在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
S ;rd0+J
0(f+a_2^Q 一、实现方法
DW9MX`!Xc o_mjI: 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
<dD!_S6@, ~@l4T_,k #pragma data_seg("shareddata")
bfoTGi
HHOOK hHook =NULL; //钩子句柄
uHZ4
@w: UINT nHookCount =0; //挂接的程序数目
9@ fSO< static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
CR9wp]-Vd static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
%PB{jo static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
P/1YN static int KeyCount =0;
snfFRc(RE static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
B'(zhjV #pragma data_seg()
zz(|V RnRUJNlaG 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
ak|
VnNa] K/N{F\ DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
=:w,wI. U_PH#e BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
i6n,N)%H cKey,UCHAR cMask)
j|Vl\Z&o) {
"h[)5V{ BOOL bAdded=FALSE;
1`L.$T,1! for(int index=0;index<MAX_KEY;index++){
R59iuHQ[ if(hCallWnd[index]==0){
m^qFaf)6 hCallWnd[index]=hWnd;
m{RXt HotKey[index]=cKey;
%}zkmEY.e HotKeyMask[index]=cMask;
[Z:P{yr bAdded=TRUE;
inO;Uwlv KeyCount++;
u1y>7,Z6W break;
.|go$}Fk }
p~8 O6h@J }
JZxA:dg
l return bAdded;
c,;VnZ
9wC }
E8#aE\'t //删除热键
~!5Qb{^ BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
s6!&4=ZA {
"~ $i# BOOL bRemoved=FALSE;
G]k[A=dg for(int index=0;index<MAX_KEY;index++){
@SxZ>|r-|v if(hCallWnd[index]==hWnd){
uQdy if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
=gJ{75tV3 hCallWnd[index]=NULL;
D>W&#A8&y HotKey[index]=0;
fUWrR1 HotKeyMask[index]=0;
\yw5`5g bRemoved=TRUE;
%Y;^$%X%_ KeyCount--;
;K8}Yq9p9 break;
rm3/R< }
JHm Pa }
!<~.>5UQ }
+
<E
zv return bRemoved;
:ZB.I(v }
+8?18@obp D-C]0Jf3 B1~`*~@
DLL中的钩子函数如下:
K*DH_\SPK g.`Ntsi$wI LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
sBI/`dGZV {
qQDe'f~ BOOL bProcessed=FALSE;
y_n4Y[4g if(HC_ACTION==nCode)
svEe@Kt` {
?32~%?m if((lParam&0xc0000000)==0xc0000000){// 有键松开
1DAU*^- switch(wParam)
*`w>\},su {
K O\HH case VK_MENU:
+l)t5Mg\ MaskBits&=~ALTBIT;
c\rP
-"C break;
}UGSE2^1 case VK_CONTROL:
4<UAT|L^` MaskBits&=~CTRLBIT;
qCrpc= break;
lv!j case VK_SHIFT:
T>(X`( MaskBits&=~SHIFTBIT;
v8 =#1YB; break;
,GVX1B? default: //judge the key and send message
l%mp49< break;
>S }X)4 }
#Ox@[Z1I for(int index=0;index<MAX_KEY;index++){
Pb T2-
F_ if(hCallWnd[index]==NULL)
$X Uck[ continue;
V1d#7rP if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
?b(wZ-/ {
s
Y1@~ v SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
ZaY|v- bProcessed=TRUE;
<h#W*a
}
:qj^RcmVPL }
# =y)Wuo= }
ESoC7d&.K{ else if((lParam&0xc000ffff)==1){ //有键按下
tx<^PV2 switch(wParam)
hVB(*WA^D {
,Il) t H case VK_MENU:
Q wG_- MaskBits|=ALTBIT;
ZEDvY=@a break;
LD?\gK" case VK_CONTROL:
#Pd__NV"\ MaskBits|=CTRLBIT;
7\g#'#K break;
jf;n* case VK_SHIFT:
S`b!sT-sD MaskBits|=SHIFTBIT;
;/4x.t#b break;
dB#c$1 default: //judge the key and send message
pO)EYla9 break;
"eTALRL'o }
cjGN=|`u for(int index=0;index<MAX_KEY;index++){
*u|1Z%XO if(hCallWnd[index]==NULL)
5
Slz^@n continue;
x5\D u63 if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
@.k^ 8hc {
M'R
] '' SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
F~rl24F bProcessed=TRUE;
l{^s4 }
L{IMZ+IB2| }
x4LPrF1 }
^b5+A6? if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
Io
IhQ for(int index=0;index<MAX_KEY;index++){
G^h:#T if(hCallWnd[index]==NULL)
g^|R;s{ continue;
v8C( $<3% if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
*rxYal4ad SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
$u, 6x~> //lParam的意义可看MSDN中WM_KEYDOWN部分
Ici4y*`M }
|/xA5_-N }
~};q/-[r }
hfbu+w): return CallNextHookEx( hHook, nCode, wParam, lParam );
SfY 5Xgp }
G,<d;: Xe:^<$z 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
!9r%d8!z H2[0@|<< BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
q6E'W" Q BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
, :K{ 5"b1:
w@ 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
SFwY%2np)! 0'A"]6 LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
sxuP"4 {
OUwnVAZZ6 if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
)AcevEHB {
WB'1_a //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
rZB='(? SaveBmp();
x.pg3mVd> return FALSE;
j$6Q]5KdoS }
,2FI?}+R …… //其它处理及默认处理
6/g
82kqpk }
e&!c8\F pd,d"+ c]U+6JH 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
9o?\*{'KT pQ^V<6z} 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
ct,;V/Dx ->IZZ5G< 二、编程步骤
i-wWbZ- x_-V{
k 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
T)q
Uf
H mb3aUFxA; 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
2PeMt^ !^NZp%Yd 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
&F7_0iAP( =)jo}MB 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
}|8^+V& QH7 GEj] 5、 添加代码,编译运行程序。
I} Q+{/?/ \AoqOC2u 三、程序代码
Cq<Lj &'Nzw2 ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
T]/> c #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
Ax=)J{4v #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
}z9v*C #if _MSC_VER > 1000
&ZFHWI(P #pragma once
@}PX:*c #endif // _MSC_VER > 1000
eAP
8! #ifndef __AFXWIN_H__
z"QtP[_m #error include 'stdafx.h' before including this file for PCH
uxKO" #endif
Z'5&N5hx #include "resource.h" // main symbols
tZg)VJQys class CHookApp : public CWinApp
vy={ziJ {
>hG*=4oh public:
87S,6 Y CHookApp();
}{,Wha5\n // Overrides
(igB'S5wf // ClassWizard generated virtual function overrides
>e.KD)qA //{{AFX_VIRTUAL(CHookApp)
X6t9*|C public:
#J5_z#-Q; virtual BOOL InitInstance();
KMqGWO* virtual int ExitInstance();
/f oI.S //}}AFX_VIRTUAL
D(<0tU^[ //{{AFX_MSG(CHookApp)
W)o*$cu // NOTE - the ClassWizard will add and remove member functions here.
B2LXF3#/ // DO NOT EDIT what you see in these blocks of generated code !
y|0/;SjV //}}AFX_MSG
Q3bU"f DECLARE_MESSAGE_MAP()
WL,2<[)Ew };
(OwGp3g LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
w<]-~`K BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
1!U:M8T| BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
wm?%&V/# BOOL InitHotkey();
Xj30bt BOOL UnInit();
i+T5(P$ #endif
-j rAk 5efN5Kt //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
SfY9PNck\ #include "stdafx.h"
%FqQ+0^ #include "hook.h"
%yfl-c(u #include <windowsx.h>
b *0u xvLu #ifdef _DEBUG
!:esdJH #define new DEBUG_NEW
L0=`1q #undef THIS_FILE
q;sZwp< static char THIS_FILE[] = __FILE__;
l:/x&=w #endif
Ijz*wq\s; #define MAX_KEY 100
grkA2%N #define CTRLBIT 0x04
]8$H 'u(C #define ALTBIT 0x02
-,g.39u #define SHIFTBIT 0x01
.YB/7-%M[ #pragma data_seg("shareddata")
c\ZnGI\| HHOOK hHook =NULL;
Ml?KnSb UINT nHookCount =0;
S&[9Vb static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
glROT@ static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
gzW{h0iRr static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
8*B+@` static int KeyCount =0;
DaGny0|BB static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
_.]mES| #pragma data_seg()
>RJ&b HINSTANCE hins;
rADzJ#CU\ void VerifyWindow();
KC(z TY BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
B *6ncj //{{AFX_MSG_MAP(CHookApp)
LIz'hfS! // NOTE - the ClassWizard will add and remove mapping macros here.
gk5Gf
l // DO NOT EDIT what you see in these blocks of generated code!
mZ:#d;0 //}}AFX_MSG_MAP
r>*+d|c4 END_MESSAGE_MAP()
^Ojg}'.Ygv `pDTjJ CHookApp::CHookApp()
B#5[PX {
FK-q-PKO#. // TODO: add construction code here,
jpW_q+^? // Place all significant initialization in InitInstance
cuy9QBB
: }
bBo>Y7% |:2B )X CHookApp theApp;
fWri7|"0h LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
tgl 4pAc {
>O~V#1 H BOOL bProcessed=FALSE;
{t|#>UCK if(HC_ACTION==nCode)
<|82)hO {
,jw`9a if((lParam&0xc0000000)==0xc0000000){// Key up
*O[/-
p&7 switch(wParam)
@8A[HP {
}'>mT,ytgk case VK_MENU:
ouFKqRs; MaskBits&=~ALTBIT;
JxLfDr,dy break;
uKD
}5M?{ case VK_CONTROL:
,D<U PtPQ MaskBits&=~CTRLBIT;
dmLx $8 break;
!yq98I' case VK_SHIFT:
q.@% H} MaskBits&=~SHIFTBIT;
?(Plb&kR break;
O2 + K default: //judge the key and send message
vfm Y>nr break;
C"s-ttP
}
EymSrZw for(int index=0;index<MAX_KEY;index++){
#O8=M(- V if(hCallWnd[index]==NULL)
[>3dhj[; continue;
vW? /: if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
@B(E&
{
F:Ps> SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
L=C#E0{i bProcessed=TRUE;
:!?Fq/! }
tuuwoiQ*` }
Gui[/iY,F }
uf (_<~ else if((lParam&0xc000ffff)==1){ //Key down
Lz:FR* switch(wParam)
%4YSuZg {
EQ :>]O case VK_MENU:
-XwS?*O MaskBits|=ALTBIT;
%,ScGQE break;
E m +&I case VK_CONTROL:
Rxlv: MaskBits|=CTRLBIT;
+`ov1h break;
SK 5]7C2 case VK_SHIFT:
|m@>AbR5dk MaskBits|=SHIFTBIT;
+StsSZ break;
8?: 2< default: //judge the key and send message
+|5 O b break;
.4$F~!aj9 }
e5 zi "~ for(int index=0;index<MAX_KEY;index++)
) vVf- zU {
)"6"g9A if(hCallWnd[index]==NULL)
1cRF0MI continue;
e+VE FWz if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
h9iQn<lp4. {
5tZ0zr SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
R?- zJ ; bProcessed=TRUE;
qcQq.cS_'N }
U^U
hZ! }
BB(v,W }
DVKb`KJ" if(!bProcessed){
r=AA
/n< for(int index=0;index<MAX_KEY;index++){
hk
S:_e= if(hCallWnd[index]==NULL)
koD}o^U# continue;
0]=Bqyg if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
g)|vS>^~ SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
734n1-F?I% }
"*W# z }
e-\/1N84 }
nXI8 `7D return CallNextHookEx( hHook, nCode, wParam, lParam );
c813NHW }
Q&^\YgkCf DxpJP,wY3 BOOL InitHotkey()
&%qDi_UD {
Tm7LaM if(hHook!=NULL){
{Ja (+NQ nHookCount++;
b0@K ~O;g return TRUE;
,IE.8h)H }
WpnP^gmX else
IA]wO%c hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
3Lq9pdM>2@ if(hHook!=NULL)
ux|
QGT2LY nHookCount++;
^=1u2YdVw return (hHook!=NULL);
-o!bO9vC }
LEOa=(mN\ BOOL UnInit()
l+hOD{F4pS {
Em5,Zr_ if(nHookCount>1){
'd&4MA 0X nHookCount--;
Ryxu#]s return TRUE;
t imY0fx# }
yx:+Xy*N BOOL unhooked = UnhookWindowsHookEx(hHook);
;Bzx}7A if(unhooked==TRUE){
7n+,!oJ nHookCount=0;
_9p79S<+ hHook=NULL;
d"Wuu1tEY }
x#zj0vI-8 return unhooked;
6-J}ZfGj }
y'>JT/Q5 o8hE.pf& BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
@EyB^T/ {
`NEi/jB BOOL bAdded=FALSE;
?K:.Pa for(int index=0;index<MAX_KEY;index++){
c=9A d if(hCallWnd[index]==0){
&1&OXm$ hCallWnd[index]=hWnd;
U?5lqq HotKey[index]=cKey;
dga4|7-MY HotKeyMask[index]=cMask;
BGwD{6`U bAdded=TRUE;
kN8B, KeyCount++;
?TK`s Gy break;
X!'C'3 X }
t,*1=S5 }
)|k#cT{=M return bAdded;
UwF-*(#41 }
.QwB7+V4 w%\{4T~ BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
DG0I-"s {
!cM<&3/ BOOL bRemoved=FALSE;
mU?~s7 for(int index=0;index<MAX_KEY;index++){
uozq^sy if(hCallWnd[index]==hWnd){
7DoU7I\u if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
?_A[E]/H hCallWnd[index]=NULL;
1EC;t1.7 HotKey[index]=0;
HuU$x;~ HotKeyMask[index]=0;
z\"
.(fIV bRemoved=TRUE;
tY!l}:E[ KeyCount--;
']+!i a break;
J[hmY= , }
'g'RXC}D> }
c_M[>#` }
jWi~Q o+ return bRemoved;
gTOx|bx }
:
xggo "e8EA!Ipte void VerifyWindow()
:D-D+x {
oSkQ/5hg. for(int i=0;i<MAX_KEY;i++){
bR~(Ry` if(hCallWnd
!=NULL){ _;Xlw{FN^
if(!IsWindow(hCallWnd)){ )z18:C3
hCallWnd=NULL; @U1|?~M%s
HotKey=0; gW--[
HotKeyMask=0; >wt.)c?5
KeyCount--; kD%MFT4
} y %61xA`#
} xU0iz{9
} ^"54Q^SH
} |uw48*t
r^<,f[yH
BOOL CHookApp::InitInstance() V&vG.HAT
{ V\{@c%xW
AFX_MANAGE_STATE(AfxGetStaticModuleState()); M<*Tp^Y'
hins=AfxGetInstanceHandle(); ~OPBZ#
InitHotkey(); |)Dm.)/0)
return CWinApp::InitInstance(); !t"/w6X1I
} {#,5C H')
{k-_+#W"
int CHookApp::ExitInstance() <#nU 06 fN
{ b$fmU"%&|
VerifyWindow(); O2pE"8=4Q
UnInit(); fKqr$59>
return CWinApp::ExitInstance();
pV u[
} p5vQ.Ni*\-
L[Z^4l_!
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file Us'JMZ~
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) N|2d9E
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ a{^z= =
#if _MSC_VER > 1000 ]w _&%mB
#pragma once I]+
zG
#endif // _MSC_VER > 1000 .FgeAxflP
)j~{P
class CCaptureDlg : public CDialog K{/i2^4
{ t,8?Tf+i
// Construction p#]9^oA
public: <3@nv%
BOOL bTray; !-470J
BOOL bRegistered; oST)E5X;7
BOOL RegisterHotkey(); eLORG(;h4
UCHAR cKey; 7 =}tJ
UCHAR cMask; R3lZ|rxv:
void DeleteIcon(); \ moLQ
void AddIcon(); {nUmlP=mS
UINT nCount; ^\Q,ACkZb
void SaveBmp(); D})/2O p
CCaptureDlg(CWnd* pParent = NULL); // standard constructor #-G@ p
// Dialog Data Ot`%5<E^
//{{AFX_DATA(CCaptureDlg) iJOG"gI&
enum { IDD = IDD_CAPTURE_DIALOG }; f>C+ l(
CComboBox m_Key; S|k@D2k=
BOOL m_bControl; 9c k"JMla
BOOL m_bAlt; Dbj?l;'1
BOOL m_bShift;
(Z?f eUxp
CString m_Path; nA("
cD[,
CString m_Number; qp6'n&^&
//}}AFX_DATA H%U
// ClassWizard generated virtual function overrides t`|Rn9-
//{{AFX_VIRTUAL(CCaptureDlg) @YH>|{S&
public: 4_j_!QH87
virtual BOOL PreTranslateMessage(MSG* pMsg); ov,
protected: V'W*'wo
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support ro<w8V9.a
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); 6:B,ir
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//}}AFX_VIRTUAL ]J!#"m-]
// Implementation {Hl(t$3V`
protected: U=
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HICON m_hIcon; =CD6x=
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// Generated message map functions @Q2E1Uu%
//{{AFX_MSG(CCaptureDlg) 1)
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virtual BOOL OnInitDialog(); !J#P'x0
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); ^$O(oE(D
afx_msg void OnPaint(); __$ ;Z
afx_msg HCURSOR OnQueryDragIcon(); |mn} wNUN]
virtual void OnCancel(); ri59LY y=
afx_msg void OnAbout(); ">t^jt{
afx_msg void OnBrowse(); l9eTghLi
afx_msg void OnChange(); .U|'KCM9m
//}}AFX_MSG !w%c=V]tV
DECLARE_MESSAGE_MAP() 8gE p5
}; H@wjZ;R
#endif yy8BkG(
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////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file gsM$VaF(
#include "stdafx.h" T$2A2gb`
#include "Capture.h" K3
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#include "CaptureDlg.h" ~< UYJc
#include <windowsx.h> tg#jjXV\0p
#pragma comment(lib,"hook.lib") 1z&"V}y
#ifdef _DEBUG 6 *S/frE
#define new DEBUG_NEW *#}=>, v
#undef THIS_FILE \{ QH^
static char THIS_FILE[] = __FILE__; f~P YK
#endif Khi6z&