在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
=Ju}{ bX
_QY "# 一、实现方法
+W`~bX+ pppbn]%Ob 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
[cq>QMW W2^R$"U #pragma data_seg("shareddata")
"cx" d: HHOOK hHook =NULL; //钩子句柄
\b->AXe8 UINT nHookCount =0; //挂接的程序数目
Y/gCtSF static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
2S3F]fG0 static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
B!0[LlF+ static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
y\x<!_&D static int KeyCount =0;
Cpl)byb static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
q I}Zg)q] #pragma data_seg()
-_+0[Nb. 6822xk 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
tp"\ e_SlM=_u DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
Sk-Ti\ (_2eiE71 BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
tq[C"| dH cKey,UCHAR cMask)
#@G2n@Hj {
}V{,
kK BOOL bAdded=FALSE;
"q8wEu,z[ for(int index=0;index<MAX_KEY;index++){
cP,jC(<N if(hCallWnd[index]==0){
W7 $yE},z hCallWnd[index]=hWnd;
`{%*DHa HotKey[index]=cKey;
vs+N{ V HotKeyMask[index]=cMask;
W+vm!7wX0 bAdded=TRUE;
&
CgLF] KeyCount++;
/e}k7U,^ break;
2B#WWb }
Q5ux**(Wr }
(@ Bw@9 return bAdded;
9Bn
dbSi }
7">.{
@S //删除热键
Rp#SqRy` BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
=g ]C9'I3 {
QnqX/vnR BOOL bRemoved=FALSE;
,=FYf|Z for(int index=0;index<MAX_KEY;index++){
Z6I!4K if(hCallWnd[index]==hWnd){
H={,zZ11{ if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
r?$\`,; hCallWnd[index]=NULL;
&nq[Vy0kO4 HotKey[index]=0;
+x1sV *S HotKeyMask[index]=0;
kDrGl{U} bRemoved=TRUE;
< mxUgU KeyCount--;
Ur@3_F break;
F#hM S< }
_+U`afV }
EpiagCS }
|R4]( return bRemoved;
x/ez=yd*l }
*\>& +{s^"M2` (L\tp>
E- DLL中的钩子函数如下:
wFe</U-'; W\Gg!XsLk LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
-`( :L[ {
eWFlJ;= BOOL bProcessed=FALSE;
z}5XLa^ if(HC_ACTION==nCode)
!vU[V,~
{
|D\ ukml if((lParam&0xc0000000)==0xc0000000){// 有键松开
w v1R
]3} switch(wParam)
TS-[p d {
!j(R_wOq case VK_MENU:
_&T$0SZco MaskBits&=~ALTBIT;
;,<s'5icyg break;
B::vOg77 case VK_CONTROL:
TZ/u"' ZS MaskBits&=~CTRLBIT;
90q*V%cS break;
[wExjLW case VK_SHIFT:
*Q)+Y&qn MaskBits&=~SHIFTBIT;
\(u P{,ML break;
TnC'<zm9! default: //judge the key and send message
x@/!H<y break;
5\pizD/17 }
tIg_cY_y for(int index=0;index<MAX_KEY;index++){
DP?gozm if(hCallWnd[index]==NULL)
Zy<0'k%U continue;
$h2h&6mH if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
__a9}m4i7x {
7':|f " SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
4:K9FqU bProcessed=TRUE;
}\9qN! ol }
Q5Wb) }
{5,CW }
5EU3BVu&u else if((lParam&0xc000ffff)==1){ //有键按下
>yaRz+ switch(wParam)
jWm<!<~ {
;HW@ZI case VK_MENU:
=lzjMRX(? MaskBits|=ALTBIT;
a^CIJ.P2 break;
F:n7yey case VK_CONTROL:
3o1j l2n MaskBits|=CTRLBIT;
a+Z/=YUR break;
"Aynt_a. case VK_SHIFT:
CzwnmSv{. MaskBits|=SHIFTBIT;
U+\\#5$ break;
uG/Zpi default: //judge the key and send message
i6[Hu8 break;
Ts.61Rx }
lwV#j}G for(int index=0;index<MAX_KEY;index++){
f>Ge
Em~ if(hCallWnd[index]==NULL)
ec{pWzAe continue;
5y.kOe4vH if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
z 6p.{M {
Eg
;r]?|6 SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
VlKWWQj bProcessed=TRUE;
wE'~Qj }
EayZ*e] }
q$\KE4v" }
Ygg+*z
if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
?(E$|A for(int index=0;index<MAX_KEY;index++){
d5h:py5 if(hCallWnd[index]==NULL)
5Ba eHzI continue;
,}J(& if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
q>,i `* SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
1B 2>8N //lParam的意义可看MSDN中WM_KEYDOWN部分
C}7Sh6 }
JVN0];IL} }
7%C6gU!r }
6L8wsz CW return CallNextHookEx( hHook, nCode, wParam, lParam );
SI-s:%O }
M-eX>}CDm -2f_e3jF 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
`Os@/S ) !3sB{H BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
V4_ZBeWA BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
E-CZk_K9 <"6}C)G 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
caS5>wk`R p?ICZg: LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
xse8fGs {
&S/KR$^ % if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
wD4Kil=v {
L\o-zNY //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
iXI >>9 SaveBmp();
]5wc8Kh" return FALSE;
_pL:dKfy7 }
7V?TLGgd$ …… //其它处理及默认处理
\#L}KW }
l1nrJm8 :W^
k3/t JT!-Q!O}O 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
Ww:,O48% b0t/~]9G 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
Z!DGCw Ubv<3syR' 二、编程步骤
|pA3ZWm `C$. 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
!2=<MO z`XX[9$qm 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
n' &:c}zKO `-IX"rf 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
lx(kbSxF ibha` 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
T:dV[3 l%L..WCT] 5、 添加代码,编译运行程序。
cJ=0zEv (}
?")$. 三、程序代码
F@UbUm2o jhg0H2C8 ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
wX[g\,?}' #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
IBZ_xU\2 #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
DJR_"8 #if _MSC_VER > 1000
|U)M.\h #pragma once
>We4F2? #endif // _MSC_VER > 1000
.]24V!J(1w #ifndef __AFXWIN_H__
q-}qrg #error include 'stdafx.h' before including this file for PCH
JYc;6p$<i #endif
R ` #include "resource.h" // main symbols
vL}e1V: class CHookApp : public CWinApp
br`cxgZ0" {
?NWc3 . public:
b"iPuN!p CHookApp();
;<hLy(@ // Overrides
yH/m@# // ClassWizard generated virtual function overrides
_TEjB:9eY //{{AFX_VIRTUAL(CHookApp)
R.^
Y'TLyc public:
dg-nv]7 virtual BOOL InitInstance();
j`7q7} virtual int ExitInstance();
Bq@_/*'*Y //}}AFX_VIRTUAL
u7L&cx //{{AFX_MSG(CHookApp)
F!ZE4S_ // NOTE - the ClassWizard will add and remove member functions here.
^ZuwUuuf // DO NOT EDIT what you see in these blocks of generated code !
Xs}.7 //}}AFX_MSG
grrM[Y7#~b DECLARE_MESSAGE_MAP()
ZW7z[,tk<. };
nHyqfd<V> LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
P:KS*lOp BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
4MUN1/DId` BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
~HBQQt BOOL InitHotkey();
VUmf;~ BOOL UnInit();
&L`^\B]k| #endif
VH M&Y-G kn%i#Fz //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
6
);8z!+ #include "stdafx.h"
8}C_/qeM #include "hook.h"
, Ox$W #include <windowsx.h>
7x#QkImQ #ifdef _DEBUG
/F@CrNFb( #define new DEBUG_NEW
3n_N^q} #undef THIS_FILE
7bSj[kuN static char THIS_FILE[] = __FILE__;
sBm)D=Kll #endif
LT[g
+zGB #define MAX_KEY 100
h>k[ #define CTRLBIT 0x04
<
#FxI #define ALTBIT 0x02
Nux #define SHIFTBIT 0x01
4]G J+a #pragma data_seg("shareddata")
;|U
!\Xp HHOOK hHook =NULL;
!:baG]Y UINT nHookCount =0;
q]Vxf!0*> static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
_TntZv.? static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
ANWfRtiU# static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
z>]P_E~`} static int KeyCount =0;
fQQj2>3w static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
;-kC&GZf #pragma data_seg()
D| |)H HINSTANCE hins;
FdGnNDl*e void VerifyWindow();
Xrl# DN BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
L0.F}~S //{{AFX_MSG_MAP(CHookApp)
Q%r KKOX8 // NOTE - the ClassWizard will add and remove mapping macros here.
Y]VLouzl // DO NOT EDIT what you see in these blocks of generated code!
@B\$
me //}}AFX_MSG_MAP
L%;fYi;n END_MESSAGE_MAP()
45Hbg q\Q'9Rl0( CHookApp::CHookApp()
7K5 tBUNQ {
o4U0kiI@ // TODO: add construction code here,
CFXr=.yz // Place all significant initialization in InitInstance
B@k2lHks( }
jZr"d*Y ]$~\GE^ CHookApp theApp;
UMUG~P&@ LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
TrPw*4h 9s {
WeZ?L|&%w0 BOOL bProcessed=FALSE;
#(7^V y& if(HC_ACTION==nCode)
'pj*6t1~ {
<P~pn!F} if((lParam&0xc0000000)==0xc0000000){// Key up
vN&(__3(( switch(wParam)
g o9tvK {
C <Pd_& case VK_MENU:
4OeH}@ a MaskBits&=~ALTBIT;
v`hn9O break;
[>D5(O case VK_CONTROL:
|"g+p)A MaskBits&=~CTRLBIT;
IN_O!c0e break;
Z H2 case VK_SHIFT:
a(IUAh*mO MaskBits&=~SHIFTBIT;
X'{o/U. break;
sm Kp3_r default: //judge the key and send message
DGbEQiX$\ break;
_9yW; i- }
I;Pd}A_}=_ for(int index=0;index<MAX_KEY;index++){
yXQ 28A if(hCallWnd[index]==NULL)
6t=)1T continue;
.WLwAL if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
u-M Td {
#+&"m7
s SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
tH=jaFJ bProcessed=TRUE;
<!=:{&d% }
GC`/\~TM }
;Wgkf_3 }
MzMVs3w| else if((lParam&0xc000ffff)==1){ //Key down
& LhQr-g switch(wParam)
%mAwK<MY` {
bgeJVI case VK_MENU:
k%R(Qga MaskBits|=ALTBIT;
qnFg7X>C, break;
j1HeX case VK_CONTROL:
`
ZBOaN^if MaskBits|=CTRLBIT;
3 S .2 break;
@ 3rJ $6W case VK_SHIFT:
Ax6zx MaskBits|=SHIFTBIT;
.=N ?;i break;
.Zc:$"gDu default: //judge the key and send message
D@ %!|: break;
5(thDZ ! }
40aD\S> for(int index=0;index<MAX_KEY;index++)
5,|of{8 {
tIk$4)ZAl if(hCallWnd[index]==NULL)
}Te+Rv7{E continue;
'w0?- if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
ASB3|uy _ {
eus@;l* SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
K5 EJ#1ov bProcessed=TRUE;
t>P[Yld" }
WMS~Bk+! }
%GP`H/H( }
_\<TjGtG if(!bProcessed){
=om<* \vsO for(int index=0;index<MAX_KEY;index++){
+&r=XJ5:`p if(hCallWnd[index]==NULL)
EMPujik- continue;
$F1Am% if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
+7{8T{ SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
oT|:gih5 }
@~&|BvK% \ }
M< H+$}[ }
'U,\5jj'Y return CallNextHookEx( hHook, nCode, wParam, lParam );
558!?kx$ }
sf
O{.#5< `YY07(% BOOL InitHotkey()
FE1'MUT_ {
3:<[;yo if(hHook!=NULL){
F-XMy>9 nHookCount++;
*^KEb")$ return TRUE;
w\M"9T }
fZ(k"*\MZ else
cT@H49#uB hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
K#Xl)h}y7 if(hHook!=NULL)
O;$}j:;KF nHookCount++;
p0D@O_
:5 return (hHook!=NULL);
|9Y~k,rF }
y7,t"XV BOOL UnInit()
Kpkpr`:)] {
9VMk? if(nHookCount>1){
>3,}^`l nHookCount--;
@YVla!5O@ return TRUE;
^9]g5.z: }
RBHU5]5 BOOL unhooked = UnhookWindowsHookEx(hHook);
0KZ$v/m if(unhooked==TRUE){
nbW.x7 nHookCount=0;
\~r_S hHook=NULL;
A@;{#.O }
e:K'e2 return unhooked;
['Qh#^p }
If8Lt}- 3sgo5D-rMI BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
/z(d!0_q|v {
{P3gMv; BOOL bAdded=FALSE;
%_G '#Bn< for(int index=0;index<MAX_KEY;index++){
sX]gL if(hCallWnd[index]==0){
K"!U&`T hCallWnd[index]=hWnd;
t qUBl?i HotKey[index]=cKey;
Zq'FOzs HotKeyMask[index]=cMask;
cG (%P$ bAdded=TRUE;
zcuz @ KeyCount++;
s`pdy$ break;
nkz<t }
xVrLoAw }
]z2x`P^oI return bAdded;
F$'po# }
KO/#t~ ^)o]hE| BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
@V&HE:P {
k@pEs# a BOOL bRemoved=FALSE;
G
*<g%" for(int index=0;index<MAX_KEY;index++){
T+S\'f\ if(hCallWnd[index]==hWnd){
RB6TM if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
nm)/BK hCallWnd[index]=NULL;
JEK_W<BD HotKey[index]=0;
(=j/"Mb HotKeyMask[index]=0;
qiq=v) bRemoved=TRUE;
O|+$9#, KeyCount--;
V bNN1'a- break;
F0"("4h: }
-X3CrW }
k8i0`VY5Y }
t0za%q!fK< return bRemoved;
<dAxB$16sT }
7+Nl)d:CJ EWq
< B) void VerifyWindow()
/ 8u}VYE {
:H#D4O8UiH for(int i=0;i<MAX_KEY;i++){
>[~`rOU*|Y if(hCallWnd
!=NULL){ >jnx2$
if(!IsWindow(hCallWnd)){ :;IZ|hU
hCallWnd=NULL; lanU)+U.
HotKey=0; t3*.Bm:^
HotKeyMask=0; }2^qM^,0
KeyCount--; We*uZ?+
} $@w,9J\
} NBAOVYK
} zn0%%x+!g
} oTr,zRL
CYsLyk
BOOL CHookApp::InitInstance() %s ;5
{ s2F[v:|Wq
AFX_MANAGE_STATE(AfxGetStaticModuleState()); o5YL_=7m
hins=AfxGetInstanceHandle(); ||fCY+x*8
InitHotkey(); >>M7#hmt
return CWinApp::InitInstance(); ,s6lB0
} YgtW(j[
AG#Mj(az!
int CHookApp::ExitInstance() of >
{ vbtjPse
VerifyWindow(); eT?vZH[N
UnInit(); `uqe[u;`6
return CWinApp::ExitInstance(); C0khG9,BL
} 7W+{U02O
'}OAl
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file iG"1~/U
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) p^Z|$aZZ
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ [.$/o}
#if _MSC_VER > 1000 R:+?<U&
#pragma once 32pPeYxB!-
#endif // _MSC_VER > 1000 bx Wzm|
UMMGT6s,E8
class CCaptureDlg : public CDialog MlLM
$Y-@
{ ,Ww.W'#P
// Construction bIzBY+P
public: &'/bnN +R
BOOL bTray; 1uEM;O
BOOL bRegistered; QtcYFf
g
BOOL RegisterHotkey(); DYrci?8Ith
UCHAR cKey; #MviO!@
UCHAR cMask; b/tcD r
void DeleteIcon(); Zrew}0
void AddIcon(); cV7a, *
UINT nCount; BqavI&1=
void SaveBmp(); AmUH]+5KT
CCaptureDlg(CWnd* pParent = NULL); // standard constructor MM&qLAa"f
// Dialog Data M+)ENve
//{{AFX_DATA(CCaptureDlg) 'b6qEU#
enum { IDD = IDD_CAPTURE_DIALOG }; I9nm$,i]7
CComboBox m_Key; \K lY8\c[
BOOL m_bControl; };'~@%U]/
BOOL m_bAlt; .R#<Q
BOOL m_bShift; '#yIcV$
CString m_Path; 2+K-I
CString m_Number; Cd_H<8__
//}}AFX_DATA %fXgV\xY
// ClassWizard generated virtual function overrides {@'#|]4y.
//{{AFX_VIRTUAL(CCaptureDlg) R <&U]%FD
public: g3 !<A*<
virtual BOOL PreTranslateMessage(MSG* pMsg); ]6MXG%
protected: DZ:$p.
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support =(bTS n
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); \_)mWK,h
//}}AFX_VIRTUAL 9U@>&3[v
// Implementation Z4{N|h?
protected: T:!H^
HICON m_hIcon; 7c<_j55(
// Generated message map functions &Gm3
//{{AFX_MSG(CCaptureDlg) K]^Jl0
virtual BOOL OnInitDialog(); RF~c/en
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); #8%~ u+"N
afx_msg void OnPaint(); 821
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afx_msg HCURSOR OnQueryDragIcon(); P`
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virtual void OnCancel(); 0OnqKgf
afx_msg void OnAbout(); roIc1Ax:
afx_msg void OnBrowse(); a,:Nlr3
afx_msg void OnChange(); Sg(\+j=
//}}AFX_MSG 51;Bc[)%
DECLARE_MESSAGE_MAP() eMP0BS"
}; Bi0&F1ZC!
#endif b86c[2
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////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file xo(>nFjo
#include "stdafx.h" WpkCFp
#include "Capture.h" Hx9lQ8
#include "CaptureDlg.h" @[5] ?8\o
#include <windowsx.h> /1hcw|cfC
#pragma comment(lib,"hook.lib") BtQqUk#L2
#ifdef _DEBUG Lf;Uv[^c
#define new DEBUG_NEW |9)y<}c5oM
#undef THIS_FILE _1jeaV9@
static char THIS_FILE[] = __FILE__; K~qKr<)
#endif w3Dqpo8E
#define IDM_SHELL WM_USER+1 0{stIgB$
BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask); g&/r =U
BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask); V|4k=_-
UCHAR Key_Table[]={0x78,0x79,0x7a,0x7b,0x6a,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39}; &hWYw+yH\
class CAboutDlg : public CDialog Q:]v4/MT
{ }dEf |6_
public: Slp_o\s$@
CAboutDlg(); (cp$poo
// Dialog Data QD
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//{{AFX_DATA(CAboutDlg) R1/mzPG
enum { IDD = IDD_ABOUTBOX }; y p pZ@
//}}AFX_DATA vtq47i
// ClassWizard generated virtual function overrides QQ99sy
//{{AFX_VIRTUAL(CAboutDlg) :x!'Eer
n
protected: )r
XUJ29.
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support <fDbz1Q;l
//}}AFX_VIRTUAL 3\|PwA9fN8
// Implementation f/Q/[2t
protected: uTmT'u:}
//{{AFX_MSG(CAboutDlg) `t7GYmw^#
//}}AFX_MSG |W SvAM3
DECLARE_MESSAGE_MAP() ?u{D-by%&
}; f%%'M.is
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CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) #
tU@\H5kN
{ De49!{\a
//{{AFX_DATA_INIT(CAboutDlg) FuP~_ E~
//}}AFX_DATA_INIT = Fwzm^}6
} $-n_$jLY
jZ?^ |1
void CAboutDlg::DoDataExchange(CDataExchange* pDX) UFj/Y;
{ $o*p#LU
CDialog::DoDataExchange(pDX); |YrvY1d!
//{{AFX_DATA_MAP(CAboutDlg) wR9gx-bE
4
//}}AFX_DATA_MAP 0fa8.g#I$
} _2xYDi
^ E3 HY@j
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) QhPpo#^
//{{AFX_MSG_MAP(CAboutDlg) :Lq=)'d;6
// No message handlers w)}@svv"
//}}AFX_MSG_MAP V&d?4i4/Q
END_MESSAGE_MAP() =CL h<&
#3-hE
CCaptureDlg::CCaptureDlg(CWnd* pParent /*=NULL*/) \>e>J\t:
: CDialog(CCaptureDlg::IDD, pParent) deutY.7g
{ n:JG+1I
//{{AFX_DATA_INIT(CCaptureDlg) i]0$7s9!
m_bControl = FALSE; LhKUZX,P8
m_bAlt = FALSE; B_0]$D0
^
m_bShift = FALSE; ?xo<Fv
m_Path = _T("c:\\"); 3\5I4#S
m_Number = _T("0 picture captured."); }ct*<zj[~u
nCount=0; XKbTjR
bRegistered=FALSE; S@C"tHD
bTray=FALSE; <##aD3)
//}}AFX_DATA_INIT w6[$vib'
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32 o q cu<