在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
.,t"iC:E
"G\OKt'Z 一、实现方法
HCHZB*r[ Fw!CssW 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
@}:}7R6 ?[>+'6 #pragma data_seg("shareddata")
wykk</eQ.i HHOOK hHook =NULL; //钩子句柄
>'3J. FY UINT nHookCount =0; //挂接的程序数目
1?\ #hemL static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
^;0.P)yGA static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
3dG[dYj static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
^a~^$PUqI static int KeyCount =0;
y#HDJ=2 static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
\^9SuZ #pragma data_seg()
,6Ulj+l Y_n^6 ; 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
d&n&_> g3@Qn?(j! DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
/PbN!r<1 {7!WtH;- BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
+qsNz*@p" cKey,UCHAR cMask)
]r;-Lx{F {
Gj]*_"T BOOL bAdded=FALSE;
z-*/jFE for(int index=0;index<MAX_KEY;index++){
1*aw~nY0 if(hCallWnd[index]==0){
FVOR~z hCallWnd[index]=hWnd;
!\.%^LK1 HotKey[index]=cKey;
[!E pv<G HotKeyMask[index]=cMask;
k
9 Xi|Yj bAdded=TRUE;
ml$"C KeyCount++;
zCxr]md break;
{S4^;Va1 }
Iuk!A?XV }
'&{`^l/MH return bAdded;
|T: 'G }
6XPf0Gl //删除热键
..RCR_DIp BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
1Wzm51RU {
yD|He*$S BOOL bRemoved=FALSE;
W|_^Oe< for(int index=0;index<MAX_KEY;index++){
4%/iu)nx if(hCallWnd[index]==hWnd){
Z6%Hhk[ if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
IM:*uv hCallWnd[index]=NULL;
j}NGyS" = HotKey[index]=0;
q1QrtJFPG HotKeyMask[index]=0;
SS;[{u! bRemoved=TRUE;
{VqcZhqy/l KeyCount--;
_JZS;8WYR break;
L1;IXCc= }
9$F '*{8 }
g7G=ga }
GmoY~}cg~ return bRemoved;
Jybx'vZj }
>(Mu9ie*` bgs2~50 Ym~*5| DLL中的钩子函数如下:
KF&1Y>t= _:4n&1{.E LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
#Pi}2RBRu {
hawE2k0p( BOOL bProcessed=FALSE;
3#7D
g't if(HC_ACTION==nCode)
w@U`@})r. {
};%l <Ui; if((lParam&0xc0000000)==0xc0000000){// 有键松开
FFGG6r switch(wParam)
5yO%| ) {
NsYeg&>` case VK_MENU:
v^_OX$=, MaskBits&=~ALTBIT;
@&!HMl break;
/L,VZ?CmtK case VK_CONTROL:
lTOO`g MaskBits&=~CTRLBIT;
KCG-&p$v@s break;
T^9k,J(rM case VK_SHIFT:
Y'6GY*dL MaskBits&=~SHIFTBIT;
"Xq.b"N{* break;
1RC(T{\x default: //judge the key and send message
W~sP7&sp break;
#SiOx/ }
^b-o for(int index=0;index<MAX_KEY;index++){
?Y4$ if(hCallWnd[index]==NULL)
Zr`pOUk!4 continue;
; n tq% if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
~x`BV+R {
r@;n \ SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
tjw4.L<r bProcessed=TRUE;
v{7Jzjd }
(9bFIvMc }
Ms8&$ }
QAiont ,! else if((lParam&0xc000ffff)==1){ //有键按下
UR;FW` switch(wParam)
>q{E9.~b {
pUV3n
1{2 case VK_MENU:
~Xa8\> MaskBits|=ALTBIT;
\OMWE/qMy break;
+c@s
case VK_CONTROL:
cTW3\S= MaskBits|=CTRLBIT;
NEInro< break;
8RS=Xemds case VK_SHIFT:
XI#1) MaskBits|=SHIFTBIT;
We]mm3M3 break;
NijvFT$V1 default: //judge the key and send message
.32]$vx break;
Nrp0z: }
,[6N64fy for(int index=0;index<MAX_KEY;index++){
no_(J>p^& if(hCallWnd[index]==NULL)
|FK##8 continue;
u;$g13 if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
$6~ J#; {
dD _(MbTt SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
</,RS5ukn bProcessed=TRUE;
+
k1|+zzS }
Ji<^s@8Zc }
LIM
cZh ; }
#sLyU4QV if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
)%D2JC for(int index=0;index<MAX_KEY;index++){
@SH%l] if(hCallWnd[index]==NULL)
Un{hI`3] continue;
5.st!Lp1 if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
^_dYE]t SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
d ;GF<bz //lParam的意义可看MSDN中WM_KEYDOWN部分
iY
@MnnX }
o /uA_19 }
zqqu7.` }
;{xk[fm= return CallNextHookEx( hHook, nCode, wParam, lParam );
N;4tvWI }
C^sHj5\( c#lW ? 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
")%)e ;V3 7aAT BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
R7xKVS_MP BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
*uJcB|KX }*4K{<02 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
G,+-}~ $_ # fvt:iE LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
7]}n0*fe {
Qs24b
if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
NYS|fa {
rdK=f<I] //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
}:NE SaveBmp();
.QRa{l_) return FALSE;
7s#,.(s }
{%Mt-Gm'd …… //其它处理及默认处理
d51.Tbt#%7 }
;9w:%c1 UA@(D j. 1@{H 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
EA@p]+P 7GN>o@ t 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
\^7D%a=;C l;TWs_N 二、编程步骤
MXy~kb& GabYxYK 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
9d7`R' F'eV%g 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
mj\]oWS7d !RX7TYf 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
<5oG[1j ;|(_;d 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
[l;9](\8O oqu; D'8 5、 添加代码,编译运行程序。
)n8(U%q$ ]xhZJ~"@u 三、程序代码
!JZ)6mtlr TFrZ+CcWp2 ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
MfzSoxCb #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
v[S>
#define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
Tk(ciwB #if _MSC_VER > 1000
,{{e'S9cy #pragma once
sxac(L #endif // _MSC_VER > 1000
\F_~?$ #ifndef __AFXWIN_H__
UPs7{We W #error include 'stdafx.h' before including this file for PCH
RweK<Flo'S #endif
9
gt$z}oU #include "resource.h" // main symbols
][Ne;F6 class CHookApp : public CWinApp
p#['CqP8 {
F(jvdq public:
}=) CHookApp();
zCOzBL/1q // Overrides
p[kEFE,% // ClassWizard generated virtual function overrides
nP9zTa //{{AFX_VIRTUAL(CHookApp)
ko-:)z public:
NWK+.{s>m virtual BOOL InitInstance();
85$W\d virtual int ExitInstance();
``l7|b jJ //}}AFX_VIRTUAL
(_2;}eg //{{AFX_MSG(CHookApp)
)_$F/ug // NOTE - the ClassWizard will add and remove member functions here.
)`u)#@x // DO NOT EDIT what you see in these blocks of generated code !
u 3&9R)J1 //}}AFX_MSG
3vs;ZBM DECLARE_MESSAGE_MAP()
zq(R !a6 };
'q+CL&D LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
9NX/OctFa' BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
|VlQ0{
BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
nYfZ[Q>v BOOL InitHotkey();
i+`N0!8lY BOOL UnInit();
Knd2s~S #endif
La$*)qD, :C%cnU;N //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
4g^nhJP$ #include "stdafx.h"
$@H]0<3, #include "hook.h"
58T<~u7 #include <windowsx.h>
MiB"CcU #ifdef _DEBUG
|$Y0VC4a #define new DEBUG_NEW
_*(n2'2B #undef THIS_FILE
=&kd|o/i
static char THIS_FILE[] = __FILE__;
0~.OMG:= #endif
x RV@_ #define MAX_KEY 100
q-3,p. #define CTRLBIT 0x04
+YS0yTWeX #define ALTBIT 0x02
Gag=GHG #define SHIFTBIT 0x01
(QARle(i #pragma data_seg("shareddata")
$j ZU(<4, HHOOK hHook =NULL;
XMt5o&U1 UINT nHookCount =0;
%hEhZW{: static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
cr;\;Ta_!W static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
xPuuG{Sm static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
=#tQhg,_ static int KeyCount =0;
w 0V=49 static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
Re`'dde= #pragma data_seg()
hj~nLgpN HINSTANCE hins;
"mBX$t'gb void VerifyWindow();
a@>P?N~LA9 BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
-F&4<\=+ //{{AFX_MSG_MAP(CHookApp)
1 uKWvp0\ // NOTE - the ClassWizard will add and remove mapping macros here.
'?WKKYD7N // DO NOT EDIT what you see in these blocks of generated code!
jHP6d = //}}AFX_MSG_MAP
Fo$kD( END_MESSAGE_MAP()
O!Rw?
Y fT:a{ CHookApp::CHookApp()
#M9rt~4 {
wOhiC$E46 // TODO: add construction code here,
Vh%=JL
sK // Place all significant initialization in InitInstance
Lm-yTMNPn }
4[\[Ho WfnBWSA2T CHookApp theApp;
+\@)
1 LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
m[k@\xS4e {
WH@CH4WM BOOL bProcessed=FALSE;
G)vq+L5% if(HC_ACTION==nCode)
rKK{*%n {
UK{6Rh ; if((lParam&0xc0000000)==0xc0000000){// Key up
.Xq4QR . switch(wParam)
;rD
M%S@ {
Rds_Cd C case VK_MENU:
=TTk5(m MaskBits&=~ALTBIT;
.BaU}-5 break;
)Ha`> case VK_CONTROL:
QX1rnVzg0 MaskBits&=~CTRLBIT;
dI[hQxU break;
%Ls5:Z= case VK_SHIFT:
L?WF[nFR MaskBits&=~SHIFTBIT;
L)0j& break;
b.Yl0Y default: //judge the key and send message
1WArgR break;
%fv;C }
]\ fXy?2 for(int index=0;index<MAX_KEY;index++){
A7|CG[wZ if(hCallWnd[index]==NULL)
BCrX>Pp}r continue;
@raw8w\Zj+ if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
@W{VT7w {
J.R|Xd SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
"s:eH"_s bProcessed=TRUE;
-AJ$-y }
0`{3|g }
dKKh ^D`~ }
#Tr>[ZC else if((lParam&0xc000ffff)==1){ //Key down
yu<'-)T.? switch(wParam)
I04GQql {
4| 6<nk_ case VK_MENU:
}D/O cp~o MaskBits|=ALTBIT;
UJ}Xa&*H\ break;
ZQ&A'(tt4 case VK_CONTROL:
%syFHUBw MaskBits|=CTRLBIT;
M9_G break;
`PV+.V} case VK_SHIFT:
7W{xK'|] MaskBits|=SHIFTBIT;
3 &aBU[ break;
/b$0).fj@, default: //judge the key and send message
V*$(T t( break;
2l7Sbs7 }
/b44;U`v5- for(int index=0;index<MAX_KEY;index++)
hI&ugdf {
2+Y8b:: if(hCallWnd[index]==NULL)
M;14s*g continue;
*{ =5AW}o if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
6:(R/9!P {
\[nvdvJv SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
NXJyRAJ*% bProcessed=TRUE;
d]kP@flOV }
-G!W6$Y }
$& 0hpg }
vf|lF9@U if(!bProcessed){
Ql%0%naq1 for(int index=0;index<MAX_KEY;index++){
h{$mL#J if(hCallWnd[index]==NULL)
8 |@WuD continue;
%lr<; if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
*KDT0 ;/s SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
"agc*o~!F }
j.'Rm%@u }
J?Ed^B- }
`|["{j}^ return CallNextHookEx( hHook, nCode, wParam, lParam );
_fVC\18T }
lzKJy
IjK BOOL InitHotkey()
]~')OSjw {
ZPM,ZGlu: if(hHook!=NULL){
?gq',FFDq nHookCount++;
FXAP]iqo return TRUE;
BIFuQ?j3 }
wRc=;f else
Up(Jw-. hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
3eq VY0q if(hHook!=NULL)
>N&C-6W nHookCount++;
x6d0yJ < return (hHook!=NULL);
h`_@eax }
*=6,}rX"I BOOL UnInit()
/7bIE!Cn {
34@f(^d+^ if(nHookCount>1){
bZ/4O*B nHookCount--;
&oA p[] return TRUE;
,>DaS( }
;}=4z^^5 BOOL unhooked = UnhookWindowsHookEx(hHook);
qtx5N)J6 if(unhooked==TRUE){
z_Nw%V4kr nHookCount=0;
3#IU^6l:1S hHook=NULL;
^kS44pr\Q }
FUq>+U!Qu return unhooked;
DeMF<)# }
)2U#<v^ @iW^OVpp<8 BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
WWO@ULGY {
!A. Kb74 BOOL bAdded=FALSE;
]h
Dy] for(int index=0;index<MAX_KEY;index++){
Bn[5M[ if(hCallWnd[index]==0){
-:5]*zVp+- hCallWnd[index]=hWnd;
7c:5Ey HotKey[index]=cKey;
L5"|RI} HotKeyMask[index]=cMask;
2EHeQ|# bAdded=TRUE;
oic}Go KeyCount++;
p|W <xFk break;
G)I lkA@ }
l c<&f }
N|pyp*8Z return bAdded;
UF
g N@ }
rCwjy&SuU^ 5`ma#_zk|f BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
xJ;DkPh {
d/Sx+1
"{T BOOL bRemoved=FALSE;
W|go*+`W% for(int index=0;index<MAX_KEY;index++){
aS7[s6 if(hCallWnd[index]==hWnd){
Ly0U')D: if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
A.mIqu,: hCallWnd[index]=NULL;
\Ty%E< HotKey[index]=0;
bt$+l[U^J HotKeyMask[index]=0;
/K#t$O4 bRemoved=TRUE;
aYjFRH` KeyCount--;
]Z@+
|&@L break;
vFKt=o$ g }
.kBZ(`K }
l
)hg!( }
Hkc:B/6 return bRemoved;
9$9Pv%F:j }
nUAs:Q ..ig jc#UF void VerifyWindow()
N"i'[!H% {
@ =RH_NB for(int i=0;i<MAX_KEY;i++){
yM3]<~m if(hCallWnd
!=NULL){ Qi_De
'@
if(!IsWindow(hCallWnd)){ G1Qc\mp
hCallWnd=NULL; IZ2c<B5&
HotKey=0; R+c
{Pl
HotKeyMask=0; 6j]pJ]F6
KeyCount--; W^c> (d</
} >5i(U_`l
} c8o$WyO
} =xs{Ov=
} +OUYQM mM
[WOLUb
BOOL CHookApp::InitInstance() 0FDfB;
{ a\wpJ|3{=T
AFX_MANAGE_STATE(AfxGetStaticModuleState()); u1?1x
hins=AfxGetInstanceHandle(); |JpLMUG
InitHotkey(); k5>K/;*9
return CWinApp::InitInstance(); oSb,)k@
} Ax#$z
-3M6[`/
int CHookApp::ExitInstance() '`$US;5
{ Min^EAG@
VerifyWindow(); %8?s3^o
UnInit(); e3+'m
return CWinApp::ExitInstance(); ZaCUc Px
} *):x K;o
cuJ%;q=;
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file 2?]NQE9lA
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) sW#}QYd
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ !l7eB@O
#if _MSC_VER > 1000 _084GK9{W
#pragma once [Z3B~c
#endif // _MSC_VER > 1000 YN\!I
rb+&]
class CCaptureDlg : public CDialog MP Ma
{ e ;4y5i
// Construction *wml
4lh
public: (6C%w)8'
BOOL bTray; FFT h}>>
BOOL bRegistered; k+^-;=u6<
BOOL RegisterHotkey(); ub|tX 'o
UCHAR cKey; MZt~
Abt
UCHAR cMask; wIW]uo/=
void DeleteIcon(); u S$:J:Drx
void AddIcon(); $-dz1}
UINT nCount; 2
{lo
void SaveBmp(); wv 7jES
CCaptureDlg(CWnd* pParent = NULL); // standard constructor C<!%VHs
// Dialog Data V 0<>Xo%
//{{AFX_DATA(CCaptureDlg) 0Hz*L,Bh4
enum { IDD = IDD_CAPTURE_DIALOG }; OUY65K
CComboBox m_Key; :*wnO;eN
BOOL m_bControl; jk0Ja@8PK
BOOL m_bAlt; C0\A
BOOL m_bShift; AiXxn'&i
CString m_Path; zwAkXj
CString m_Number; _kR,R"lh
//}}AFX_DATA 7o$4ov;T
// ClassWizard generated virtual function overrides * \@u,[,
//{{AFX_VIRTUAL(CCaptureDlg) r)jj]$0
public: _rQM[{Bkg
virtual BOOL PreTranslateMessage(MSG* pMsg); @_&@M~ u
protected: w5I
+5/I
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support 8oI)q4V
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); ~!c~jcq]lZ
//}}AFX_VIRTUAL Ybr&z7# 2
// Implementation +DwyMzeE
protected: kRBPl99
HICON m_hIcon; nw3CI&Y`
// Generated message map functions [XA
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//{{AFX_MSG(CCaptureDlg) tqY)
virtual BOOL OnInitDialog(); +zpmy3Q
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); 9/LI[{
afx_msg void OnPaint(); ,|4%YaN.3
afx_msg HCURSOR OnQueryDragIcon(); 1mw<$'pm0
virtual void OnCancel(); ~=5 vc''
afx_msg void OnAbout(); `[JX}<~i
afx_msg void OnBrowse(); Re <G#*^
afx_msg void OnChange(); M[ea!an
//}}AFX_MSG *$nz<?
DECLARE_MESSAGE_MAP() L]o
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}; ?XVJ$nzW
#endif gB!K{ Io'
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////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file UE4zmIq
#include "stdafx.h" h' OLj#H
#include "Capture.h" $x&\9CRM
#include "CaptureDlg.h" |BD]K0
#include <windowsx.h> X!0s__IOc
#pragma comment(lib,"hook.lib") Gc)
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#ifdef _DEBUG djVE x}
#define new DEBUG_NEW eATX8`W
#undef THIS_FILE i"uAT$x e
static char THIS_FILE[] = __FILE__; !$'s?rnh
#endif j|f$:j
#define IDM_SHELL WM_USER+1 CB5 ~!nKv&
BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask); 4'pg>;*.
BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask); RHo|&.B;+
UCHAR Key_Table[]={0x78,0x79,0x7a,0x7b,0x6a,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39}; > m GO08X
class CAboutDlg : public CDialog xN\PQ,J
{ iVM{ L
public: oI9Jp`
CAboutDlg(); 4C&L