在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
uFXu9f+
$%%K9Y 一、实现方法
0</]Jo% `g~T #U\>d 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
S,'y
L7s =Y-ZI #pragma data_seg("shareddata")
N8-!}\, HHOOK hHook =NULL; //钩子句柄
bq}hj Cy
UINT nHookCount =0; //挂接的程序数目
^kF-mM= static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
}2 X" static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
n>5/y
c"/q static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
i#RT4}l"a static int KeyCount =0;
mv0JD( static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
f(}AdW}? #pragma data_seg()
FK:Tni \{Yi7V
Xv 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
}ag
-J."5M <O]TM-h DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
GQR|t?:t ~Wox"h}( BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
.w@o%AO_ cKey,UCHAR cMask)
dh;
L! {
BB)(#yoi BOOL bAdded=FALSE;
|Qa [N( for(int index=0;index<MAX_KEY;index++){
<q dM if(hCallWnd[index]==0){
{dk%j~w8 hCallWnd[index]=hWnd;
I8%2tLVY HotKey[index]=cKey;
bt2`elH| HotKeyMask[index]=cMask;
L)!9+!PKD bAdded=TRUE;
AD=qB5: KeyCount++;
HuCzXl break;
VD).UdUn }
DNu^4#r }
`1Cg)\&[e0 return bAdded;
yM}Wg~:D: }
u6pfc'GG g //删除热键
U,_jb}$Sq7 BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
"'8^OZR {
o/6'g)r* BOOL bRemoved=FALSE;
hh$V[/iK for(int index=0;index<MAX_KEY;index++){
M|l`2Hpe if(hCallWnd[index]==hWnd){
> 0kZ-M5 if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
q7!$- hCallWnd[index]=NULL;
Oosr`e@S HotKey[index]=0;
k|-P&g HotKeyMask[index]=0;
:K#z~#n bRemoved=TRUE;
a7_ &; KeyCount--;
p3N/"t&> break;
(oKrIm }
;@&mR<5j }
TS~>9h\; }
ZWVN(U return bRemoved;
kg@Okz N% }
/@!%/Kl ohod)8 ,$xV&w8f\" DLL中的钩子函数如下:
O6gl[a ZN "G+g(?N]j LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
DviR D[+q" {
ZjEc\{ s BOOL bProcessed=FALSE;
7v8V0Gp if(HC_ACTION==nCode)
.>.B {
[J`%iU if((lParam&0xc0000000)==0xc0000000){// 有键松开
5R?[My switch(wParam)
2(<2Gnpl {
42{\u 08Z case VK_MENU:
*G6Py,- !f MaskBits&=~ALTBIT;
oQ=v:P] break;
{&bjjM case VK_CONTROL:
_3_kvs MaskBits&=~CTRLBIT;
bJ$6[H-: break;
4~bbng case VK_SHIFT:
5Wyo!pRi MaskBits&=~SHIFTBIT;
3kc.U break;
f
<,E default: //judge the key and send message
[#}0) break;
|v'_Co0ki }
g$(<wWsU for(int index=0;index<MAX_KEY;index++){
TH%J=1d if(hCallWnd[index]==NULL)
8~~*/oCoJt continue;
l[_y|W5 if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
</.9QV {
u@ "nVHgMJ SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
Rfk8trD B bProcessed=TRUE;
tz).] E
D }
^iHwv*ss }
V\!6K }
;$\?o else if((lParam&0xc000ffff)==1){ //有键按下
^uDNArDmj5 switch(wParam)
n B5 :X {
x3`b5^ case VK_MENU:
vjzpU(Sq# MaskBits|=ALTBIT;
r&MHww1i break;
G>>`j2:y case VK_CONTROL:
&$,%6X" MaskBits|=CTRLBIT;
Ub(8ko:8$ break;
T[z}^" case VK_SHIFT:
Zs(I]^w;d MaskBits|=SHIFTBIT;
kwcH$w<I break;
MKnG:)T<?l default: //judge the key and send message
{1<XOp#b break;
5
aT>8@$Z^ }
w[WyT`6h! for(int index=0;index<MAX_KEY;index++){
E!,+#%O> if(hCallWnd[index]==NULL)
_4#8o\ continue;
BotGPk><c if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
u(Y! _ {
&8##)tS(y SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
4)cQU.(*k bProcessed=TRUE;
T;4& ^5n }
j/oM^IY }
8Moe8X#3 }
FR7DuH/f) if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
DR d|m<Z for(int index=0;index<MAX_KEY;index++){
5`!Bj0Uf if(hCallWnd[index]==NULL)
^tw\F7 continue;
3!&PI if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
o!\Q, SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
')bas#=uP //lParam的意义可看MSDN中WM_KEYDOWN部分
HFtl4P }
e d=pRb }
s!vvAD;\ }
go6XUe return CallNextHookEx( hHook, nCode, wParam, lParam );
xbN)z }
]\qbe
Eeumi#$Z 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
2/T4.[`t k^JV37;bl BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
CJDnHuozc BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
jo7`DDb ;2NJkn9t 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
nB~h mE) _RT JEG LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
yFD3:;} {
3U_-sMOB| if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
b`lLqV<[cB {
~ x!"( //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
y@T0
jI SaveBmp();
ut<0- return FALSE;
i gyTvt! }
r
I-A)b4 …… //其它处理及默认处理
\$g,Hgp/< }
[SJ)4e|) i;CVgdQ8 fP:n=A{ 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
G$eA(GE 6>fQe8Y 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
IbC8DDTD ,y>%m;jL 二、编程步骤
EAdr}io
@hb K 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
DX*eN"z[ rz@FUU:& 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
$jc&Tk# dN8@ 0AMSf 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
LU=<?"N6 *hk8[ 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
d,hKy2 [i9.#* 5、 添加代码,编译运行程序。
R#n!1~ ( prdlV)LTpY 三、程序代码
]]EOCGZ" $=IJ-_'o ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
F*0rpQ,* #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
(3_m[N\F #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
b_'VWd:am #if _MSC_VER > 1000
[110[i^ #pragma once
/OX;3" +1 #endif // _MSC_VER > 1000
vC#
*w, #ifndef __AFXWIN_H__
PsV1btq] #error include 'stdafx.h' before including this file for PCH
gsSUm f1 #endif
1-h"1UN2E #include "resource.h" // main symbols
e[>c>F^ class CHookApp : public CWinApp
*(?tf{ {
T>!Y-e.q public:
/qKO9M5A CHookApp();
y5p)z" // Overrides
"8NhrUX // ClassWizard generated virtual function overrides
~"Q24I //{{AFX_VIRTUAL(CHookApp)
zL%ruWNG public:
MYmH?A virtual BOOL InitInstance();
)6t=Bel virtual int ExitInstance();
8B*XXFy\ //}}AFX_VIRTUAL
BDO]-y //{{AFX_MSG(CHookApp)
\qo}}I>e // NOTE - the ClassWizard will add and remove member functions here.
0+iaO"% // DO NOT EDIT what you see in these blocks of generated code !
?k}"g$JFn //}}AFX_MSG
8Hf:yG, DECLARE_MESSAGE_MAP()
.$rt>u,8< };
\i2S'AblYq LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
=!~6RwwwY BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
odm!}stus BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
c9
&LKJ6 BOOL InitHotkey();
{SQ#n@Q&$ BOOL UnInit();
d:_3V rRZ #endif
)~Pj3 ]y**ZFA //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
kwM1f=!- #include "stdafx.h"
W/\M9
#include "hook.h"
Jn+k$'6%# #include <windowsx.h>
-J`VXG:M #ifdef _DEBUG
IHrG!owf #define new DEBUG_NEW
i'\7P-a #undef THIS_FILE
]bui"-tlK static char THIS_FILE[] = __FILE__;
;ATn& #endif
_
Cu," #define MAX_KEY 100
G<MX94? #define CTRLBIT 0x04
v5/2-<6x #define ALTBIT 0x02
"Q[rM1R #define SHIFTBIT 0x01
b}C6/zW #pragma data_seg("shareddata")
CZ~%qPwDw HHOOK hHook =NULL;
$3BH82 UINT nHookCount =0;
zYz0R:@n+ static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
mDG=h6y"V static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
'1Z3MjX static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
S{l
>|N2q static int KeyCount =0;
`
&E- static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
1c2zFBl.& #pragma data_seg()
SXJ]()L?[v HINSTANCE hins;
(c'kZ9& void VerifyWindow();
T``O!>J BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
v=Y)
A ? //{{AFX_MSG_MAP(CHookApp)
5>nbA8 // NOTE - the ClassWizard will add and remove mapping macros here.
`\]gNn'Q // DO NOT EDIT what you see in these blocks of generated code!
zQt"i`{U //}}AFX_MSG_MAP
jx?"m=`s: END_MESSAGE_MAP()
"fq8) $7'K]'UJXO CHookApp::CHookApp()
n;w&}g {
!L({i') // TODO: add construction code here,
gWK N C // Place all significant initialization in InitInstance
(v2.8zrJ }
U~}cib5W5 #A@d;U% CHookApp theApp;
FL /395 <: LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
,5 ylrE {
Tg-HR8}X BOOL bProcessed=FALSE;
^gu; if(HC_ACTION==nCode)
>~vZ+YO {
tw*n+{]hi if((lParam&0xc0000000)==0xc0000000){// Key up
Cbq|<p# #o switch(wParam)
Z4ZR]eD {
_l$1@ case VK_MENU:
pn._u`xMV MaskBits&=~ALTBIT;
Fb^Ae6/i break;
4Up3x+bg case VK_CONTROL:
Aq5@k\[ MaskBits&=~CTRLBIT;
%ylpn7I\6 break;
m`Dn R`+ case VK_SHIFT:
Nm;V9*5 MaskBits&=~SHIFTBIT;
{T=rsPp<@ break;
)yyS59s default: //judge the key and send message
7k==?,LG3 break;
~Bi{k'A9 }
F,NS:mE for(int index=0;index<MAX_KEY;index++){
mKh<M)Bz if(hCallWnd[index]==NULL)
L>PPAI continue;
LL}b]B[ if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
M,WC+")Z= {
{-'S#04 SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
4pw:O^v bProcessed=TRUE;
Rc.8j,] }
x#0B
"{ }
Q|1X|_hs }
E{#Y= else if((lParam&0xc000ffff)==1){ //Key down
J nzI-
y switch(wParam)
)tB1jcI; {
f|cF[&wo case VK_MENU:
#ozQF~ MaskBits|=ALTBIT;
L(ni6- break;
Q=!f, case VK_CONTROL:
2TZ+R7B? MaskBits|=CTRLBIT;
-y1t;yU.L break;
Z,ZebS@yG case VK_SHIFT:
#2U4}#Mi MaskBits|=SHIFTBIT;
]di9dLT break;
OD~TWT_ default: //judge the key and send message
wRLj>nc break;
Hrdz1:#6, }
aN}l&4d for(int index=0;index<MAX_KEY;index++)
xn`<g|"# {
1$^=M[v if(hCallWnd[index]==NULL)
puPYM" continue;
==W`qC4n?n if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
tG"lI/ {
50Kv4a" SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
]L?DV3N bProcessed=TRUE;
(!iGQj(m }
rQ!X }
p#T^o]+ }
"v9i;Ba>+ if(!bProcessed){
YJ[Jo3M@j0 for(int index=0;index<MAX_KEY;index++){
c~=yD:$ if(hCallWnd[index]==NULL)
0s%rd>3 continue;
} F; Nh7? if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
KDmzKOl SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
S}T*g UO }
OlJkyL8| }
zV<vwIUrr }
Dqu][~oQ return CallNextHookEx( hHook, nCode, wParam, lParam );
LmA I vEr }
MGGc .^}
vDA BOOL InitHotkey()
:+nECk {
z/IZ ;K_e if(hHook!=NULL){
"VfV;)]|w nHookCount++;
mEM/}]2 return TRUE;
V(LE4P1 }
/cN. -lEo% else
k.dQ;v} hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
Ue8k9%qV if(hHook!=NULL)
Nsd7?|@HI nHookCount++;
KW[Jft return (hHook!=NULL);
F~Z~OqCS }
5{@Hpj/B BOOL UnInit()
\a|bx4M {
B2uLfi$q if(nHookCount>1){
jRv j:H9 nHookCount--;
|k-IY]6 return TRUE;
:.k)! }
-UhGacw BOOL unhooked = UnhookWindowsHookEx(hHook);
!UV/p"CfX if(unhooked==TRUE){
]mW)T0_ nHookCount=0;
vMQvq9T} hHook=NULL;
Q5N;MpJ- }
(6WSQqp return unhooked;
pSLv1d"9{ }
wv ~?<DF Q;3v ]h_ BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
`PY>p!E {
ji|`S\u#b BOOL bAdded=FALSE;
{m&8Viq1
for(int index=0;index<MAX_KEY;index++){
tl:+wp7P` if(hCallWnd[index]==0){
%j[DG_ hCallWnd[index]=hWnd;
eZr}xo@9 HotKey[index]=cKey;
Fk 5; HotKeyMask[index]=cMask;
6}RRrYL7I bAdded=TRUE;
zz4.gkU KeyCount++;
&Vtgh3I break;
``:AF: }
zJp@\Yo+ }
(;11xu return bAdded;
iSZiJ4AUq }
O;ty
k_yM Px>Gc:!> BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
Jhyb{i8RR {
0V:DeX$bZ BOOL bRemoved=FALSE;
g8_C|lVZi for(int index=0;index<MAX_KEY;index++){
5G\CT&cQR if(hCallWnd[index]==hWnd){
7sQw&yUL) if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
Tu'/XUs;k hCallWnd[index]=NULL;
[;Q8xvVZ' HotKey[index]=0;
Au6*hv3: HotKeyMask[index]=0;
_`bH$ bRemoved=TRUE;
q]\bJV^/U KeyCount--;
yvgn}F{} break;
g*NKY`, }
+n
$ {6/
}
S[b)`Wi D }
h9McC 3 return bRemoved;
0RLyAC| }
s{- `y`JP lD8&*5tDmP void VerifyWindow()
5PJB<M_m: {
:.-z) C} for(int i=0;i<MAX_KEY;i++){
o|s JTY if(hCallWnd
!=NULL){ #L{+V?
if(!IsWindow(hCallWnd)){ .Z!!x
hCallWnd=NULL; RsYn6ozb
HotKey=0; +7jr ]kP9
HotKeyMask=0; 2 NgEzY5
KeyCount--; J{gqm
} I$Q%iZ{
} ]y'/7U+
} n.{+\M6k
} iI[Z|"a 21
H:X=v+W
BOOL CHookApp::InitInstance() ~h~K"GbC?
{ s<I[)FQVr
AFX_MANAGE_STATE(AfxGetStaticModuleState()); XIu3n9g^#
hins=AfxGetInstanceHandle(); C*}TY)8
InitHotkey(); jhWNMu
return CWinApp::InitInstance(); y&0&K4aa
} ,KlTitJl\+
g& yR -
int CHookApp::ExitInstance() M-!eL<
{ 62B` Z5j#
VerifyWindow(); d9XX^nY.
UnInit(); !A"`jc~x:
return CWinApp::ExitInstance(); wX6VapFboI
} ()}B]?
2&E1) ^
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file `x"0
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) *v'&i) J
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ [_jTy;E
#if _MSC_VER > 1000 )*@Oz
#pragma once ?-,v0#
#endif // _MSC_VER > 1000 krTH<- P
WV5gH*uUa
class CCaptureDlg : public CDialog =:U63
{ fW Vd[zuD4
// Construction Yn,dM~|Cc
public: eR(PY{
BOOL bTray; $;%-<*Co
BOOL bRegistered; =6t)-53
BOOL RegisterHotkey(); im^G{3z
UCHAR cKey; >JFAE5tj&2
UCHAR cMask; _9E7;ew
void DeleteIcon(); &oevgG
void AddIcon(); Y%$57,Bu n
UINT nCount; *-bR~
void SaveBmp(); Cw]Q)rX{
CCaptureDlg(CWnd* pParent = NULL); // standard constructor y &\ J
// Dialog Data KIdlndGs
//{{AFX_DATA(CCaptureDlg) rr2'bf<]
enum { IDD = IDD_CAPTURE_DIALOG }; "4LYqDe
CComboBox m_Key; lY_E=K]
BOOL m_bControl; >?yaG=
BOOL m_bAlt; U]dz_%CRP
BOOL m_bShift; A'qJke=
CString m_Path; De[!^/f;T
CString m_Number; h2+vl@X
//}}AFX_DATA e9h T
// ClassWizard generated virtual function overrides E9{Gaa/{
//{{AFX_VIRTUAL(CCaptureDlg) >Vc_.dR)E
public: &|xN=U/
virtual BOOL PreTranslateMessage(MSG* pMsg); `9eE139V='
protected: |sHIT<=m
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support Zb`}/%\7
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); j& f-yc'i-
//}}AFX_VIRTUAL gNl@T
// Implementation =LuH:VM&
protected: W,YzD&f=uS
HICON m_hIcon; VB*$lxX
// Generated message map functions b mZRCvW>A
//{{AFX_MSG(CCaptureDlg) '=@O]7o~
virtual BOOL OnInitDialog(); FJo N"X
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); I(/W+o
afx_msg void OnPaint(); :*#AJV)
afx_msg HCURSOR OnQueryDragIcon(); Y1txI
virtual void OnCancel(); ^V v7u@y
afx_msg void OnAbout(); /<s'@!W
afx_msg void OnBrowse(); =)"60R7{
afx_msg void OnChange(); 0)-l9V
//}}AFX_MSG -DhF> 4f
DECLARE_MESSAGE_MAP() <r.f ?chf
}; X1!m]s(I
#endif Lie\3W
}m/aigA[1
////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file ;%odN
d
#include "stdafx.h" 7*d}6\
%
#include "Capture.h" %Vrl"4^}t
#include "CaptureDlg.h" "EF:+gi#"
#include <windowsx.h> pNr3u
#pragma comment(lib,"hook.lib") ,SuF1&4
#ifdef _DEBUG OF,<K%A
#define new DEBUG_NEW TLl*gED
#undef THIS_FILE c'&