在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
t-)C0<
4N|^Joi 一、实现方法
$z)r(N$ qCi6kEr 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
%(79;#2` prV:Kq ;O #pragma data_seg("shareddata")
za` HHOOK hHook =NULL; //钩子句柄
Es/\/vF7]D UINT nHookCount =0; //挂接的程序数目
DJ2EV^D+P static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
VPx"l5\ static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
M}k t q) static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
u_[s+J/ static int KeyCount =0;
>
SU2Jw static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
W9D]s~bO; #pragma data_seg()
C0eP/d _@3@_GE 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
K3Zc>QL{ 4W
&HUQ?^ DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
eQbDs_ q90eB6G0g BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
L1
1/XpR cKey,UCHAR cMask)
(iXo\y`z {
vr+O)/P}) BOOL bAdded=FALSE;
eZ#nZB for(int index=0;index<MAX_KEY;index++){
BWamF{\d1a if(hCallWnd[index]==0){
O]o `!c hCallWnd[index]=hWnd;
hqd}L~o: HotKey[index]=cKey;
`j{q$Y=AG HotKeyMask[index]=cMask;
2"*7HS bAdded=TRUE;
K+5S7wFDZ KeyCount++;
6r4o47_t8# break;
S-&[Tp+N }
U ?P5cN }
W 0%FZ0l return bAdded;
G%_6"s }
CZcnX8P'8 //删除热键
}J"}5O2,b BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
-'*\KA@u {
2UU5\
jV6 BOOL bRemoved=FALSE;
|!NKKvf for(int index=0;index<MAX_KEY;index++){
L
s6P<"V if(hCallWnd[index]==hWnd){
k7yQEU if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
sS/#)/B hCallWnd[index]=NULL;
Rd7Xs
HotKey[index]=0;
`OO=^.-u HotKeyMask[index]=0;
Bt[OGa(q bRemoved=TRUE;
&(UVS0=Dp, KeyCount--;
P~$FgAV break;
{h5 S=b }
u4*7n-( }
l3dGe' }
bU9B2'%E return bRemoved;
;gfY_MXnF }
/^v?Q9=Y #-?pY"N, o_>id^$>B DLL中的钩子函数如下:
zY6{ OP!# R{uq8NA- W LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
O *^= {
WlVp|s{TYP BOOL bProcessed=FALSE;
(ds-p[`[m if(HC_ACTION==nCode)
a=}JW] {
S(<r-bV< if((lParam&0xc0000000)==0xc0000000){// 有键松开
%upnXRzw switch(wParam)
EkS7j>: {
hyqsMkW| case VK_MENU:
!m)P*Lw MaskBits&=~ALTBIT;
22lC^)`TE break;
SZW+<X case VK_CONTROL:
M il
![A1 MaskBits&=~CTRLBIT;
4X,fb` break;
2gLa4B- case VK_SHIFT:
&(a#I]`9M MaskBits&=~SHIFTBIT;
a'=C/ s+ break;
^{\gD23 default: //judge the key and send message
72@lDY4cE break;
c#X9d8> }
SJ$N]<d for(int index=0;index<MAX_KEY;index++){
_X5@%/Vz if(hCallWnd[index]==NULL)
/Ud<4j- continue;
LnZzY0 if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
qd\5S*Z1 {
HPJ\]HV( SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
)vVt{g bProcessed=TRUE;
8 Yfg@"Tn }
l`D^)~o8 }
ljg2P5 }
;O` \rP5w else if((lParam&0xc000ffff)==1){ //有键按下
s*$Re)}S switch(wParam)
^M36=~j {
'ap<]mf2 case VK_MENU:
YYfX@`\
MaskBits|=ALTBIT;
S0?4}7`A break;
pGEYke NU case VK_CONTROL:
,Y
1&[ MaskBits|=CTRLBIT;
` QC break;
pUtd_8 case VK_SHIFT:
*PQu9>1w MaskBits|=SHIFTBIT;
OL+dx`Y break;
0IU>KGJ-0s default: //judge the key and send message
*h6Lh]7 break;
g}HB|$P7 }
:.5l9Ci4 for(int index=0;index<MAX_KEY;index++){
`tZu~
n if(hCallWnd[index]==NULL)
bH+x `]{A continue;
Us4J[MW< if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
34S|[PXd {
7-a[W SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
Ckd=tvL bProcessed=TRUE;
x;A"S }
#D8Z~U,- }
E#3KWp#M }
]iu}5]?) if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
l!VPk"s for(int index=0;index<MAX_KEY;index++){
g%()8QxE1 if(hCallWnd[index]==NULL)
v^;-w~?3 continue;
a#H2H`% if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
-<rQOPH% SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
Nu!(7 //lParam的意义可看MSDN中WM_KEYDOWN部分
!9GJ9ZEXM }
Da_8Q(XFe }
2uonT,W }
:B(F?9qK return CallNextHookEx( hHook, nCode, wParam, lParam );
o+(>/Ou }
~x<nz/^ &' ,A2iG 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
m8KJ~02l# A)9[.fhx BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
*Z0 Y:" BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
6{h+(|.( CNwYQe-i 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
'u@_4wWp .yz-o\,gF% LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
Jh1Q)05 {
scmn-4j'{ if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
}$DLa#\- {
hjCFN1 #Sa //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
l#7].-/ SaveBmp();
GdZ_ return FALSE;
ua$H"(#c }
|,zcrOo] …… //其它处理及默认处理
hw[ jVx }
+$]eA'Bh@ Nda,G++5( $@m)8T 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
;8WgbR)ZLU ,(aOTFQS 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
7U=|>)Q0s ~ou1{NS 二、编程步骤
^qNh)?V?]I w k1O*_76 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
Qd~M;L O"i x!\FB.h4!( 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
|~'D8 g:Ak }sTo,F$ 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
uP,{yna( s|3@\9\ 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
)
V}q7\G~ k+k&}8e 5、 添加代码,编译运行程序。
.54E*V1 f.f5f%lO~ 三、程序代码
*We.?"X']. ?O1:-vpZ ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
qGndh #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
g8+w?Zn} #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
]TTX<R
ZLr #if _MSC_VER > 1000
0,)Ao8 #pragma once
_ED,DM #endif // _MSC_VER > 1000
J&,N1B #ifndef __AFXWIN_H__
}@IRReQ #error include 'stdafx.h' before including this file for PCH
e|wH5(V #endif
z4l
O #include "resource.h" // main symbols
Dd+ f,$ class CHookApp : public CWinApp
%(4G[R[ {
nnBgTtsC] public:
V\axOz! CHookApp();
hK=\O) // Overrides
ESOuDD2< // ClassWizard generated virtual function overrides
q|PB[*T //{{AFX_VIRTUAL(CHookApp)
]:* 8
Mb# public:
StUiL>9T# virtual BOOL InitInstance();
k;V4%O virtual int ExitInstance();
@\gTi;u/x //}}AFX_VIRTUAL
Q;O\tl //{{AFX_MSG(CHookApp)
f'/@h Na3 // NOTE - the ClassWizard will add and remove member functions here.
JyPsRpi\ // DO NOT EDIT what you see in these blocks of generated code !
2N]u!S ;d //}}AFX_MSG
UN`F|~@v DECLARE_MESSAGE_MAP()
COS(pfC };
ejj|l
LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
>:l;W4j BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
oo\0X BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
j7;v'eA`;7 BOOL InitHotkey();
Ks&~VU BOOL UnInit();
'BT}'qN #endif
T-7'#uB.m G?-27Jk8 //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
y<YVb@O. #include "stdafx.h"
8kZ~ #include "hook.h"
fn|l9k~ <O #include <windowsx.h>
j=v 1:E #ifdef _DEBUG
.8is!TT #define new DEBUG_NEW
O[RmQ8ll #undef THIS_FILE
1jZ:@M: static char THIS_FILE[] = __FILE__;
rI&GM
| #endif
Zl]Zy}p* + #define MAX_KEY 100
w>I>9O}(` #define CTRLBIT 0x04
]pLQ;7f7D #define ALTBIT 0x02
cmDskQ: #define SHIFTBIT 0x01
9%\<x #pragma data_seg("shareddata")
]d"4G7mu`l HHOOK hHook =NULL;
RL>Nl ow UINT nHookCount =0;
5GK=R aV static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
2,Y8ML< static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
N"|^AF static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
`Rj<qz^7 static int KeyCount =0;
1E Lzzn static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
RMB?H)p+ #pragma data_seg()
9GS<d.#Nvc HINSTANCE hins;
Cna@3)_ void VerifyWindow();
gF%lwq BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
L1u
//{{AFX_MSG_MAP(CHookApp)
Auhw(b>}TW // NOTE - the ClassWizard will add and remove mapping macros here.
lo:]r.lX{ // DO NOT EDIT what you see in these blocks of generated code!
Du>dTi~ //}}AFX_MSG_MAP
yWIM,2x} END_MESSAGE_MAP()
8WWRKP1V g#ZR,q CHookApp::CHookApp()
'l\V{0;mp {
gf+Kr02~ // TODO: add construction code here,
5EIhCbA // Place all significant initialization in InitInstance
ErF;5ec }
`>RJ*_aKEI <\x/Y$jm0n CHookApp theApp;
76[aOC2Ad LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
U{D ?1tF {
dQ^>,( BOOL bProcessed=FALSE;
Uq)|]a&e if(HC_ACTION==nCode)
CAY^ `K! {
c1wM " if((lParam&0xc0000000)==0xc0000000){// Key up
Kzxzz6R? switch(wParam)
/ /qTMxn {
k%QhF] case VK_MENU:
t~p9iGX< MaskBits&=~ALTBIT;
AO;`k]0e break;
ZZTPAmIr case VK_CONTROL:
IoNZ'g?d MaskBits&=~CTRLBIT;
T3['6% break;
GFvZdP`s4 case VK_SHIFT:
,
j,[4^ MaskBits&=~SHIFTBIT;
'6{q;Bxo break;
1rC8]M.N default: //judge the key and send message
Ig1cf9 : break;
9A\J*OU }
VS^%PM#:/ for(int index=0;index<MAX_KEY;index++){
}jTE gog if(hCallWnd[index]==NULL)
Js qze'BGY continue;
YP~d1BWvf if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
-$;H_B+. {
C 0*k@kGy SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
O:q}<ljp bProcessed=TRUE;
GZQ)TzR }
3P/T`)V }
r4NI(\gU }
u7@|fND 7 else if((lParam&0xc000ffff)==1){ //Key down
%'`Dd switch(wParam)
ksY^w+>(! {
-w 2!k case VK_MENU:
ezlp~z"_k MaskBits|=ALTBIT;
5@j?7%_8 break;
@okC":Fw, case VK_CONTROL:
a#! Vi93 MaskBits|=CTRLBIT;
'O]_A57 break;
/{7x|ay] case VK_SHIFT:
m&,d8Gss^ MaskBits|=SHIFTBIT;
8,Yc1 break;
EBw}/y{Kt default: //judge the key and send message
)aquf<u@ break;
U_!"&O5lr }
?TE#4}p| for(int index=0;index<MAX_KEY;index++)
({![ {
X =S;8=N if(hCallWnd[index]==NULL)
ci5ERv` continue;
2DTH|Yv if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
)rhKWg {
dz5bW> SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
A3&8@/6, bProcessed=TRUE;
-+|0LXo }
M6AQ8~z }
s\o
</ZDo }
OdRXNk:k-j if(!bProcessed){
yhQo1e> for(int index=0;index<MAX_KEY;index++){
_w+sx5
if(hCallWnd[index]==NULL)
rf;R"Uc continue;
Sijwh1j*V if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
4,FkA_k SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
;^}cZ }
lZ^XZjwoM }
CJjma=XH }
/c/!13| return CallNextHookEx( hHook, nCode, wParam, lParam );
3`#sXt9C }
nUmA ErB6fl BOOL InitHotkey()
@[zPN[z. {
Ca+d
?IS if(hHook!=NULL){
,Q(n(m' nHookCount++;
1$@k@*u\ return TRUE;
GOH@|2N }
.XLe\y else
L)Un9&4L hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
y+Q!4A if(hHook!=NULL)
$g#X9/+< nHookCount++;
.eZ4?|at.F return (hHook!=NULL);
,2H5CFX/ }
OD>-^W t;% BOOL UnInit()
; {I{X}b {
`U p<; if(nHookCount>1){
JEY%(UR8 nHookCount--;
2c0eh-Gf return TRUE;
_}jj>+zA` }
W@"M/<r@/ BOOL unhooked = UnhookWindowsHookEx(hHook);
yuFuYo&[?v if(unhooked==TRUE){
1P8$z:|~ nHookCount=0;
mg'-]>$ $] hHook=NULL;
M P0ww$( }
K+T`'J4 return unhooked;
ixiRFBUcF~ }
2)[81a |[!xLqG BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
'r1&zw( {
v .r$]O BOOL bAdded=FALSE;
b)@D*plS& for(int index=0;index<MAX_KEY;index++){
#:' P3)& if(hCallWnd[index]==0){
%PlPXoG= hCallWnd[index]=hWnd;
-Rjn<bTIy HotKey[index]=cKey;
w^R5/#F_r HotKeyMask[index]=cMask;
sS5#Q bAdded=TRUE;
nkN]z
^j KeyCount++;
=5dv38 break;
K<Yh'RvTD }
*XtZ;os] }
woR((K] #G return bAdded;
.s7/bF }
,vg8iRa s%4)}w;z BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
.fo.mC@a {
YqNhD6 BOOL bRemoved=FALSE;
CoJaVLl for(int index=0;index<MAX_KEY;index++){
\,p) if(hCallWnd[index]==hWnd){
+qsdA#2 if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
G-"#3{~2 hCallWnd[index]=NULL;
*#UDMoz< HotKey[index]=0;
0C3Yina9
* HotKeyMask[index]=0;
kf "cd1 bRemoved=TRUE;
Vx* = KeyCount--;
cO(|>&tJ break;
J=4S\0Z* }
*WX6C("M }
+#&2*nY }
)}WG` return bRemoved;
K3
]hUe# }
,8$;|#d m}
Yf6:cr void VerifyWindow()
u{6*}6@fi {
3kYUO-qw for(int i=0;i<MAX_KEY;i++){
hC6$>tl if(hCallWnd
!=NULL){ )%,bog(x
if(!IsWindow(hCallWnd)){ x(mY$l,il
hCallWnd=NULL; jgEiemh&
HotKey=0; [FyE{NfiJ%
HotKeyMask=0; w`#lLl
B
KeyCount--; >-)i_C2
} z)|56
F7'
} |:H[Y"$1;
} T w"^I*B
} DeXnE$XH
? `FI!3j
BOOL CHookApp::InitInstance() NRoi`
IIj
{ d54>nycU~N
AFX_MANAGE_STATE(AfxGetStaticModuleState()); .P ,\69g~A
hins=AfxGetInstanceHandle(); W4>8
InitHotkey(); G VEjB;
return CWinApp::InitInstance(); I[[rVts
} "me Jn/
GueqpEd2
int CHookApp::ExitInstance() ,qvz:a
{ IK%j+UB
VerifyWindow(); H%faRUonz
UnInit(); uv_*E`pN~
return CWinApp::ExitInstance(); ~f% gW
} 4|++0=#D$
/5yWvra
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file N{Is2Ia
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) 5,?9#n\E,
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ kv(N/G
#if _MSC_VER > 1000 /1MO]u\
#pragma once -u{k
#endif // _MSC_VER > 1000 Q'Q+mt8u5
[IV8
class CCaptureDlg : public CDialog Ns1u0$fg
{ \f{C2d/6j
// Construction W*U\79H
public: `86 9XE
BOOL bTray; `?Y/:4
BOOL bRegistered; O 6A:0yM4
BOOL RegisterHotkey(); 2!" N9Adt
UCHAR cKey; >mt<`s
UCHAR cMask; eU{=x$o6S
void DeleteIcon(); KtV_DjH:
void AddIcon(); 3s>&h-E
UINT nCount; r ."Dc
void SaveBmp(); ~@sx}u
CCaptureDlg(CWnd* pParent = NULL); // standard constructor +Do7rl
// Dialog Data 26\1tOj Np
//{{AFX_DATA(CCaptureDlg) z
^a,7}4
enum { IDD = IDD_CAPTURE_DIALOG }; Y%wF;I1x
CComboBox m_Key; >nl*aN
BOOL m_bControl; !vett4C* K
BOOL m_bAlt;
tb@/E
BOOL m_bShift; \>I&UFfH)4
CString m_Path; )cOm\^,
CString m_Number; "&C'K
//}}AFX_DATA 4H1s"mP<
// ClassWizard generated virtual function overrides b(~NqV!i
//{{AFX_VIRTUAL(CCaptureDlg) 6Ajiz_~U
public: OkFq>;{a
virtual BOOL PreTranslateMessage(MSG* pMsg); %C)U
F
protected: wF38c]r`\<
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support AK[9fxrE
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); ADHe![6q
//}}AFX_VIRTUAL uMqo)J@s
// Implementation jRq>Sz{8
protected: BHFWig*{
HICON m_hIcon; 7i/?+|
// Generated message map functions (mz a&WF7
//{{AFX_MSG(CCaptureDlg) //6m2a
virtual BOOL OnInitDialog(); y4envjl0
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); ~'T]B{.+J
afx_msg void OnPaint(); C(?lp
afx_msg HCURSOR OnQueryDragIcon(); b/S4b
virtual void OnCancel(); ^M?uv{354
afx_msg void OnAbout(); KN+*_L-
afx_msg void OnBrowse(); TXy*- <#vR
afx_msg void OnChange(); 5(DCq(\P*
//}}AFX_MSG XPX{c|]>.
DECLARE_MESSAGE_MAP() q:nYUW o
}; ]vu'+F$
#endif Lw!@[;2
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////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file gk]r:p<