rm static int KeyCount =0;
Ep\ static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
k/_8!^:' #pragma data_seg()
FL#g9U> Uy59zB2|= 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
ocl47)
>PJtG]D
DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
{#1j" 2'<=H76 BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
H/Ec^Lc+_ cKey,UCHAR cMask)
Awa|rIM {
|v$%V#Bo BOOL bAdded=FALSE;
\YlF>{LVe for(int index=0;index<MAX_KEY;index++){
-M:hlwha if(hCallWnd[index]==0){
q]N?@l] hCallWnd[index]=hWnd;
}>;ht5/i/ HotKey[index]=cKey;
ewAH'H]o HotKeyMask[index]=cMask;
~S^X"8(U bAdded=TRUE;
`o_fUOe8a KeyCount++;
juCG?}di; break;
XnE
%$NJ }
9jMC|oE }
H\=LE return bAdded;
LGo2^Xx }
cNuHXaWp //删除热键
k~1j/VHv BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
oT|P1t. {
j(%gMVu BOOL bRemoved=FALSE;
'z-;* !A}j for(int index=0;index<MAX_KEY;index++){
L`jB)wF/J if(hCallWnd[index]==hWnd){
aI={,\ if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
$K?T=a;z
hCallWnd[index]=NULL;
S~k 0@ HotKey[index]=0;
%9QMzz5 HotKeyMask[index]=0;
#5y9L bRemoved=TRUE;
{}g %"mi# KeyCount--;
Z(Eke break;
jB%"AvIX }
$AA~]'O>6: }
my\o P(e\ }
:T7? return bRemoved;
H~[LJ5x }
`! nJS| 9U|<q
m%oGzx+ DLL中的钩子函数如下:
2#AeN6\@ 7`blGzP_ LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
}iua]
4| {
9u?)vR[@e BOOL bProcessed=FALSE;
}z%OnP if(HC_ACTION==nCode)
selP=Q! {
rb:<N%*t if((lParam&0xc0000000)==0xc0000000){// 有键松开
1KTabj/C switch(wParam)
|jahpji6 {
!Tn0M; case VK_MENU:
qnq%mwDeD MaskBits&=~ALTBIT;
mW~i
c break;
<$jKy 3@ case VK_CONTROL:
w0 Fwd MaskBits&=~CTRLBIT;
Yzj%{fkh break;
,8c
dXt
case VK_SHIFT:
=5y`(0 I`U MaskBits&=~SHIFTBIT;
B*?ZE4` break;
Hva2j<h default: //judge the key and send message
&l.x:eD break;
5-8]N>/b! }
`*e4m for(int index=0;index<MAX_KEY;index++){
L!;^#g if(hCallWnd[index]==NULL)
6P;o 6s continue;
-6rf( ER if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
xClRO,- {
r=fE8[, SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
1@A7h$1P bProcessed=TRUE;
9?uqQ }
:O9P(X* }
Mn]}s:v }
G*i.a*9<) else if((lParam&0xc000ffff)==1){ //有键按下
?SC3Vzr switch(wParam)
uu}a:qrY {
1P_Fe[8 case VK_MENU:
5ZnSA9? MaskBits|=ALTBIT;
Y 3o^Euou break;
+w "XNl case VK_CONTROL:
=m`l%V[ MaskBits|=CTRLBIT;
EfKM*;A break;
[O=W>l case VK_SHIFT:
1^aykrnQ> MaskBits|=SHIFTBIT;
;"1/#CY773 break;
&&X$d!V default: //judge the key and send message
bt;lq!g break;
fd4;mc1T }
@&?a]>L for(int index=0;index<MAX_KEY;index++){
W|;nJs:e if(hCallWnd[index]==NULL)
C@%iQ]= continue;
a*Rz<08 if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
B-!guf
rnY {
l<:`~\# SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
"E.\6sC bProcessed=TRUE;
xM&EL>m>L }
1'Nh jL }
o
g_Ri$x8 }
RNGO~:k?r if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
P,(9cyS{ for(int index=0;index<MAX_KEY;index++){
~\2;i]| if(hCallWnd[index]==NULL)
ucw`;<d8 continue;
7g-Dfg.w if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
4Mk8Cpz SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
Y|mW. //lParam的意义可看MSDN中WM_KEYDOWN部分
1{^CfamF }
[!W5}=^H }
y'^F,WTM }
Q-[3j return CallNextHookEx( hHook, nCode, wParam, lParam );
a;%I\w;2 }
5)w4)K-% SGt5~Txj 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
O47PkP8 jQ6Xr&}
BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
>wA+[81[ BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
vruD U# 5`"iq
"5Cf 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
Qe_+r(3)k 2zhn`m LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
^[#=L4 {
L/ ~D<V if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
mIvnz{_d {
mxgqS=` //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
jDkm:X}: SaveBmp();
-!l^]MU return FALSE;
L${m/@9 }
:WVSJ,. ! …… //其它处理及默认处理
OZ=Cp$ }
f_rp<R>Uu Wj&nUp{ $|k%@Q> 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
l_6e I xpAok] 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
^CUSlnB\( )#a7'Ba 二、编程步骤
}B`Ku5 M
*,17x`1e 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
t ^m~ >Co)2d] 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
"CMucK c+8V|'4 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
_C20 +PMO syRN4 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
iA9 E^ nWk e#{[ 5、 添加代码,编译运行程序。
5Dd:r{{ Q )9B:Y;>) 三、程序代码
P].eAAXnP i3P9sdTD ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
"Kq>#I'%W #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
H'Nq#K #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
`Ug tvo #if _MSC_VER > 1000
h/HHKn #pragma once
uaaf9SL? #endif // _MSC_VER > 1000
<[ZI.+_Wt #ifndef __AFXWIN_H__
xz8G}Ku #error include 'stdafx.h' before including this file for PCH
w.z<60%},0 #endif
JGis" e #include "resource.h" // main symbols
5rloK" class CHookApp : public CWinApp
tb,9a!? {
P#MK public:
>'b=YlUL CHookApp();
\x(^]/@ // Overrides
lI6W$V\, // ClassWizard generated virtual function overrides
hO3{ //{{AFX_VIRTUAL(CHookApp)
rEM#D]k public:
{n&Uf{ virtual BOOL InitInstance();
[1SMg$@< virtual int ExitInstance();
FY4 T(4# //}}AFX_VIRTUAL
h&`y$Jj //{{AFX_MSG(CHookApp)
RYy,wVh} // NOTE - the ClassWizard will add and remove member functions here.
hF>u)%J/S // DO NOT EDIT what you see in these blocks of generated code !
,EI:gLH //}}AFX_MSG
Vm,,uF DECLARE_MESSAGE_MAP()
"(f`U. };
"}zt`3 LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
A[)C:q, BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
%j5ywr: BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
to> BOOL InitHotkey();
-ihiG_f BOOL UnInit();
.T8K-<R #endif
N=~~EtX J+ts //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
TH:W#Ot #include "stdafx.h"
59lj7 #include "hook.h"
sJU`u'w #include <windowsx.h>
vy9dAl #ifdef _DEBUG
]iVLHVqz #define new DEBUG_NEW
/iG7MC\` #undef THIS_FILE
p!DP`Ouc3\ static char THIS_FILE[] = __FILE__;
=wrP:wYF #endif
RB$
z]/= #define MAX_KEY 100
[Y8S[YY #define CTRLBIT 0x04
cbYK5fj"T #define ALTBIT 0x02
(s&&>M]r_ #define SHIFTBIT 0x01
?JXa~.dA #pragma data_seg("shareddata")
UQPU"F7. HHOOK hHook =NULL;
5jZiJw( UINT nHookCount =0;
dYF=c static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
1m)M;^_ static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
[>Fm[5x static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
_ck[&Q static int KeyCount =0;
xaW{I7FfG static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
i=rH7k #pragma data_seg()
.<YcSG HINSTANCE hins;
8@eOTzm void VerifyWindow();
v"!4JZ%K BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
*eb-rhCVn //{{AFX_MSG_MAP(CHookApp)
>cgpaj x* // NOTE - the ClassWizard will add and remove mapping macros here.
tJU-<{8 // DO NOT EDIT what you see in these blocks of generated code!
.zkP~xQ~ //}}AFX_MSG_MAP
Md&WJ
};L END_MESSAGE_MAP()
U(,.D}PG :_HF j.JW CHookApp::CHookApp()
7lA:)a_!] {
`hUHel;6 // TODO: add construction code here,
@D[`Oj) // Place all significant initialization in InitInstance
/X#z*GX }
\TbVS8e^ DQ80B)<O CHookApp theApp;
S
v`qB'e2 LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
MbA\pG'T {
4 b,N8 BOOL bProcessed=FALSE;
2?DRLF] if(HC_ACTION==nCode)
{x@|VuL=
{
xDjV`E] if((lParam&0xc0000000)==0xc0000000){// Key up
T?wzwGp-[ switch(wParam)
|"Z{I3Umg {
<+tD z ( case VK_MENU:
q.V-LXM MaskBits&=~ALTBIT;
$/Ov2z break;
VW<0Lt3 case VK_CONTROL:
(.23rVvnT@ MaskBits&=~CTRLBIT;
j.|U=)E break;
,D=fFpn case VK_SHIFT:
caq} &A]C MaskBits&=~SHIFTBIT;
tef^ShF] break;
QG3&p< default: //judge the key and send message
!mnUdR|>( break;
D1T@R)j }
#b)e4vwCq for(int index=0;index<MAX_KEY;index++){
3yO=S0` if(hCallWnd[index]==NULL)
KoBW}x9Jp continue;
DuF"*R~et if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
{hdPhL {
~Xv=9@,h SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
`dW]4>`O bProcessed=TRUE;
w0J|u'H }
\".^K5Pm }
Zv!{{XO2; }
,r^"#C0J} else if((lParam&0xc000ffff)==1){ //Key down
57I}RMT" switch(wParam)
8P: spD0 {
F-
rQ3 case VK_MENU:
AkBMwV MaskBits|=ALTBIT;
P'$ `'J]j break;
@g-Tk case VK_CONTROL:
MMQ;mw=^] MaskBits|=CTRLBIT;
v ~)LO2y
break;
n/Dp"4H%q case VK_SHIFT:
/-M@[p& MaskBits|=SHIFTBIT;
,kM)7!]N break;
/X*oS&-M default: //judge the key and send message
#x@ eDnb_ break;
5iX!
lAFJ }
~)]} 91p for(int index=0;index<MAX_KEY;index++)
1vevEa$ {
ULqoCd%bK if(hCallWnd[index]==NULL)
=xN= # continue;
-:Rp'SJ if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
EL{vFP {
nt
:N!suP3 SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
T)iW`vZg8 bProcessed=TRUE;
S4o$t-9l }
tkKJh !Q7 }
{6Au3gt/ }
rofNZ;nu if(!bProcessed){
q_fam,9 for(int index=0;index<MAX_KEY;index++){
}JgYCsF/f if(hCallWnd[index]==NULL)
8|g<X1H{M continue;
8y2+$ if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
dK9Zg,DZL SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
kLP0{A }
UQ?%|y*Kc }
Xrqx\X }
A[N{ return CallNextHookEx( hHook, nCode, wParam, lParam );
0 p uY"[c }
HIvZQQW| j}J Z
BOOL InitHotkey()
F7}-! {
_e<o7Y@_ if(hHook!=NULL){
T6BFX0$ nHookCount++;
A#y@`}]!' return TRUE;
r ,(Mu }
Y3U9:VB else
+cu^%CXT hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
k!L@GQ if(hHook!=NULL)
zTm]AG|0 nHookCount++;
}
p:%[ return (hHook!=NULL);
%&<LNEiUN }
(P|pRVO BOOL UnInit()
!nf-}ze{ {
t+ Bf#: if(nHookCount>1){
8?FueAM'
nHookCount--;
GZ #aj| return TRUE;
]$iqa"{ }
3lxc4@Zmd BOOL unhooked = UnhookWindowsHookEx(hHook);
L"+$Wc[| if(unhooked==TRUE){
2f:^S/.A nHookCount=0;
evuZY X@ hHook=NULL;
6;b9swmh }
ssQ BSbx return unhooked;
A<MtKb
}
`)$_YZq|SR VR?^HA9 BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
19e8 {
#s5N[uK^m BOOL bAdded=FALSE;
rRFAD{5) for(int index=0;index<MAX_KEY;index++){
olux6RP[B if(hCallWnd[index]==0){
}?8uH/+ZA hCallWnd[index]=hWnd;
Fj
p.T; HotKey[index]=cKey;
JCniN";r[ HotKeyMask[index]=cMask;
9WG{p[ bAdded=TRUE;
vIGw6BJI KeyCount++;
pW\'ZRj break;
)X+mV }
[5d2D,) }
a*dQ
_ return bAdded;
oMH.u^b]fT }
|AZW9 mh/n.*E7 BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
4Ft1@ {
Ukz;0q BOOL bRemoved=FALSE;
V4w=/e_ for(int index=0;index<MAX_KEY;index++){
Rd*[%) if(hCallWnd[index]==hWnd){
$14:(< if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
vG41C k1 hCallWnd[index]=NULL;
~+F;q
vq HotKey[index]=0;
?9+@+q HotKeyMask[index]=0;
rJyCw+N0 bRemoved=TRUE;
>h~IfZU1 KeyCount--;
(]2H7X:b break;
PXKJ^fa }
<cN~jv-w$ }
m:QG}{<.h }
Pt,ebL~ return bRemoved;
CB\{! }
z`@^5_ 7E$&2U^Js void VerifyWindow()
iP@6hG`: {
iPG0o
% for(int i=0;i<MAX_KEY;i++){
*~XA'Vw! if(hCallWnd
!=NULL){ YvL?j
if(!IsWindow(hCallWnd)){ Y$>-%KcKeI
hCallWnd=NULL; bzpFbfb
HotKey=0; m!n/U-^
HotKeyMask=0; I<oL}f
KeyCount--; >`RRP}u=u
} Ut@RGg+f8
} >H][.@LyR
} QbFHfA2Ij
} q<vf,D@{ !
I&yVx8aH}
BOOL CHookApp::InitInstance() Wzq>JNny
{ c~}l8M%
AFX_MANAGE_STATE(AfxGetStaticModuleState()); vsB*rP=
hins=AfxGetInstanceHandle(); ;i uQ?MR3
InitHotkey(); . RVVWqW
return CWinApp::InitInstance(); 1Nn@L2b 2
} Yf_6PGNzX
;r\(p|e
int CHookApp::ExitInstance() Z4TL6]^R
{ w42OF7f
VerifyWindow(); ff?t[GS
UnInit(); Rg&-0b
return CWinApp::ExitInstance(); )}v3q6?_
} R9vT[{!i
$"JpFT
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file {Bvj"mL]j
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) F?+3%>/A@
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ {BBw$m, o
#if _MSC_VER > 1000 >c8GW
>\N
#pragma once [4Ll0GSp
#endif // _MSC_VER > 1000 ]w).8=I
+]xFoH
class CCaptureDlg : public CDialog Y&bMCI6U
{ #EO1`9f48x
// Construction R"Liz3Vl%
public: yGBQ0o7E
BOOL bTray; +YY8h>hj
BOOL bRegistered; MZv]s
BOOL RegisterHotkey(); BbOu/i|
UCHAR cKey; kfb/n)b'
UCHAR cMask; w?vVVA
void DeleteIcon(); Xt/Ksw"wn
void AddIcon(); *O$CaAr\s
UINT nCount; O>y'Nqz
void SaveBmp(); "@3@/I
CCaptureDlg(CWnd* pParent = NULL); // standard constructor u^W2UE\
// Dialog Data $o?@0
//{{AFX_DATA(CCaptureDlg) 8OhDjWVJ
enum { IDD = IDD_CAPTURE_DIALOG }; W`rNBfG>
CComboBox m_Key; PaB!,<A
BOOL m_bControl; yqOuX>m 1c
BOOL m_bAlt; EOKzzX7 S
BOOL m_bShift; h[tix:
CString m_Path; )ukpJ z""
CString m_Number; i8X`HbmN
//}}AFX_DATA Gi6T["
// ClassWizard generated virtual function overrides SjEAuRDvUz
//{{AFX_VIRTUAL(CCaptureDlg) vEe NW
public: .0HZNWRtb
virtual BOOL PreTranslateMessage(MSG* pMsg); 4\5uY
protected: uYG^Pc^v
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support t=euE{c
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); *!e(A ]&
//}}AFX_VIRTUAL Fig&&b a
// Implementation qF)<H
protected: .y5,x\Pq(
HICON m_hIcon; {NM+Oj,~'
// Generated message map functions " K*
//{{AFX_MSG(CCaptureDlg) /(C~~XP)
virtual BOOL OnInitDialog(); "O>n@Q|
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); m#H3:-h,
afx_msg void OnPaint(); cTZ.}eLh
afx_msg HCURSOR OnQueryDragIcon(); E N^Uki`
virtual void OnCancel(); I 8
afx_msg void OnAbout(); {Z;t ^:s#
afx_msg void OnBrowse(); ^D67y%
afx_msg void OnChange(); 2 -!L _W(
//}}AFX_MSG }A$WO{2
DECLARE_MESSAGE_MAP() }1 vT)
}; {4 >mc'dv
#endif f2)XP$:
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////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file ;)0w:Zn/[
#include "stdafx.h" G`=r^$.3WB
#include "Capture.h" o6kNx>tc)
#include "CaptureDlg.h" AF\T\mtvRm
#include <windowsx.h> N^?9ZO
#pragma comment(lib,"hook.lib") woH)0v
#ifdef _DEBUG BG2)v.CU
#define new DEBUG_NEW ER&UBUu"
#undef THIS_FILE o;F" {RZ
static char THIS_FILE[] = __FILE__; em@EDMvI
#endif XdEPbD-
#define IDM_SHELL WM_USER+1 DR9: _
BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask); G1T^a>tj4
BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask); -7>)i
UCHAR Key_Table[]={0x78,0x79,0x7a,0x7b,0x6a,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39}; [(LV
class CAboutDlg : public CDialog `rY2up#%
{ I XA>`D
public: "7%:sty
CAboutDlg(); DLE8+NV8
// Dialog Data C2e.2)y
//{{AFX_DATA(CAboutDlg) ][PzgzG
enum { IDD = IDD_ABOUTBOX }; nCg66-3A
//}}AFX_DATA ig"uXs
// ClassWizard generated virtual function overrides %6j)=IOts
//{{AFX_VIRTUAL(CAboutDlg)
05\dl
protected: 9e!NOl\_;.
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support {Ng oYl
//}}AFX_VIRTUAL @pV5}N[]
// Implementation "LhUxnll
protected: Zzua17
//{{AFX_MSG(CAboutDlg) ?gGt2O1J
//}}AFX_MSG rk2xKm^w
DECLARE_MESSAGE_MAP() z|R,&