在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
o;*Q}Gr<M
u@444Vzg 一、实现方法
QWU-m{@~& O&&~NXI\ 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
AFn7uW!9Gw HKe K<V #pragma data_seg("shareddata")
ig"L\ C"T HHOOK hHook =NULL; //钩子句柄
^?|"L>y UINT nHookCount =0; //挂接的程序数目
l"]V6!-U static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
1Ws9WU static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
H*6W q static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
R-14=|7a- static int KeyCount =0;
_dU\JD static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
Xc.`-J~Il #pragma data_seg()
afk>+4q s[ N@0 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
_Ey5n!0: }2oc#0 DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
X{VOAcugr M\=2uKG# BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
,u m|1dh cKey,UCHAR cMask)
DNi+"[~&P {
kT=8e;K
BOOL bAdded=FALSE;
lx i<F for(int index=0;index<MAX_KEY;index++){
R#KU^]"( if(hCallWnd[index]==0){
8k79&| hCallWnd[index]=hWnd;
:KO2| v\ HotKey[index]=cKey;
Va8&Z HotKeyMask[index]=cMask;
b Zt3| bAdded=TRUE;
n@w%Zl KeyCount++;
9 $X- break;
-qoH,4w }
8Y?;x} }
X?Au/ return bAdded;
'q.!|G2U }
B<-Wea //删除热键
nFn5v'g BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
`X8F`5&U\f {
V.Mry`9- BOOL bRemoved=FALSE;
TC"<g for(int index=0;index<MAX_KEY;index++){
QW"! (`K if(hCallWnd[index]==hWnd){
MQ4KdqgP if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
$!DpjN hCallWnd[index]=NULL;
_B0L.eF HotKey[index]=0;
?Ob3tUz2 HotKeyMask[index]=0;
g&.=2uP bRemoved=TRUE;
I@3MO0V^ KeyCount--;
PW4q~rc=: break;
NVs@S-rpX }
|hQ;l|SWg }
_4f;<FL }
W9)&!&<o return bRemoved;
9FX-1,Jx }
H.0K?N&\?> 4\i[m:e=@ f 1d?.) DLL中的钩子函数如下:
/O9EQ Pm( KmF]\:sMD LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
> P)w?:k {
Ep}s}Stlr} BOOL bProcessed=FALSE;
cNH7C"@GVu if(HC_ACTION==nCode)
_G0x3 {
##{taR8 if((lParam&0xc0000000)==0xc0000000){// 有键松开
DI%saw switch(wParam)
%3rP`A {
-HuA
\0J case VK_MENU:
ctUp=po MaskBits&=~ALTBIT;
wS*E(IAl break;
Y ay?=Y{ case VK_CONTROL:
Mfs?x
a MaskBits&=~CTRLBIT;
N;gfbh] break;
9B4&m|g case VK_SHIFT:
K%d&EYoW] MaskBits&=~SHIFTBIT;
0aAoV0fMDz break;
2?x4vI
np; default: //judge the key and send message
BuwY3F\-O break;
Xeajxcop# }
4R*,VR.K for(int index=0;index<MAX_KEY;index++){
#b`ke/P if(hCallWnd[index]==NULL)
u&NV,6Fj2[ continue;
*](iS if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
7Ix973^ {
~m |BC*) SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
nrb Ok4Dz bProcessed=TRUE;
626r^c= }
{8OCXus3m }
|^aKs#va }
]{iQ21`a- else if((lParam&0xc000ffff)==1){ //有键按下
#*}+J3/ switch(wParam)
"}!G!k: {
#`IN`m|
case VK_MENU:
MJvp6n MaskBits|=ALTBIT;
Vc2`b3"Br break;
m2o0y++TjW case VK_CONTROL:
]tD]Wx% MaskBits|=CTRLBIT;
SdWV3 break;
&o*A{ case VK_SHIFT:
l\mPHA23 MaskBits|=SHIFTBIT;
OYd !v`< break;
`]X>V, default: //judge the key and send message
+0~YP*I`/ break;
d5.4l&\u }
pFXEu=$3 for(int index=0;index<MAX_KEY;index++){
w@b)g if(hCallWnd[index]==NULL)
(?c-iKGc continue;
OH88n69 if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
Z7#+pPt! {
N0lC0
N?_J SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
eJSxn1GW bProcessed=TRUE;
,^:.dFH6 }
<N)oS-m> }
G#CXs:1pd+ }
NgwbQ7) if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
s>en for(int index=0;index<MAX_KEY;index++){
H. c7Nle if(hCallWnd[index]==NULL)
25T18&R continue;
K;(mC< if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
^"g~- SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
OPi0~s //lParam的意义可看MSDN中WM_KEYDOWN部分
,>M[@4`,U }
U17d>]ka }
~zgGa:uU }
7"##]m. return CallNextHookEx( hHook, nCode, wParam, lParam );
?CZd Ol }
H[gWGbPq7 U(Zq= M 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
6mE\OS-I iwq!w6+ BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
nNm`Hfi BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
:Al!1BJQ N;d] 14| 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
(mOtU8e 2/f}S?@ LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
=-T]3! {
92c HwWZ! if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
Zc yc*{DS {
H.;Q+A,8^ //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
q| 7( SaveBmp();
K'xV;r7Nt return FALSE;
BWNi [^] }
fOHxtHM …… //其它处理及默认处理
bLL2 }
UBs4K*h|
Lr+$_ t}r )_:NLo: 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
6LZCgdS{ /xQTxh1;K 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
&[9709 (= 0"R|..l/ 二、编程步骤
x38QD;MT Pfh mo $ 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
zqku e%^?- Smh,zCc>s 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
5(2;|I,T SJLis"8 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
l}h!B_P' "tZe>>I 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
:3PH8TL h(4v8ae 5、 添加代码,编译运行程序。
[UR-I0 s!/ <v2;p}A 三、程序代码
xk5]^yDp + 3gp%`c4 ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
T|$H#n} #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
iscz}E,Y #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
TC('H[
] #if _MSC_VER > 1000
mq l
Z?- #pragma once
sKWfXCd #endif // _MSC_VER > 1000
x;S @bY #ifndef __AFXWIN_H__
wzA$'+Mb #error include 'stdafx.h' before including this file for PCH
,uvRi)O>a #endif
wkq 66? #include "resource.h" // main symbols
m 5.Zu. class CHookApp : public CWinApp
GyIV
Hby {
(Z*!#}z` public:
K9[UB CHookApp();
mw!F{pw // Overrides
`uFdwO'DD // ClassWizard generated virtual function overrides
0sqFF[i //{{AFX_VIRTUAL(CHookApp)
>z03{=sAN public:
^~dWU> virtual BOOL InitInstance();
]d]]'Hk virtual int ExitInstance();
dM5-; //}}AFX_VIRTUAL
,}PgOJZ //{{AFX_MSG(CHookApp)
e(sk[guvX // NOTE - the ClassWizard will add and remove member functions here.
bOB\--:] // DO NOT EDIT what you see in these blocks of generated code !
}EPY^VIw //}}AFX_MSG
[GR;?R5 DECLARE_MESSAGE_MAP()
a[C@ };
KXy6Eno LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
*hx BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
+0&/g&a\R BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
#R"*c
hLV BOOL InitHotkey();
2iOV/=+ BOOL UnInit();
8mMQ[#0:} #endif
y `UaB3q F847pyOJnf //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
^#$n~]s #include "stdafx.h"
Wri<h:1 #include "hook.h"
bsX[UF #include <windowsx.h>
53D]3 #ifdef _DEBUG
.]u/O`c] #define new DEBUG_NEW
ZH8,KY" #undef THIS_FILE
?}0 ,o. static char THIS_FILE[] = __FILE__;
|N2#ItBbW #endif
>j/w@Fj #define MAX_KEY 100
f?Lw)hMrA #define CTRLBIT 0x04
;'|Ey #define ALTBIT 0x02
l;Wj] #define SHIFTBIT 0x01
`Oa
WGZ[ #pragma data_seg("shareddata")
~ a: HHOOK hHook =NULL;
Oz95 UINT nHookCount =0;
Pal=F0-Q\ static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
&pRREu:[4L static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
%Zi} MPx static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
$I=~S[p static int KeyCount =0;
N['.BN static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
tA;}h7/Lc~ #pragma data_seg()
+whDU2 " HINSTANCE hins;
fu5=k:/c void VerifyWindow();
t# i#(H BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
QV!up^Zso //{{AFX_MSG_MAP(CHookApp)
,F|f. 7; // NOTE - the ClassWizard will add and remove mapping macros here.
p2eGm-Erq // DO NOT EDIT what you see in these blocks of generated code!
}tz7b# //}}AFX_MSG_MAP
[WmM6UEVS END_MESSAGE_MAP()
ueudRb G[=c
Ss, CHookApp::CHookApp()
pP_LR
ks} {
O-^Ma-} // TODO: add construction code here,
_XBd3JN@ // Place all significant initialization in InitInstance
C]6O!Pb0 }
)e{aN+ Hka2 CHookApp theApp;
L,\Iasv LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
\hXDO_U {
KoT\pY^7\ BOOL bProcessed=FALSE;
g#bRT*,L if(HC_ACTION==nCode)
^W^OfY {
@dKTx#gZ if((lParam&0xc0000000)==0xc0000000){// Key up
s<Ziegmw|g switch(wParam)
+>,I1{u%& {
m`XHKRp case VK_MENU:
3BI1fXT4=j MaskBits&=~ALTBIT;
s!J9|]o break;
Tk}]Gev case VK_CONTROL:
A^g(k5M* MaskBits&=~CTRLBIT;
dN q$} break;
h{Y",7]! case VK_SHIFT:
By|4m MaskBits&=~SHIFTBIT;
/:
"1Z]@ break;
6Mf0`K default: //judge the key and send message
)7F/O3Tq break;
4RO}<$Nx} }
m0wDX*Qn for(int index=0;index<MAX_KEY;index++){
th_oJcS if(hCallWnd[index]==NULL)
sC'`~}C continue;
G{}VPcrbC if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
@JMiO^ {
fhiM U8(& SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
Ui~>SN>s bProcessed=TRUE;
?s01@f# }
Cdn J&N{ }
[y(MCf19 }
@gblW*Zhk else if((lParam&0xc000ffff)==1){ //Key down
L!9 2P{ K switch(wParam)
%b$>qW\*& {
_6Sp QW case VK_MENU:
B\~}3!j MaskBits|=ALTBIT;
oJ^P(] dw break;
X?O[r3< case VK_CONTROL:
K;?+8(H MaskBits|=CTRLBIT;
V[LglPt break;
VA%J\T|G2\ case VK_SHIFT:
I7onX,U+ MaskBits|=SHIFTBIT;
B,@i break;
(PLUFT default: //judge the key and send message
m
O_af break;
cuX)8+ }
!$JT e for(int index=0;index<MAX_KEY;index++)
C%u28| {
KlEpzJ98 if(hCallWnd[index]==NULL)
2y4bwi continue;
*dQSw)R if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
ES[G {
f*Hr^b}`8 SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
z{
dEC % bProcessed=TRUE;
)~>YH*g }
dtDFoETz }
_a, s
) }
I9^x,F"E] if(!bProcessed){
&oNAv-m^GD for(int index=0;index<MAX_KEY;index++){
Rq -ZL{LR7 if(hCallWnd[index]==NULL)
-"x$ZnHU continue;
]Wup/o if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
W/N7vAx X SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
5xiEPh }
).O)p9 }
KNl$3nX }
0GL M(JmK return CallNextHookEx( hHook, nCode, wParam, lParam );
~%oR[B7=| }
Eci\a] P55fL-vo|} BOOL InitHotkey()
}>\C{ClI {
kh<2BOV if(hHook!=NULL){
3]hWfj1m2 nHookCount++;
:FF=a3/"6 return TRUE;
?6!LL5a. }
P}iE+Z3 else
8ag!K*\V< hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
[E_9V%^ if(hHook!=NULL)
lE;!TQj:X nHookCount++;
bA 2pbjg= return (hHook!=NULL);
@ Qe0! (_= }
Z+SRXKQ BOOL UnInit()
/r 5eWR1G {
+T ?NH9 if(nHookCount>1){
XW/o<[91 nHookCount--;
YSMAd-Ef- return TRUE;
+ZYn? #IQ }
lZ0 =;I BOOL unhooked = UnhookWindowsHookEx(hHook);
9WHddDA if(unhooked==TRUE){
[
~,AfY nHookCount=0;
y`Fw-!'o hHook=NULL;
WIOV2+ }
2%1hdA< return unhooked;
pAEx#ck }
~[: 2I t^HRgY'NjM BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
L];b<*d {
rQX zR BOOL bAdded=FALSE;
|ZBw<f for(int index=0;index<MAX_KEY;index++){
YIE<pX4Q7) if(hCallWnd[index]==0){
:gT4K-Oj hCallWnd[index]=hWnd;
DI vHvFss HotKey[index]=cKey;
llDJ@ HotKeyMask[index]=cMask;
:N@^?q{b bAdded=TRUE;
qR.Q,(b| KeyCount++;
N!3 2 wJ break;
^8tEach }
(hsl~Jf }
)"LJ
hLg return bAdded;
m|# y
>4 }
NI5``BwpO fM}#ON>Z BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
+p^u^a {
v=k$A BOOL bRemoved=FALSE;
$M#>9QHhc for(int index=0;index<MAX_KEY;index++){
l,
wp4Ll if(hCallWnd[index]==hWnd){
5f /`Q if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
5xde; hCallWnd[index]=NULL;
l0]
EX>"E HotKey[index]=0;
4 :=]<sc, HotKeyMask[index]=0;
DlT{` bRemoved=TRUE;
Mtv?:q KeyCount--;
BY*Q_Et break;
!W0v >p }
51u0]Qx;fm }
Bt#N4m[X*| }
^{{ qV return bRemoved;
\9d$@V }
Qd6F H2Pl +V+a4lU14 void VerifyWindow()
z2c6T.1M {
Je@v8{][| for(int i=0;i<MAX_KEY;i++){
] - .aL if(hCallWnd
!=NULL){ ddo#P%sH'
if(!IsWindow(hCallWnd)){ -N@|QK>
hCallWnd=NULL; -/k 3a*$/
HotKey=0; 5r_|yu
HotKeyMask=0; D0Cy^_
KeyCount--; IB<d
} t
Pf40`@
} fh{`Mz,o
} q;U,s)Uz^
} 9kojLqCT
7KPwQ?SjT
BOOL CHookApp::InitInstance() 3F0 N^)@
{ V1?]|HTQcT
AFX_MANAGE_STATE(AfxGetStaticModuleState()); ccnK#fn v
hins=AfxGetInstanceHandle(); [Yyk0Qv|4
InitHotkey(); l@\FWWQ
return CWinApp::InitInstance(); Tr|JYLwF
} *kVV+H<X|b
b\ PgVBf9
int CHookApp::ExitInstance() @KA4N`
{ V:27)]q
VerifyWindow(); S$k&vc(0
UnInit(); +{>=^9%X
return CWinApp::ExitInstance(); $|@ r!/W
} PX99uWx5]
qNr}
\J|
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file {U1m.30n
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) BD-AI
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ Q^I\cAIB
#if _MSC_VER > 1000 nd(S3rct&
#pragma once .KC++\{HE
#endif // _MSC_VER > 1000 x :7IIvP
{^'HL
class CCaptureDlg : public CDialog 4~=l}H>&
{ 0ksa
// Construction ?}7p"3j'z
public: <| &Npd'
BOOL bTray; Jl<2>@
BOOL bRegistered; lLD12d
BOOL RegisterHotkey(); Z=
!*e~j@
UCHAR cKey; WKU=.sY
UCHAR cMask; smLQS+UE
void DeleteIcon(); b[7]F
void AddIcon(); 1U\z5$V
UINT nCount; }`"6aM
void SaveBmp(); \?N2=jsu$
CCaptureDlg(CWnd* pParent = NULL); // standard constructor ZC}QId
// Dialog Data >3_Gw4S*H
//{{AFX_DATA(CCaptureDlg) .~}1+\~5
enum { IDD = IDD_CAPTURE_DIALOG }; j.kG};f
CComboBox m_Key; 9/;P->wy
BOOL m_bControl; go"Hf_
BOOL m_bAlt; 2"5v[,$1H
BOOL m_bShift; :Yks|VJ1
CString m_Path; s@DLt+ O5
CString m_Number; iX\X>W$P
//}}AFX_DATA d| {r5[&
// ClassWizard generated virtual function overrides %IRi1EmN8
//{{AFX_VIRTUAL(CCaptureDlg) o]:9')5^
public: 4&f3%eTi
virtual BOOL PreTranslateMessage(MSG* pMsg); Rh |nP&6
protected: |I|fMF2K
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support km40qO@3
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); Q&V;(L62!
//}}AFX_VIRTUAL =ruao'A
// Implementation 9C\Fq-
protected: iIogx8[
HICON m_hIcon; _y3Xb`0a
// Generated message map functions )Wox Mmz
//{{AFX_MSG(CCaptureDlg) .6V}3q$-@
virtual BOOL OnInitDialog(); _l]fkk[T
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); f9\X>zzB2|
afx_msg void OnPaint(); Yrn)VV[)h
afx_msg HCURSOR OnQueryDragIcon(); \15nSB
virtual void OnCancel(); {V-v-f
afx_msg void OnAbout(); `p7=t)5k
afx_msg void OnBrowse(); r4f~z$QK
afx_msg void OnChange(); TU7'J
//}}AFX_MSG rt|7h>RQ
DECLARE_MESSAGE_MAP() ^KELKv,_
}; &w~d_</
#endif z~Q>V]a>;
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////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file 3t6LT
#include "stdafx.h" 9I/N4sou
#include "Capture.h" w\brVnt
#include "CaptureDlg.h" t_suF$
#include <windowsx.h> p^u:&Quac
#pragma comment(lib,"hook.lib") 4g7)i L^#~
#ifdef _DEBUG Y#3c }qb
#define new DEBUG_NEW VYhbx
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#undef THIS_FILE !3v1bGk
static char THIS_FILE[] = __FILE__; e,5C8Q`Z
#endif ~WN:DXn
#define IDM_SHELL WM_USER+1 (3&?w y_l
BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask); h65-s
BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask); y|q3Wa
UCHAR Key_Table[]={0x78,0x79,0x7a,0x7b,0x6a,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39}; KK%M~Y+tU'
class CAboutDlg : public CDialog
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{ u?{H}V
public: _]*>*XfF(
CAboutDlg(); vA.MRu#
// Dialog Data Zr,VR-kW+
//{{AFX_DATA(CAboutDlg) +&"zU GTIc
enum { IDD = IDD_ABOUTBOX }; }-3mPy(*%
//}}AFX_DATA n\.V qe
// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CAboutDlg) 7`hP?a=
protected: =6#Eh=7N
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support %9RF
//}}AFX_VIRTUAL PAOJ\U
// Implementation hDq`Z$_+KX
protected: ,-e{(L
//{{AFX_MSG(CAboutDlg) .K<Q&
//}}AFX_MSG ED&
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DECLARE_MESSAGE_MAP() /Qk4
}; 7(
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CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) -\n@%$M]G
{ 'oC)
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//{{AFX_DATA_INIT(CAboutDlg) _H=Uwi_g
//}}AFX_DATA_INIT ~BkCp pI
} |qZ1|
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void CAboutDlg::DoDataExchange(CDataExchange* pDX) M[112%[+4
{ r{%qf;
CDialog::DoDataExchange(pDX); {T
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//{{AFX_DATA_MAP(CAboutDlg) KFkoS0M5|
//}}AFX_DATA_MAP :TC@tM~Oy
} q=qcm`ce
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BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) d6sye^P
//{{AFX_MSG_MAP(CAboutDlg) e,XYVWY%
// No message handlers M_w<m
//}}AFX_MSG_MAP e2W".+B1
END_MESSAGE_MAP() h@]XBv
H =^`!
CCaptureDlg::CCaptureDlg(CWnd* pParent /*=NULL*/) 3nnJ8zQ
: CDialog(CCaptureDlg::IDD, pParent) Z} r*K%
{ c>~*/%+
//{{AFX_DATA_INIT(CCaptureDlg) m&?r%x
m_bControl = FALSE; 1"M]3Kl
m_bAlt = FALSE; 2q4<t:!
m_bShift = FALSE; f\>M'{cV
m_Path = _T("c:\\"); +|89>}w4
m_Number = _T("0 picture captured."); o W Nh@C
nCount=0; 9lH?-~9
bRegistered=FALSE; x&T [*i
bTray=FALSE; LRG6:&
//}}AFX_DATA_INIT Gvqxi|
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32 2eol
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m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); 6}Y#= }
} 6s/&