在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
gB#t"s)
G.8ZISN/ 一、实现方法
W:G*t4i t!LvV.g+ 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
2vLn# #kA+Yqy\) #pragma data_seg("shareddata")
&M0v/!%L HHOOK hHook =NULL; //钩子句柄
C;|Ru* UINT nHookCount =0; //挂接的程序数目
2Qy&V/E ? static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
tee%E=P static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
uU0'y4= static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
&H6Fkza;4 static int KeyCount =0;
bVym static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
;nbvn #pragma data_seg()
9,IGZ55C FqySnr JQ 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
`B~%TEvMh cD]t%`* DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
P=.W.oS ~rD* Y. BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
I`7[0jA~ cKey,UCHAR cMask)
MLl:)W* {
pmZr<xs BOOL bAdded=FALSE;
4U3T..wA for(int index=0;index<MAX_KEY;index++){
r QF%; if(hCallWnd[index]==0){
:HC{6W`$ hCallWnd[index]=hWnd;
q :gH`5N HotKey[index]=cKey;
>*&[bW'}? HotKeyMask[index]=cMask;
\W4SZR%u bAdded=TRUE;
OWU]gh@r KeyCount++;
c8'?Dd break;
;XjKWM; }
TSeAC[%pL }
3't?%$'5 return bAdded;
IlY,V }
TX;|g1K //删除热键
h4U .wk BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
hM-qC|! {
v?}/WKe+0 BOOL bRemoved=FALSE;
mYZH]oo for(int index=0;index<MAX_KEY;index++){
oPi)#|jcb if(hCallWnd[index]==hWnd){
Ty>`r n if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
Wjp<(aY[ hCallWnd[index]=NULL;
Mw <1 HotKey[index]=0;
CR<*<=rI HotKeyMask[index]=0;
5}f$O bRemoved=TRUE;
1K!7FiqY KeyCount--;
.d;/6HD[y break;
kC)dia{$ }
Xo
P]PR`cQ }
lw7wvZD }
3=z'Ih` return bRemoved;
,%u\2M }
jd#{66: @E1N9 S?> &"=inkh DLL中的钩子函数如下:
v+Hu=RZE 6d,"GT LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
f?)qZPM
{
=^6]N~*,D BOOL bProcessed=FALSE;
/IgTmXxxj if(HC_ACTION==nCode)
~&g:7f|X {
Zscmc;G if((lParam&0xc0000000)==0xc0000000){// 有键松开
%"o4IYV# switch(wParam)
Mb-C DPT {
tUzuel* case VK_MENU:
3N?uY2 MaskBits&=~ALTBIT;
#+XKfumLk break;
Yk }zN_v case VK_CONTROL:
I;=}@]9 MaskBits&=~CTRLBIT;
Da.v yp break;
uu HWN| case VK_SHIFT:
3?C$Tl2G8 MaskBits&=~SHIFTBIT;
>LLFe~9`g break;
qr:[y default: //judge the key and send message
s:M:Ff break;
VXC_Y }
Oa{M9d,l for(int index=0;index<MAX_KEY;index++){
]^dXB0 if(hCallWnd[index]==NULL)
I\":L continue;
\;4RD$J if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
Xf:-K(%e {
bBGLf)fsTG SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
4!D!.t~r bProcessed=TRUE;
a&j
H9 }
{jbOcx$t }
Fq~de%y }
pDW .Pav else if((lParam&0xc000ffff)==1){ //有键按下
VF;%Z switch(wParam)
+3VY0J {
j
$L case VK_MENU:
m%akx@{WL MaskBits|=ALTBIT;
7z`)1^M break;
{whR/rX` case VK_CONTROL:
! @|"84 MaskBits|=CTRLBIT;
K@+&5\y] break;
>QCVsX>~ case VK_SHIFT:
4W6gKY MaskBits|=SHIFTBIT;
:[!rj break;
r" ^P>8 default: //judge the key and send message
iX}EJD{f break;
Nq-qks.& }
od$Cm5 for(int index=0;index<MAX_KEY;index++){
I/t2c=f if(hCallWnd[index]==NULL)
~|riFp=J continue;
0&zp9(G5 if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
PE-VxRN) {
-GQ`n01 SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
$33wK bProcessed=TRUE;
wTqgH@rGtR }
x]w%?BlS }
*&!&Y*Jzg }
T2GJoJ! if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
ONg_3vD{ for(int index=0;index<MAX_KEY;index++){
GkVV%0;&J1 if(hCallWnd[index]==NULL)
(FP-
K continue;
!M\8k$#"n if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
[8![UcMq SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
p%8y!^g //lParam的意义可看MSDN中WM_KEYDOWN部分
^C_ ;uz }
V4iN2 }
WUZusW5s }
bDRl}^aO6 return CallNextHookEx( hHook, nCode, wParam, lParam );
4;y*y tY* }
J&2cf# p v%`aQ]o{ 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
rMUn ~ <t\!g BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
w_PnEJa9 BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
^_n(>$
EK "cj6i{x,~w 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
Dy
mf ZDMS:w.'T LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
$zKf>[K {
RX \%R if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
6;Wns' {
b dP @^Q //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
a/^ojn SaveBmp();
PF~w$ eeQ return FALSE;
Bz!SZpW(M }
Gg$4O 8 …… //其它处理及默认处理
90X<Qs }
J4"?D9T3G D.su^m_1 R0HzNk 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
)T&ZiHIJ3 2Jm#3zFYz3 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
E.45s? r tFn_{fCc> 二、编程步骤
4zzJ5,S 1 lp+Uox 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
}fU"s" Lk#8G>U 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
Qv~lH&jG e#BxlC 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
4c0 =\v {Dup k0'( 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
k nTCX C;>!SRCp 5、 添加代码,编译运行程序。
Z4KYVHD, {_C2c{ 三、程序代码
TuG%oV} > &tmdE ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
(.^KuXd #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
SI\
O>a9{ #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
<5BNcl\ZL #if _MSC_VER > 1000
>>%m,F[ #pragma once
%0&59q]LM #endif // _MSC_VER > 1000
J;wDvt]]1 #ifndef __AFXWIN_H__
YMXhzqj #error include 'stdafx.h' before including this file for PCH
E?v:7p< #endif
S+2we #include "resource.h" // main symbols
Bre:_>* class CHookApp : public CWinApp
C( wZjO?N {
Bc&Y[u-n public:
x`n7D CHookApp();
>=O5=\` // Overrides
(}*1,N!# // ClassWizard generated virtual function overrides
M$,4B //{{AFX_VIRTUAL(CHookApp)
AO[/-Uij public:
djmd
@{Djt virtual BOOL InitInstance();
(_IP z)F virtual int ExitInstance();
o&-D[|E| //}}AFX_VIRTUAL
<!;NJLe` //{{AFX_MSG(CHookApp)
r?7tI0 // NOTE - the ClassWizard will add and remove member functions here.
SJ*qgI?}T // DO NOT EDIT what you see in these blocks of generated code !
\l-JU //}}AFX_MSG
;T hn C>U DECLARE_MESSAGE_MAP()
B5v5D[ o5 };
M,w5F5 LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
$/J4?Wik BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
f0M5^ BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
<*_DC)&79 BOOL InitHotkey();
Iw;i ". BOOL UnInit();
Be;l!]i #endif
Y+)qb); 40=*Ul U- //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
*{x8@|K8 #include "stdafx.h"
tY@+d*u #include "hook.h"
jEMnre3/ #include <windowsx.h>
;suY
#ifdef _DEBUG
i4Da 'Uk #define new DEBUG_NEW
Fa0Fl}L #undef THIS_FILE
uxx(WS static char THIS_FILE[] = __FILE__;
!:2_y'hA #endif
s+0n0C #define MAX_KEY 100
T|k_$LH #define CTRLBIT 0x04
Kt3T~k #define ALTBIT 0x02
{Ri6975 #define SHIFTBIT 0x01
{c}n."` #pragma data_seg("shareddata")
H"NBjVRU% HHOOK hHook =NULL;
xcE2hK/+ UINT nHookCount =0;
M.qE$ static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
TdeHs{| static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
#b,!N static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
'IQ;;[Q static int KeyCount =0;
N1fPutl$a static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
\%}w7J; #pragma data_seg()
VPvQ]}g6k HINSTANCE hins;
0JE*| CtK void VerifyWindow();
ech1{v\B| BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
`|p8zV //{{AFX_MSG_MAP(CHookApp)
0d/
f4 // NOTE - the ClassWizard will add and remove mapping macros here.
ak_n // DO NOT EDIT what you see in these blocks of generated code!
1EMrXnv, //}}AFX_MSG_MAP
cC pNF `DN END_MESSAGE_MAP()
h^v+d*R
N E3V_qT8 CHookApp::CHookApp()
^6@6BYf) {
;iA$yw: // TODO: add construction code here,
n#PXMD* // Place all significant initialization in InitInstance
K |^OnM }
p'4ZcCW?f |-9##0H CHookApp theApp;
9}T(m(WQVu LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
}xJ!0<Bs {
@{@DGc BOOL bProcessed=FALSE;
6
m%/3>q if(HC_ACTION==nCode)
*#.Ku(C+ {
9]gV#uF if((lParam&0xc0000000)==0xc0000000){// Key up
#X"fm1 switch(wParam)
m$`4.>J {
.R^q$U~v3 case VK_MENU:
t=IM"ZgfL MaskBits&=~ALTBIT;
0ZJrK\K; break;
th|'t}bWV case VK_CONTROL:
&[t} /+) MaskBits&=~CTRLBIT;
)1/J5DI @8 break;
_};T:GOT case VK_SHIFT:
jwp?eL!7 MaskBits&=~SHIFTBIT;
Bq~?!~\?. break;
CqLAtS X7 default: //judge the key and send message
awgS5We| break;
_iH:>2p 5R }
=>*9"k%m for(int index=0;index<MAX_KEY;index++){
LG
vPy if(hCallWnd[index]==NULL)
^f] 9^U{ continue;
T5eJIc3a" if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
^S:I38gR#q {
LHMA-0$ ?) SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
u}-)ywX bProcessed=TRUE;
v*&WqVg }
Va$JfWef }
s+9b. }
"y-/ 9C else if((lParam&0xc000ffff)==1){ //Key down
Tffdm switch(wParam)
yK>s]65& {
b6^#{))" case VK_MENU:
mr+8[0 MaskBits|=ALTBIT;
V!f'
O@p[ break;
COL_c<\ case VK_CONTROL:
42Cc`a%U MaskBits|=CTRLBIT;
}LwKi-G? break;
/Z2 g> case VK_SHIFT:
2NF#mWZ(s MaskBits|=SHIFTBIT;
es1'z.U J break;
]#\/1!W default: //judge the key and send message
3J[ 5^ break;
z:d+RMA }
&ER,;^H`6 for(int index=0;index<MAX_KEY;index++)
l(3\ekU! {
l8 XY if(hCallWnd[index]==NULL)
CTZ#QiNP continue;
:@,UPc-+ if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
ui&^ m, {
)QB9zl: SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
ogJ>`0 +J bProcessed=TRUE;
72sBx3 ; }
t+aE*Q }
Fv3:J~Yf }
J5zu}U? if(!bProcessed){
"v+%F for(int index=0;index<MAX_KEY;index++){
O7xBMqMf if(hCallWnd[index]==NULL)
xL|4'8 continue;
"uU[I,h if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
GE#LcCa SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
(RLJ_M|;/b }
?>iZ){0, }
R]y9>5 'U }
pbNW
l/|4 return CallNextHookEx( hHook, nCode, wParam, lParam );
v]m#+E }
QD^"cPC)mM t_iZ\_8 BOOL InitHotkey()
~p$ncIr2Q {
W4S]2P>T if(hHook!=NULL){
e:(~=9}Li nHookCount++;
U/:x<Y$ tj return TRUE;
A[ N>T\ }
7WN$ rl5/ else
vW03nt86 hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
D,SL_*r{ if(hHook!=NULL)
?sbM= oo nHookCount++;
KDYyLkI dr return (hHook!=NULL);
fqZ+CzH }
C/!8NV1:4 BOOL UnInit()
(=w ff5U {
V2*m/JyeB if(nHookCount>1){
fZt3cE\ nHookCount--;
&:Sb$+z return TRUE;
K9Bi2/N }
#*;Nb BOOL unhooked = UnhookWindowsHookEx(hHook);
/[Sy;wn if(unhooked==TRUE){
UdX aC= Q nHookCount=0;
OuU ]A[r hHook=NULL;
'q*:+|" }
E']Gh return unhooked;
$:<G= }
\:-N<[ ATf{;S} BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
(1}"I
RX. {
-O>*`
O>M BOOL bAdded=FALSE;
{y7,n for(int index=0;index<MAX_KEY;index++){
ii]'XBSVd if(hCallWnd[index]==0){
l|K`'YS!<{ hCallWnd[index]=hWnd;
ZUUfn~ORc HotKey[index]=cKey;
{bPcr hB HotKeyMask[index]=cMask;
&Qq4xn+J bAdded=TRUE;
dIDs~ KeyCount++;
T(6B, break;
8Zvh"Z? }
t+BLO< }
-g)*v<Fb5 return bAdded;
IP+1 :M }
x_|: 3I 4r>buEU BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
?u8vK<2h {
1Qgd^o:d BOOL bRemoved=FALSE;
0-w^y<\ for(int index=0;index<MAX_KEY;index++){
^Sz?c_<2P if(hCallWnd[index]==hWnd){
M)!:o/!c S if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
s\i.pd:Q hCallWnd[index]=NULL;
Ue0Q| h HotKey[index]=0;
7Om)uUjU4 HotKeyMask[index]=0;
!;YQQ<D bRemoved=TRUE;
2\=cv KeyCount--;
T+|V;nP. break;
05m/iQ }
{cBLm/C }
G.c@4Wz+ }
cP MUu9du return bRemoved;
UT7".1H }
=m=utd8 Gg9NG`e6I void VerifyWindow()
7<VfE`Q3 {
=.Q|gZ
for(int i=0;i<MAX_KEY;i++){
zwKm;;v8 if(hCallWnd
!=NULL){ "RJf2~(ZX
if(!IsWindow(hCallWnd)){ ))>)qav
hCallWnd=NULL; xj!_]XJ^w
HotKey=0; dSBW&-p
HotKeyMask=0; |d1%N'Ll
KeyCount--; ?OPAf4h
} e/h7x\Z
} ^6
sT$set
} U-EX)S^T[{
} Epm=&6zf
3fJwj}wL
BOOL CHookApp::InitInstance() E5 0$y:
{ }AfK=1yOa
AFX_MANAGE_STATE(AfxGetStaticModuleState()); N:@C%
UW}
hins=AfxGetInstanceHandle(); E0*'AZi&
InitHotkey(); GcPhT
return CWinApp::InitInstance(); md/Z[du:'
} uz+b
p
}bTI5
int CHookApp::ExitInstance() cnOk
{ wp,z~raaS
VerifyWindow(); :B'}#;8_
UnInit(); :{tvAdMl7
return CWinApp::ExitInstance(); l<$c.GgFd
} V ;)q?ZHg
:22IY>p
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file w{"GA~=
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) 1H_#5hd
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ 9{bzxM
#if _MSC_VER > 1000 :[N[D#/z
#pragma once [y T4n.f
#endif // _MSC_VER > 1000 bMD'teJ
^9UF
Pij"
class CCaptureDlg : public CDialog HYPFe|t/
{ pTK|u!fs
// Construction TPds )osZT
public: )Oz( <vxw
BOOL bTray; K5)G+Id*
BOOL bRegistered;
t=]&q.
BOOL RegisterHotkey(); O/\jkF
UCHAR cKey; 2eu`X2IBcT
UCHAR cMask; soZw""|v
void DeleteIcon(); QWf)5S
void AddIcon(); Rh%/xG#k
UINT nCount; bkl'0
p
void SaveBmp(); _|Ml6;1aZ
CCaptureDlg(CWnd* pParent = NULL); // standard constructor L&'0d$Tg8
// Dialog Data VmkYl$WZo
//{{AFX_DATA(CCaptureDlg) 6mBX{-Z[
enum { IDD = IDD_CAPTURE_DIALOG }; WU1o4&OF
CComboBox m_Key; K0\a+6kh
BOOL m_bControl; Wx/!Myu
BOOL m_bAlt; WJU`
g
BOOL m_bShift; j#U?'g
CString m_Path; Y(SgfWeK@1
CString m_Number; c+G: bb%p
//}}AFX_DATA 685o1c|
// ClassWizard generated virtual function overrides 38Z"9
//{{AFX_VIRTUAL(CCaptureDlg) =3oz74O[
public: 7-ba-[t#A
virtual BOOL PreTranslateMessage(MSG* pMsg); 9VN@M
protected: h ;5
-X7
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support +c\s%Gzrh
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); vd /_`l.D
//}}AFX_VIRTUAL KX)xCR~
// Implementation 4W.;p"S2
protected: 3_T'TzQu
HICON m_hIcon; RQU5T 2,
// Generated message map functions Z=!*7@QY
//{{AFX_MSG(CCaptureDlg) &U xN.vl
virtual BOOL OnInitDialog(); [NvEXTd
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); B:z -?u#B
afx_msg void OnPaint(); =,[46 ;q
afx_msg HCURSOR OnQueryDragIcon(); 4_N)1u !
virtual void OnCancel(); i&>,aiH@
afx_msg void OnAbout(); gH\r# wy|
afx_msg void OnBrowse(); 0 \LkJ*i
afx_msg void OnChange(); =pcj{B{qa
//}}AFX_MSG >Fld7;L?<
DECLARE_MESSAGE_MAP() Mn~A;=%qF
}; !nj%n
#endif 0v0Y(
Mo@
vEzzdDwi6
////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file jD^L <
#include "stdafx.h" 9v
cUo?/
#include "Capture.h" XU9=@y+|v
#include "CaptureDlg.h" \Zf&&7v
#include <windowsx.h> Ip4NkUI3T
#pragma comment(lib,"hook.lib") sp**Sg)
#ifdef _DEBUG g@Ni!U"_c
#define new DEBUG_NEW /"CKVQ
#undef THIS_FILE HxY,R^
static char THIS_FILE[] = __FILE__; h0.Fstf]
#endif ;6b#I$-J-
#define IDM_SHELL WM_USER+1 @gi
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BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask); a
LmVOL{
BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask); ?3}UO:B
UCHAR Key_Table[]={0x78,0x79,0x7a,0x7b,0x6a,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39}; Xe+&/J5b
class CAboutDlg : public CDialog d;<n [)@
{ G<jpJ
public: U-FA^c;
CAboutDlg(); 6@XutciK
// Dialog Data pXFNK"jm
//{{AFX_DATA(CAboutDlg)
kw-/h+lG
enum { IDD = IDD_ABOUTBOX }; DQlaSk4hF_
//}}AFX_DATA b7AuKY{L
// ClassWizard generated virtual function overrides uaPBM<
//{{AFX_VIRTUAL(CAboutDlg) Msd!4TrBJ
protected: Km <Wh=
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support X^|oY]D
//}}AFX_VIRTUAL zK-hNDFL{
// Implementation (uG4W|?p
protected: 0= 'DDy
//{{AFX_MSG(CAboutDlg) : l>Ue&
//}}AFX_MSG @>9p2u)=
DECLARE_MESSAGE_MAP() TLSy+x_gX
}; (FjgnsW
u\e#_*>
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) j^%i?BWw
{ btOTDqG`a
//{{AFX_DATA_INIT(CAboutDlg) =H,cwSE+%
//}}AFX_DATA_INIT !7xp<=
} CMBW]b|
<go~WpA|r
void CAboutDlg::DoDataExchange(CDataExchange* pDX) qz0v1057#
{ 4[J3HLQ
CDialog::DoDataExchange(pDX); z}Z`kq+C
//{{AFX_DATA_MAP(CAboutDlg) 7lVIN&.=
//}}AFX_DATA_MAP 68HX,t
} {-Y_8@&