在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
4P^6oh0"
fb8%~3i> 一、实现方法
2(5ebe[ N7E$G{TT 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
;%tF58& !EUan #pragma data_seg("shareddata")
gs!(;N\j| HHOOK hHook =NULL; //钩子句柄
]Q]W5WDe: UINT nHookCount =0; //挂接的程序数目
bR@p<;G| static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
4_Dp+^JF static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
D}8EER b static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
@(r/dZc static int KeyCount =0;
L
"sO+4w static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
*m?/O}R #pragma data_seg()
V#VN%{ quY:pqG38q 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
;WR,eI.. y;/VB,4V DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
w$JvB5O
%iV^S!e BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
.\>v0Du cKey,UCHAR cMask)
(5]}5W* {
p]3?gK- BOOL bAdded=FALSE;
I? ,>DHUX for(int index=0;index<MAX_KEY;index++){
D3|I:Xm if(hCallWnd[index]==0){
9on@Q_7m hCallWnd[index]=hWnd;
~69&6C1Ch HotKey[index]=cKey;
)1X#*mCxk HotKeyMask[index]=cMask;
ZP{*.]Qu bAdded=TRUE;
'7O3/GDK KeyCount++;
vVOh3{e| break;
'],J$ge }
$Xq!L }
1GzAG;UUo6 return bAdded;
,v"YqD+GC5 }
6Ybg^0m //删除热键
T=ev[ mS BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
4?B\O`sy. {
AK@9?_D BOOL bRemoved=FALSE;
'-zD for(int index=0;index<MAX_KEY;index++){
dAuJXGo if(hCallWnd[index]==hWnd){
82l~G;.n3 if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
Bve.C
hCallWnd[index]=NULL;
HTG%t/S HotKey[index]=0;
~3<>
3p HotKeyMask[index]=0;
wmTb97o bRemoved=TRUE;
d3xmtG {i KeyCount--;
#ep`nf0x break;
'inFKy'H }
zCk^B/j sM }
EN/,5<S<,[ }
M3.do^ss return bRemoved;
50X([hIr }
YPxM<Gfa8 .SWlp2!M5 _*f`iu:` DLL中的钩子函数如下:
(!:,+*YY _bNzXF LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
7Op>i,HZk\ {
>7 ="8 BOOL bProcessed=FALSE;
i{`:(F5* if(HC_ACTION==nCode)
v/ _ {
c
Vc- if((lParam&0xc0000000)==0xc0000000){// 有键松开
?`?)QE8 switch(wParam)
094o'k {
*WuID2cOI case VK_MENU:
zolt$p MaskBits&=~ALTBIT;
FYpzQ6s~ break;
Abc)i7!.,. case VK_CONTROL:
V-BiF>+ MaskBits&=~CTRLBIT;
m^zUmrj[ break;
6e|*E`I case VK_SHIFT:
HAa;hb MaskBits&=~SHIFTBIT;
yU*8|FQbP break;
YuO.yh_ default: //judge the key and send message
tS6qWtE
break;
vw9@v` k }
M!o##* *` for(int index=0;index<MAX_KEY;index++){
a^I\ /&aw' if(hCallWnd[index]==NULL)
VXwU?_4J. continue;
#"G]ke1l$ if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
,0!}7;j_c {
-Ps!LI{@ SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
*_d7E bProcessed=TRUE;
8A})V8 }
;>Ib^ov }
[MUpxOAsd }
koug[5T5 else if((lParam&0xc000ffff)==1){ //有键按下
) AvN\sC switch(wParam)
dl.p\t(1 {
3ca (i/c case VK_MENU:
%WjXg:R MaskBits|=ALTBIT;
fb e[@#: break;
MDn ua case VK_CONTROL:
=c\>(2D MaskBits|=CTRLBIT;
(,0(
break;
|IzPgC case VK_SHIFT:
8<QdMkI MaskBits|=SHIFTBIT;
;@oN s- break;
&OH={Au default: //judge the key and send message
Fww :$^_ k break;
W:pIPDx1=! }
NXrJfp for(int index=0;index<MAX_KEY;index++){
s{*[]! if(hCallWnd[index]==NULL)
uxr #QA continue;
_9F9W{' if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
a.k.n< {
},{$*f[ SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
?67Y-\} bProcessed=TRUE;
"ut39si }
z7fp#>uw }
#Lh;CSS }
*nkoPVpC if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
$Nhs1st*8 for(int index=0;index<MAX_KEY;index++){
inMA:x}cF1 if(hCallWnd[index]==NULL)
+~ P2C6@G continue;
-(;26\lE if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
KW pVw! SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
-&zZtDd F //lParam的意义可看MSDN中WM_KEYDOWN部分
rlOAo`hd }
Rl?_^dPx }
f.KN-f8<F }
YJT&{jYi return CallNextHookEx( hHook, nCode, wParam, lParam );
OrY/`+Cog }
12b(A+M
r@H /kD 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
"#2a8# n FHUy9q BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
"R;U/+ BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
@@Kp67Iv 8V`WO6* 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
6d<r= C= &5B'nk" LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
vXrx{5gz {
3
/g~A{ if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
(c=6yV@ {
/
*#r`A //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
-
M4JJV( SaveBmp();
dO!
kk"qn return FALSE;
^BikV }
*av<E …… //其它处理及默认处理
E Nhl&J }
"jKY1*? -b9\=U[ @=}0`bE 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
SJn;{X>)q [}E='m}u9+ 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
M^=zt On9A U:\ 二、编程步骤
6*78cg Io FXG]LoP 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
PR#exm& +>6iYUa 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
gwuI-d^ &[?\k> 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
'CM|@Zz% Tztu}t]N 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
[
)Iv^ U9 ;u_X) 5、 添加代码,编译运行程序。
l*Gvf_UH @<hb6bo,N 三、程序代码
-A^ _{4X %S960 ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
t&C1Oo}=3 #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
[Kg+^N%+ #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
%}SrL* #if _MSC_VER > 1000
qd ~BnR$= #pragma once
;#W2|'HD #endif // _MSC_VER > 1000
-">;-3,K #ifndef __AFXWIN_H__
u5`u>.! #error include 'stdafx.h' before including this file for PCH
e:DCej^z #endif
oM>l#><nq #include "resource.h" // main symbols
~D j8z+^ class CHookApp : public CWinApp
'urafE4M {
l` lk-nb public:
4#MtF'J CHookApp();
tTl%oN8Qw // Overrides
M6"PX *K // ClassWizard generated virtual function overrides
U`(ee*}o //{{AFX_VIRTUAL(CHookApp)
k_#ak%m/ public:
t%0VJB,Q2 virtual BOOL InitInstance();
yW=::= virtual int ExitInstance();
y&$A+peJ1 //}}AFX_VIRTUAL
gV's=cQ //{{AFX_MSG(CHookApp)
KxJ!,F{>H // NOTE - the ClassWizard will add and remove member functions here.
~d.Y&b // DO NOT EDIT what you see in these blocks of generated code !
DN>[\hg //}}AFX_MSG
{BN#h[#B{ DECLARE_MESSAGE_MAP()
G5BfNU };
S6DKREO LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
Ko<:Z)PS BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
w3ResQ BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
2~)`N>@ BOOL InitHotkey();
D0-3eV- BOOL UnInit();
0*3R=7_},o #endif
gh]cXuph ]m3HF& //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
lfow1WRF #include "stdafx.h"
E4jNA}3k+ #include "hook.h"
vH@ds
k #include <windowsx.h>
reu*53r] #ifdef _DEBUG
Q~
w|# #define new DEBUG_NEW
Rsm^Z!sn #undef THIS_FILE
Vx u0F]% static char THIS_FILE[] = __FILE__;
tCH!my_ #endif
rpha!h>w1% #define MAX_KEY 100
W:2( .? #define CTRLBIT 0x04
$t[FH&c( #define ALTBIT 0x02
Ty?cC** #define SHIFTBIT 0x01
z2~til #pragma data_seg("shareddata")
*Hn8)x}E HHOOK hHook =NULL;
kS);xA8s] UINT nHookCount =0;
j_?FmX
_ static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
$bR~+C static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
eu-*?]&Di static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
[q[Y~1o/&H static int KeyCount =0;
P/eeC" static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
BL}\D;+t #pragma data_seg()
IFL*kB HINSTANCE hins;
&DX! f void VerifyWindow();
~TD0zAA& BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
<)H9V-5aZ //{{AFX_MSG_MAP(CHookApp)
""G'rN_=Bi // NOTE - the ClassWizard will add and remove mapping macros here.
.uZ3odMlx // DO NOT EDIT what you see in these blocks of generated code!
oJz^|dW //}}AFX_MSG_MAP
\!ZTL1b8t END_MESSAGE_MAP()
$qnZl'O> QA`sx CHookApp::CHookApp()
;A'mB6?%H {
`*R:gE= // TODO: add construction code here,
i-_mTY&M // Place all significant initialization in InitInstance
M5X&}cN6 }
%ntRG! /$?}YL, CHookApp theApp;
Xl#ggub? LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
E{`fF8]K {
G9cUD[GB BOOL bProcessed=FALSE;
*])
`z8Ox if(HC_ACTION==nCode)
]h+j)J}[A {
R
'zWYQ if((lParam&0xc0000000)==0xc0000000){// Key up
FcU SE switch(wParam)
uw_Y\F-$ {
R&k<AZ case VK_MENU:
\ Gvm9M MaskBits&=~ALTBIT;
cdT7
@ break;
.Yn_*L+4* case VK_CONTROL:
kn4`Fa;)O MaskBits&=~CTRLBIT;
Bj;'qB>3 break;
C_JNX9wv case VK_SHIFT:
^hM4j{|&M MaskBits&=~SHIFTBIT;
*.t7G break;
Zb>? 8 default: //judge the key and send message
<\^8fn break;
}S-O&Z }
_]H&,</ for(int index=0;index<MAX_KEY;index++){
c-5)QF) z if(hCallWnd[index]==NULL)
JK5gQ3C[ continue;
ZBp/sm if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
bWU'cw {
H<,gU`&R SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
$'M!HJxb bProcessed=TRUE;
iqWQ!r^ }
on`3&0,. }
<>rneHl8 }
m;QMQeGz else if((lParam&0xc000ffff)==1){ //Key down
w<(pl% switch(wParam)
rg!r[1c {
rjYJs*# case VK_MENU:
Qp3_f8 MaskBits|=ALTBIT;
OQJ6e:BGt break;
q@8*Xa > case VK_CONTROL:
W/h[A3 `3N MaskBits|=CTRLBIT;
}K|oicpUg break;
|@d\S[~ ^G case VK_SHIFT:
NC(~l MaskBits|=SHIFTBIT;
&V/MmmT
break;
64tvP^kp default: //judge the key and send message
k5pN break;
x7[BK_SY }
0\P1; ak% for(int index=0;index<MAX_KEY;index++)
Ad_hKO {
%Q|Atgp if(hCallWnd[index]==NULL)
zK@@p+n_#. continue;
H G^'I+Yn if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
&Z%?!.4j@ {
`b$.%S8uj= SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
2BwO!Y[ bProcessed=TRUE;
0 @oJFJrO }
|CRn c: }
*$g-:ILRuZ }
Lp9E:D-> if(!bProcessed){
S"H2 7
for(int index=0;index<MAX_KEY;index++){
vEJbA if(hCallWnd[index]==NULL)
0L52#;?Si" continue;
]c'A%:f< if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
T6=u P)!K SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
a&? :P1$ }
. $vK&k }
ZJiG!+-j }
S)@j6(HC4 return CallNextHookEx( hHook, nCode, wParam, lParam );
G4"F+%. }
5r^(P Cw&KVw* BOOL InitHotkey()
xJ.M;SF4 {
utV_W& if(hHook!=NULL){
IH+|}z4N?> nHookCount++;
+
{'.7# return TRUE;
x[e<} 8'$( }
zdam^o else
Zj'9rXhrM1 hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
qIT@g"%}t if(hHook!=NULL)
'm$L Ij?@ nHookCount++;
)9]P MA?u return (hHook!=NULL);
1$h,m63) }
vnuN6M{ BOOL UnInit()
5v*\Zr5ha {
nX8v+:&} if(nHookCount>1){
CU!Dhm/U nHookCount--;
b&U62iq return TRUE;
2D5StCF$O }
#Gi$DMW BOOL unhooked = UnhookWindowsHookEx(hHook);
[Y `W if(unhooked==TRUE){
]7A'7p$Y nHookCount=0;
< =IFcN hHook=NULL;
7b+6%fV }
?}Y]|c^W return unhooked;
oQJtUP% }
pd$[8Rmj_ a d\ot#V BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
Tw<q,O {
6_B]MN!( BOOL bAdded=FALSE;
,PDQzJY for(int index=0;index<MAX_KEY;index++){
MF'JeM;H if(hCallWnd[index]==0){
6ik$B hCallWnd[index]=hWnd;
'~ 47)fN HotKey[index]=cKey;
.T`%tJ-Em HotKeyMask[index]=cMask;
E2-\]?\F( bAdded=TRUE;
Wx#;E9=Im KeyCount++;
J<lW<:!3] break;
g<qaXv }
uPvEwq*
C }
{oL>1h,%3? return bAdded;
xoME9u0x4 }
~"A0Rs= UPGtj"2v- BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
s5.CFA {
*0ro0Z|Iq BOOL bRemoved=FALSE;
6!bsM"F for(int index=0;index<MAX_KEY;index++){
#<xm. if(hCallWnd[index]==hWnd){
^<6[.) if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
gRzxLf`K hCallWnd[index]=NULL;
VIbq:U HotKey[index]=0;
E{vbO/|kf HotKeyMask[index]=0;
3OB"#Ap8< bRemoved=TRUE;
*m (=V1" KeyCount--;
4skD(au8 break;
%a7$QF] }
e|r`/:M }
~}Pfu }
B#R|*g:x return bRemoved;
EdX$(scu~B }
NHE18_v5 !VzC&>'v^9 void VerifyWindow()
~$J2g {
o+VQ\1as?( for(int i=0;i<MAX_KEY;i++){
~.|_ RdN if(hCallWnd
!=NULL){ w32y3~
if(!IsWindow(hCallWnd)){ LR3*G7
hCallWnd=NULL; ?q [T
HotKey=0; y1#1Ne_
HotKeyMask=0; cz$2R
KeyCount--; 8FhdN
} iURe( [@
} B-mowmJ3dg
} }-2|XD%]
} ugBCBr
%
AgUUn&k
BOOL CHookApp::InitInstance() HVAYPerH
{ H;"4C8K7
AFX_MANAGE_STATE(AfxGetStaticModuleState()); V.2_i*
hins=AfxGetInstanceHandle(); v` r:=K
InitHotkey(); phz&zlD
return CWinApp::InitInstance(); .S4u-
} oL<St$1
K Y^Z
int CHookApp::ExitInstance() "wc<B4"
{
AOx[
VerifyWindow(); yh=N@Z*zP
UnInit(); 8b=_Y;
return CWinApp::ExitInstance(); q cno^8R
} LH6vLuf
=BrRYA
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file K>
e7pu
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) >R=|Wo`Ri
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ FiU#T.`9'
#if _MSC_VER > 1000 3gf1ownC
#pragma once g\AY|;T
#endif // _MSC_VER > 1000 M3Kfd
b`_Q8 J
class CCaptureDlg : public CDialog j+YJbL v
{ ,z?':TZ
// Construction e';_Y>WQy
public: aQ~s`^D
BOOL bTray; I}Q2Vu<
BOOL bRegistered; XfmwVjy
BOOL RegisterHotkey(); DTs;{c
UCHAR cKey; 1:wQ.T
UCHAR cMask; u= yOu^={
void DeleteIcon(); QS j]ZA
void AddIcon(); <-0]i_4sK
UINT nCount; w#J2 wS
void SaveBmp(); h7@6T+#WoT
CCaptureDlg(CWnd* pParent = NULL); // standard constructor NuI9iU
// Dialog Data E)3NxmM#
//{{AFX_DATA(CCaptureDlg) H[|~/0?K
enum { IDD = IDD_CAPTURE_DIALOG }; L rPkxmR
CComboBox m_Key; .sA.C]f
BOOL m_bControl; BORA(,
BOOL m_bAlt; Rva$IX^]
BOOL m_bShift; jqkqZF
CString m_Path; CH/rp4NeSy
CString m_Number; y_9Ds>p!T
//}}AFX_DATA A70d\i
// ClassWizard generated virtual function overrides J-4:H
gx
//{{AFX_VIRTUAL(CCaptureDlg) {^\r`Vp
public: y3ikWnx
virtual BOOL PreTranslateMessage(MSG* pMsg); A(N4N
protected: +^<](z
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support BPHW}F]X
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); D3A/l
//}}AFX_VIRTUAL u2[w#
// Implementation #D|p2L$
protected: Xx(T">]vJ
HICON m_hIcon; 2px|_)i
// Generated message map functions s9d_GhT%-
//{{AFX_MSG(CCaptureDlg) v.ui!|c
virtual BOOL OnInitDialog(); yOKI*.}
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); &VcV$8k
afx_msg void OnPaint(); Q3SS/eNP
afx_msg HCURSOR OnQueryDragIcon(); 6`-jPR
virtual void OnCancel(); snikn&
afx_msg void OnAbout(); ;S*}WqP,
afx_msg void OnBrowse(); 3yXY.>'
afx_msg void OnChange(); EZ`{Wnbq
//}}AFX_MSG RX5dO%
DECLARE_MESSAGE_MAP() CWS4lx
}; b_):MQ1{
#endif 4'Zp-k?5`
OUXR
////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file rXU\
#include "stdafx.h" ?R#)1{(8d~
#include "Capture.h" Xs?o{]Fe
#include "CaptureDlg.h" <