在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
(5-FV p
fb
_uy44;zq 一、实现方法
5@~
Q^r:% V2wb%;q 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
M /"I2m
zBzZxK>$ #pragma data_seg("shareddata")
yb\_zE\ HHOOK hHook =NULL; //钩子句柄
n-tgX?1' UINT nHookCount =0; //挂接的程序数目
k%WTJbuG<) static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
#Lh;CSS static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
*nkoPVpC static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
$Nhs1st*8 static int KeyCount =0;
inMA:x}cF1 static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
nksLWfpG?B #pragma data_seg()
'a@/vx&J KW pVw! 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
k_rt&}e+Gi Sw ig;` DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
s"r*YlSp" 8p 'L#Q. BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
g}1B;zGf cKey,UCHAR cMask)
j8^I z {
52Z2]T
c, BOOL bAdded=FALSE;
LTQ"8 for(int index=0;index<MAX_KEY;index++){
h-`? {k&e if(hCallWnd[index]==0){
m[~y@7AK< hCallWnd[index]=hWnd;
mn"G_I HotKey[index]=cKey;
8e1UmM[ HotKeyMask[index]=cMask;
3YOq2pW72G bAdded=TRUE;
d:C 'H8 KeyCount++;
#A JDWelD break;
RbOUfD(J4 }
}C"%p8=HM }
V^bwXr4f return bAdded;
6
ob@[ @ }
p>v$FiV2N //删除热键
3M[!N BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
ZbW17@b {
Y!w`YYKP BOOL bRemoved=FALSE;
wd8l$*F* for(int index=0;index<MAX_KEY;index++){
*&^Pj%DX if(hCallWnd[index]==hWnd){
B"1c if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
Bq%Jh hCallWnd[index]=NULL;
|4;Fd9q^m HotKey[index]=0;
0d)M\lG HotKeyMask[index]=0;
IL#"~D? bRemoved=TRUE;
wDal5GJp KeyCount--;
l[0RgO*S break;
2lH& }
nS }<-s }
Fo5FNNiID }
{HltvO%8 return bRemoved;
XpB_N{v9w }
pP&7rRhw Qb-M6ihcc ;"5&b!=t DLL中的钩子函数如下:
l*(8i ^ K_|k3^xx" LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
NX*Q F+ {
%S960 BOOL bProcessed=FALSE;
ZB=
E}]v6 if(HC_ACTION==nCode)
[Kg+^N%+ {
%}SrL* if((lParam&0xc0000000)==0xc0000000){// 有键松开
S6Q switch(wParam)
AUG#_HE]k {
c<:-T case VK_MENU:
t6"%3#s MaskBits&=~ALTBIT;
r=
`Jn6@ break;
^1I19q case VK_CONTROL:
we//|fA< MaskBits&=~CTRLBIT;
[6Izlh+D break;
q_[o"wq/ case VK_SHIFT:
]nn98y+ MaskBits&=~SHIFTBIT;
%D{6[8 break;
i
&nSh ]KK default: //judge the key and send message
iy.p n break;
@alK;\ }
{L{o]Ii?g for(int index=0;index<MAX_KEY;index++){
_}Ac n$ if(hCallWnd[index]==NULL)
HmGWht6R continue;
oq
Xg if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
{3mRq"e {
EH J.T~X SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
t\dN DS bProcessed=TRUE;
*aM=Z+ }
,q`\\d }
Xx~Bp+ }
O m|_{ else if((lParam&0xc000ffff)==1){ //有键按下
`KoV_2| switch(wParam)
"<N*"euH {
8b&/k8i: case VK_MENU:
I{C
SH MaskBits|=ALTBIT;
DMr\ TN break;
oWT3apGO case VK_CONTROL:
Qz1E 2yJ MaskBits|=CTRLBIT;
?(1y break;
rH Lm\3 case VK_SHIFT:
&jJL"gq" MaskBits|=SHIFTBIT;
6Pl<'3& break;
MAR'y8I default: //judge the key and send message
Gx/Oi)&/ break;
>y7?-*0 }
~,Zc% s~| for(int index=0;index<MAX_KEY;index++){
>1Ibc=}g if(hCallWnd[index]==NULL)
E<Y$>uKA continue;
GR_-9}jQP if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
`4J$Et%S {
K\Wkoi5 SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
iOghb*aW bProcessed=TRUE;
Rr]Hy^w }
d7;um<%zn }
Se}c[|8 }
zY{A'<\O if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
194)QeoFw for(int index=0;index<MAX_KEY;index++){
y dA8wL if(hCallWnd[index]==NULL)
TF\C@4Z continue;
S9y} if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
v@L;x [Q SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
U?Zq6_M& //lParam的意义可看MSDN中WM_KEYDOWN部分
}o(-=lF }
PJ%C N(0 }
kVMg 1I@ }
oLeq!K}re return CallNextHookEx( hHook, nCode, wParam, lParam );
QZ }
*L^,| n b?lTX~ 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
.|70; |0b`fOS BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
I+!0 O BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
kgP0x-Ap +'HqgSPyb 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
cF}".4|kZ< UB@+ck LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
pz*3N {
+I|vzz`ZVr if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
2HA:"v8 {
7Ovi{xd@ //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
^jZbo{ SaveBmp();
\r+
a GB return FALSE;
[RhO$c$[\ }
ea
'D td …… //其它处理及默认处理
?+@?Up0wGO }
!l8PDjAE ;N0XFjdR 0'C1YvF 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
29.h91 @RKryY) 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
zRr*7G aX'*pK/- 二、编程步骤
sDlO# aEeodA<( 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
Z@!+v19^ mz0X3 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
/nA{#HY YN F k 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
BW4J> { htF] W|z 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
T(Eugl" gjD Ho$ 5、 添加代码,编译运行程序。
HIZe0%WPw Kn1a>fLaJ_ 三、程序代码
E ~<JC"] rjYJs*# ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
G_,jgg7 #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
OQJ6e:BGt #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
-FaJ^CN~ #if _MSC_VER > 1000
jQB9j #pragma once
Tyx_/pJT #endif // _MSC_VER > 1000
H* *Xu;/5@ #ifndef __AFXWIN_H__
s.C_Zf~3 #error include 'stdafx.h' before including this file for PCH
&V/MmmT
#endif
*z8\Lnv~k #include "resource.h" // main symbols
k5pN class CHookApp : public CWinApp
%*}(}~ {
0\P1; ak% public:
Ad_hKO CHookApp();
%Q|Atgp // Overrides
zK@@p+n_#. // ClassWizard generated virtual function overrides
H G^'I+Yn //{{AFX_VIRTUAL(CHookApp)
&Z%?!.4j@ public:
jNk%OrP] virtual BOOL InitInstance();
~Mxvq9vaD virtual int ExitInstance();
VMWf>ZU //}}AFX_VIRTUAL
0 @oJFJrO //{{AFX_MSG(CHookApp)
S<Xf>-8w // NOTE - the ClassWizard will add and remove member functions here.
4^:=xL // DO NOT EDIT what you see in these blocks of generated code !
"4{r6[dn //}}AFX_MSG
UJ
DECLARE_MESSAGE_MAP()
k{-Cwo };
vEJbA LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
FQ\h4` >B BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
T6=u P)!K BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
Gk6iIK BOOL InitHotkey();
7qS)c}Q\ BOOL UnInit();
Y}wyw8g/ #endif
oUlVI*~ND A*BeR0( //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
3^yK!-Wp( #include "stdafx.h"
o66}yJzmD #include "hook.h"
xJ.M;SF4 #include <windowsx.h>
utV_W& #ifdef _DEBUG
TM%%O :3 #define new DEBUG_NEW
+
{'.7# #undef THIS_FILE
uwGc@xOgg, static char THIS_FILE[] = __FILE__;
^iV)MTT #endif
A.w.rVDD #define MAX_KEY 100
qIT@g"%}t #define CTRLBIT 0x04
X"%gQ.1|{j #define ALTBIT 0x02
)9]P MA?u #define SHIFTBIT 0x01
o }m3y #pragma data_seg("shareddata")
9hyn`u. HHOOK hHook =NULL;
;RlxD 4p UINT nHookCount =0;
qJ-/7-$ ^ static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
CU!Dhm/U static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
AA>P`C$&M static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
2D5StCF$O static int KeyCount =0;
La[V$+Y static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
3ckclO\|> #pragma data_seg()
`Urhy#LC HINSTANCE hins;
$[ *w"iQ void VerifyWindow();
,I;>aE<# BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
;!Fn1|) //{{AFX_MSG_MAP(CHookApp)
,eS)e+yzc2 // NOTE - the ClassWizard will add and remove mapping macros here.
k+*u/neh // DO NOT EDIT what you see in these blocks of generated code!
x]j W<A //}}AFX_MSG_MAP
UJ2U1H54h END_MESSAGE_MAP()
xyXa . xskz)kk CHookApp::CHookApp()
3Jn;} {
2&cT~ZX&' // TODO: add construction code here,
gs`q6f%( // Place all significant initialization in InitInstance
.T`%tJ-Em }
)boE/4 P.DK0VgY CHookApp theApp;
#AY&BWS$ LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
{P-): {
E"IZ6)Q BOOL bProcessed=FALSE;
Dw"\/p:-3 if(HC_ACTION==nCode)
7zj{wp! {
&H+xzN if((lParam&0xc0000000)==0xc0000000){// Key up
'Pbr
v switch(wParam)
#5uOx(> {
uXiN~j &Be case VK_MENU:
#O&8A MaskBits&=~ALTBIT;
uQzXfOq break;
m]&SN z= case VK_CONTROL:
t6t!t*jO MaskBits&=~CTRLBIT;
|N] XJ)? break;
K(|}dl: case VK_SHIFT:
@O~pV`_tD MaskBits&=~SHIFTBIT;
s>c=c-SP. break;
cWm$;`Q#\ default: //judge the key and send message
# f\rt
break;
8 zb/xP> }
n=q76W\ for(int index=0;index<MAX_KEY;index++){
0n'_{\yz if(hCallWnd[index]==NULL)
G#$-1"!` continue;
_yT Ed"$
if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
-G=]=f/' {
fV~[;e;U. SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
vih9KBT bProcessed=TRUE;
J[kTlHMD }
Dt1jW }
4I[P> }
B<C&xDRZ0 else if((lParam&0xc000ffff)==1){ //Key down
\{D"
!e switch(wParam)
bI`g|v {
),!qTjD case VK_MENU:
6S{l'!s' MaskBits|=ALTBIT;
)U#K break;
ugBCBr case VK_CONTROL:
n&!-9:0 MaskBits|=CTRLBIT;
_u Il break;
;F Eqe49 case VK_SHIFT:
pK4)yu+ MaskBits|=SHIFTBIT;
K)P%;X break;
Tj- s4x default: //judge the key and send message
O".=r} break;
QsW/X0YBv }
Fj!U|l\_9 for(int index=0;index<MAX_KEY;index++)
H;"4C8K7 {
!`r$"}g if(hCallWnd[index]==NULL)
ajpXL continue;
]_$[8#kg if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
w2'5#`m {
&e3.:[~_? SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
&nK<:^n bProcessed=TRUE;
qJw_ }
y_[vr:s5pG }
")25
qZae }
S|}L &A if(!bProcessed){
E(|>Ddv B& for(int index=0;index<MAX_KEY;index++){
i-&yH if(hCallWnd[index]==NULL)
yh=N@Z*zP continue;
fB,_9K5i if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
3$JoDL(Z SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
@%SQFu@FJ }
~QVH<`sn }
6H|S;K+ }
{ xB3S_,8 return CallNextHookEx( hHook, nCode, wParam, lParam );
sR8"3b<qA }
3gf1ownC g\AY|;T BOOL InitHotkey()
%
u6Sr5A[s {
b`_Q8 J if(hHook!=NULL){
paMa+jhQQ nHookCount++;
FgO)DQm return TRUE;
#LCb }
LgYq.>Nl9 else
[00m/fT6 hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
$od7;% if(hHook!=NULL)
%XTI-B/K nHookCount++;
2T`!v return (hHook!=NULL);
yLcEX }
rM"l@3hP BOOL UnInit()
OrG).^l {
1:wQ.T if(nHookCount>1){
i6N',&jFU nHookCount--;
D`AsRd return TRUE;
.e5Mnd%$M }
H)&R=s BOOL unhooked = UnhookWindowsHookEx(hHook);
ItCv.yv35 if(unhooked==TRUE){
:Qq#Z nHookCount=0;
mA} "a<0 hHook=NULL;
-']56o_sQ/ }
h7@6T+#WoT return unhooked;
g
`4<9RMun }
mVmGg, jFb?b6b BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
!o-@&q {
YbLW/E\T BOOL bAdded=FALSE;
$ulOp;~A% for(int index=0;index<MAX_KEY;index++){
L=h'Qgk% if(hCallWnd[index]==0){
.sA.C]f hCallWnd[index]=hWnd;
'ig'cRD6N HotKey[index]=cKey;
hzC>~Ub5 HotKeyMask[index]=cMask;
r_.S>] bAdded=TRUE;
*$*ce|V5 KeyCount++;
Vz[C=_m break;
M:V_/@W. }
@|)Z"m7 }
8r!zBKq2~ return bAdded;
nF/OPd }
~_ a-E 4/)k)gLI BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
Qci]i)s$js {
ZG@q`<:j BOOL bRemoved=FALSE;
IM+o.@f- for(int index=0;index<MAX_KEY;index++){
LIdF 0 if(hCallWnd[index]==hWnd){
Hr4}3.8 if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
O1kl70,`R hCallWnd[index]=NULL;
J.
@9zA& HotKey[index]=0;
IO> yIU[ HotKeyMask[index]=0;
GH
xp7H bRemoved=TRUE;
DeYV$W
B KeyCount--;
yppo6HGD break;
D3A/l }
S@sO;-^+ }
u-C)v*#L }
i@CxI<1' return bRemoved;
L.WljNo }
39jG8zr=Z[ M@ZI\ void VerifyWindow()
9g?(BI^z {
]9,;K;1< for(int i=0;i<MAX_KEY;i++){
FGQzoS if(hCallWnd
!=NULL){ v9UD%@tZ
if(!IsWindow(hCallWnd)){ #o2[hibq
hCallWnd=NULL; ~v"L!=~G;a
HotKey=0; m4yL@d,Yw
HotKeyMask=0; '%`:+]!
KeyCount--; fxIf|9Qi`
} JMM W
} bYPK h
} 'Z |mQZN
} ctJE+1#PH
8sCv]|cn
BOOL CHookApp::InitInstance() bs'n+:X`
{ ]0\MmAJRn
AFX_MANAGE_STATE(AfxGetStaticModuleState()); VD\=`r)nT
hins=AfxGetInstanceHandle(); t()c=8qF|u
InitHotkey(); r"R#@V\'1b
return CWinApp::InitInstance(); v9->nVc-
} zv"Z DRW
Hq 188<
int CHookApp::ExitInstance() .GcKa024
{ j8`BdKg
VerifyWindow(); u~-8d;+?y
UnInit(); eR" <33{
return CWinApp::ExitInstance(); BF <ikilR
} Z(!\%mn
@ry_nKr9
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file +d;bjo 2
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) b%5f&N
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ 6MkP |vr6
#if _MSC_VER > 1000 w+{LAS
#pragma once \'bzt"f$j
#endif // _MSC_VER > 1000 O0y_Lm\
U b!(H^zu
class CCaptureDlg : public CDialog L,@lp
{ ?K\axf>F
// Construction ZQ0F$J)2~
public: t<viX's
BOOL bTray; }Z,x~G
BOOL bRegistered; IB7E}56l
BOOL RegisterHotkey(); # Vha7
UCHAR cKey; Qz
N&>sk"
UCHAR cMask; E\,-XH
void DeleteIcon(); 1y4
void AddIcon(); <A'$%`6m
UINT nCount; 0_t`%l=
void SaveBmp(); 8*T=Xei8
CCaptureDlg(CWnd* pParent = NULL); // standard constructor E+w<RNBmz
// Dialog Data `^y7f
//{{AFX_DATA(CCaptureDlg) n=ux5M
enum { IDD = IDD_CAPTURE_DIALOG };
(ICd}
CComboBox m_Key; j,dR,N d
BOOL m_bControl; bbyg8;/
BOOL m_bAlt; u-5{U-^_
BOOL m_bShift; }!C)}.L<
CString m_Path; ,nB5/Lx
CString m_Number; #ucBo<[
//}}AFX_DATA H
DFOA
// ClassWizard generated virtual function overrides N'`A?&2ru
//{{AFX_VIRTUAL(CCaptureDlg) /Mu@,)''
public: 7x4PaX(
virtual BOOL PreTranslateMessage(MSG* pMsg); t1y4 7fX6
protected: J
S_]FsxD
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support #?9;uy<j.q
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); *ppffz
//}}AFX_VIRTUAL `^Em&6!!
// Implementation <yFu*(Q
protected: W1=H8O
HICON m_hIcon; 'u b@]ru|
// Generated message map functions $'hEz/
//{{AFX_MSG(CCaptureDlg) :A'y+MnK<
virtual BOOL OnInitDialog(); =zKM=qba
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); =$Nq
afx_msg void OnPaint(); e;}7G
afx_msg HCURSOR OnQueryDragIcon(); Ak"m 85B
virtual void OnCancel(); KNIn:K^/
afx_msg void OnAbout(); 5, 6"&vU,
afx_msg void OnBrowse(); [ ~&/s:Vvo
afx_msg void OnChange(); ah+iZ}E%
//}}AFX_MSG 5S--'=fu+
DECLARE_MESSAGE_MAP() _t #k,;
}; R',rsGd`6j
#endif *6DB0X_-}
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////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file zuy4G9P
#include "stdafx.h" &AbNWtCV+G
#include "Capture.h" 76h ,]xi
#include "CaptureDlg.h" o!ebs0
#include <windowsx.h> #KexvP&*
#pragma comment(lib,"hook.lib") "]b<uV
#ifdef _DEBUG
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#define new DEBUG_NEW 'op|B@y
#undef THIS_FILE ;P%1j| 7
static char THIS_FILE[] = __FILE__; [;),\\u,d
#endif ~<F8ug#
#define IDM_SHELL WM_USER+1 9H`XeQ.
BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask); |_aa&v~
BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask); GH:jH]u!V
UCHAR Key_Table[]={0x78,0x79,0x7a,0x7b,0x6a,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39}; ]R f[y
class CAboutDlg : public CDialog zL `iK"N`
{
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public: C
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CAboutDlg(); V7fq4O^:
// Dialog Data ::{Q1F
//{{AFX_DATA(CAboutDlg) #-i>;Rt
enum { IDD = IDD_ABOUTBOX }; UIN<2F_
//}}AFX_DATA ]{mPh\
// ClassWizard generated virtual function overrides !/i{l
//{{AFX_VIRTUAL(CAboutDlg) }.m<
protected: =QiI :|eRA
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support mQ26K~
//}}AFX_VIRTUAL =Qj{T
// Implementation +V046goX W
protected: 9} M?P
//{{AFX_MSG(CAboutDlg) |AU~_{H
//}}AFX_MSG hVAn>_(
DECLARE_MESSAGE_MAP() RF53J yt
}; "2$fi{9
_
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CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) o5uph=Q{
{ peuZ&yK+"
//{{AFX_DATA_INIT(CAboutDlg) Ep3N&Imp
//}}AFX_DATA_INIT O$j7i:G'5
} '3DXPR^B6
F {4bo$~>
void CAboutDlg::DoDataExchange(CDataExchange* pDX) PB`Y
g
{ xvl#w
CDialog::DoDataExchange(pDX); x'>9d
//{{AFX_DATA_MAP(CAboutDlg) 4`]^@"{
//}}AFX_DATA_MAP ]i ,{
} /quc}"__
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BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) }DfshZ0QM
//{{AFX_MSG_MAP(CAboutDlg) e9 5Lo+:f
// No message handlers O-GJ-
//}}AFX_MSG_MAP &LZn
FR
END_MESSAGE_MAP() {xB!EQ"
s.N/2F&*W
CCaptureDlg::CCaptureDlg(CWnd* pParent /*=NULL*/) Pz |>"'
: CDialog(CCaptureDlg::IDD, pParent) q{I%Q)t)gU
{ I%X6T@P
//{{AFX_DATA_INIT(CCaptureDlg) j2.|ln"!
m_bControl = FALSE; O{G?;H$
m_bAlt = FALSE; YPK(be_|I
m_bShift = FALSE; =llvuUd\n
m_Path = _T("c:\\"); |5~#&v_
m_Number = _T("0 picture captured."); j94=hJVKi
nCount=0; ;jvBF4Lb>
bRegistered=FALSE; l2rd9-T
bTray=FALSE; #;qdY[v
//}}AFX_DATA_INIT i&66Fi1
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32 =eXU@B
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); Yi+wC}
} `nv~NLkl
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void CCaptureDlg::DoDataExchange(CDataExchange* pDX) 1;r|g)VM
{ [-k
CDialog::DoDataExchange(pDX); m^f0V2M_
//{{AFX_DATA_MAP(CCaptureDlg) FR4QUk
DDX_Control(pDX, IDC_KEY, m_Key); ?2;&O`x*
DDX_Check(pDX, IDC_CONTROL, m_bControl); ag#S6E^%S
DDX_Check(pDX, IDC_ALT, m_bAlt); z.9U}F
DDX_Check(pDX, IDC_SHIFT, m_bShift); mD0f<gJ1
DDX_Text(pDX, IDC_PATH, m_Path); m=A(NKZ
DDX_Text(pDX, IDC_NUMBER, m_Number); foF({4q7b^
//}}AFX_DATA_MAP eH3JyzzP,
} &5spTMw8
@qqg e'
BEGIN_MESSAGE_MAP(CCaptureDlg, CDialog) 6YLj^w] %
//{{AFX_MSG_MAP(CCaptureDlg) )72+\C[*~r
ON_WM_SYSCOMMAND() YY((V@|K
ON_WM_PAINT() nE&